Wszystkie wpisy, których autorem jest admin

Buick Not So Pee Wee Football

Post pobrano z: Buick Not So Pee Wee Football

Buick’s 2017 Super Bowl advertising campaign “Not So Pee Wee Football”, features NFL most valued player Cam Newton and supermodel Miranda Kerr alongside two teams of Pee Wee football players and their supporters. The Buick Not So Pee Wee Football spot takes place at a Pee Wee football game where two dads are in the stands watching their kids play. As a Buick Sport Red Cascada ST pulls into the parking lot, one of the men says, “Check out that Buick!” with delight. The other dad says, “If that’s a Buick, then my kid is Cam Newton.” The football game, of course, picks up with a new injection of muscle and experience. A Buick Encore SUV arrives toward the end of the commercial, with the coach of the “Sharks” saying, “If that’s a Buick, then I’m a supermodel.” He then turns into Kerr. The campaign, online at buick.com/biggame, is designed to reset expectations about Buick’s modern vehicles, particularly the Encore SUV and Cascada convertible and provokes viewers with its “That’s a Buick?” theme.

Buick Not So Pee Wee Football

“Buick is experiencing unprecedented sales success and consumer awareness backed by remarkable third-party quality and reliability validation,” said Duncan Aldred, vice president of Global Buick Sales, Service and Marketing. “Our latest vehicles like the Encore and Cascada belong in the spotlight on a global stage only the Super Bowl can offer.”

“Every time I take the field, I aim to shatter traditional expectations of the quarterback position,” said Newton. “Buick’s doing the same thing with this ad, and I think everyone watching will love it. It was so fun going back to the Pee Wee field with such great kids.”.

Buick Not So Pee Wee Football Credits

The Buick Not So Pee Wee Football campaign was developed at Engage M-1 / Leo Burnett Detroit, by creative directors Steve Glinski, Tim Thomas, Christopher Handyside, associate creative director/art director Stephen Kerry, associate creative director/copywriter Matt Perry, group account directors Brian McCallum and Yanlin Sun, director if integrated production Brian Dooley, executive producer Tom Hillebrand.

Filming was shot by director Erich Joiner via Tool of North America.

Editor was Paul Martinez at Arcade Edit with executive producer Crissy DeSimone, managing partner Damian Stevens, head of production Kirsten Thon-Webb, senior producer Rebecca Jameson and assistant editor Pete D’Andrea.

Visual effects were produced at Timber by creative directors Jonah Hall and Kevin Lau, executive producer Sabrina Elizondo, senior producer Megan Kennedy, lead Flame artist Christopher DeCristo, Flame artist Mark Loso, Flame assistant Austin Lewis, nuke artists Nick Hiegel, Eric Almeras, Robert Williams, Eduardo Anton. CG tracking was done at Match the Motion LLC by Matthew Merkovich. Rotoscoping was done at Rotomaker LLC. Colour was produced at Shed.

Sound was produced at Eleven Sound by sound designer and mixer Jeff Payne, executive producer Melissa Elston, assistant mixers Jordan Meltzer and AJ Murrillo.

Buick Not So Pee Wee Football

Post pobrano z: Buick Not So Pee Wee Football

Buick’s 2017 Super Bowl advertising campaign “Not So Pee Wee Football”, features NFL most valued player Cam Newton and supermodel Miranda Kerr alongside two teams of Pee Wee football players and their supporters. The Buick Not So Pee Wee Football spot takes place at a Pee Wee football game where two dads are in the stands watching their kids play. As a Buick Sport Red Cascada ST pulls into the parking lot, one of the men says, “Check out that Buick!” with delight. The other dad says, “If that’s a Buick, then my kid is Cam Newton.” The football game, of course, picks up with a new injection of muscle and experience. A Buick Encore SUV arrives toward the end of the commercial, with the coach of the “Sharks” saying, “If that’s a Buick, then I’m a supermodel.” He then turns into Kerr. The campaign, online at buick.com/biggame, is designed to reset expectations about Buick’s modern vehicles, particularly the Encore SUV and Cascada convertible and provokes viewers with its “That’s a Buick?” theme.

Buick Not So Pee Wee Football

“Buick is experiencing unprecedented sales success and consumer awareness backed by remarkable third-party quality and reliability validation,” said Duncan Aldred, vice president of Global Buick Sales, Service and Marketing. “Our latest vehicles like the Encore and Cascada belong in the spotlight on a global stage only the Super Bowl can offer.”

“Every time I take the field, I aim to shatter traditional expectations of the quarterback position,” said Newton. “Buick’s doing the same thing with this ad, and I think everyone watching will love it. It was so fun going back to the Pee Wee field with such great kids.”.

Buick Not So Pee Wee Football Credits

The Buick Not So Pee Wee Football campaign was developed at Engage M-1 / Leo Burnett Detroit, by creative directors Steve Glinski, Tim Thomas, Christopher Handyside, associate creative director/art director Stephen Kerry, associate creative director/copywriter Matt Perry, group account directors Brian McCallum and Yanlin Sun, director if integrated production Brian Dooley, executive producer Tom Hillebrand.

Filming was shot by director Erich Joiner via Tool of North America.

Editor was Paul Martinez at Arcade Edit with executive producer Crissy DeSimone, managing partner Damian Stevens, head of production Kirsten Thon-Webb, senior producer Rebecca Jameson and assistant editor Pete D’Andrea.

Visual effects were produced at Timber by creative directors Jonah Hall and Kevin Lau, executive producer Sabrina Elizondo, senior producer Megan Kennedy, lead Flame artist Christopher DeCristo, Flame artist Mark Loso, Flame assistant Austin Lewis, nuke artists Nick Hiegel, Eric Almeras, Robert Williams, Eduardo Anton. CG tracking was done at Match the Motion LLC by Matthew Merkovich. Rotoscoping was done at Rotomaker LLC. Colour was produced at Shed.

Sound was produced at Eleven Sound by sound designer and mixer Jeff Payne, executive producer Melissa Elston, assistant mixers Jordan Meltzer and AJ Murrillo.

84 Lumber Journey

Post pobrano z: 84 Lumber Journey

84 Lumber, a building materials supply company based in Pennsylvania, is using the Super Bowl to run a controversial television commercial featuring Mexican immigrants. A young girl travels with her mother on foot as they head towards the Mexico USA border. As they travel the girl collects red white and blue pieces of fabric. 84 Lumber’s Super Bowl spot is the launch of a national recruiting campaign for the company’s management training program. The 84 Lumber Journey campaign, online at journey84.com, is targeting males’ ages 20 to 29 that want to take control of their careers and embody the entrepreneurial spirit that runs rampant at 84 Lumber.

Viewing scene in 84 Lumber Journey commercial

Chief Creative Officer Rob Schapiro talks about the commercial.

Director Cole Webley speaks about the controversial 84 Lumber Super Bowl commercial.

“For 60 years, this has been a company defined by its people, entrepreneurs who see opportunity where others don’t,” said Maggie Hardy Magerko, 84 Lumber owner and president. “Our next 60 years will be no different. That’s why we’re casting a wider net; we want the world to know 84 Lumber is the place for people who don’t always fit nicely into a box.”

“Our industry is going through a period of extreme disruption,” Hardy Magerko continues. “And I’ve always preferred to be the one doing the disrupting, rather than the one being disrupted. But to do that, we need to hire and train people differently. We don’t need more people interested in doing the same thing that’s always been done. We need more people interested in creating their own path for themselves and for 84 Lumber.”

Carton in Twitter promotion for 84 Lumber Journey commercial
Fortune favours the brave - Twitter promotion for 84 Lumber Journey commercial
Take the journey - Twitter promotion for 84 Lumber Journey commercial
Some stories need to be told - Twitter promotion for 84 Lumber Journey commercial
No detail too small - Twitter promotion for 84 Lumber Journey commercial

84 Lumber Journey Credits

The 84 Lumber Journey campaign was developed at Brunner, Pittsburgh, by creative director Dave Vissat, chief creative officer Rob Schapiro, associate creative directors Derek Julin, Kevin Corfield, chief client officer Jeff Maggs, account director Lauren Tedesco, senior account manager Dana Lucas, associate broadcast director Kathy Baldauf, with Fixer Partners executive producers John Noble and Brad Powell.

Filming was shot by director Cole Webley via Sanctuary with director of photography Justin Brown, creative director Matt Wilson, line producer Christopher Cho, executive producer Preston Lee, heads of production Adam Litt, Leopoldo Luisetti, and production designer Christopher Lagunes.

Editor was Jeff Buchanan at Final Cut with executive producer Sarah Roebuck, producer Penny Ensley, head of production Jen Sienkwicz, assistant editor Geoff Hastings and cutting assistant Andre Castiglioni.

Visual effects were produced at Method Studios by executive producer Stuart Robinson, CG supervisor Boaz Livny, VFX supervisor Eliza Pelham Randall, Flame artists Stephen Morris and Jared Pollack, senior VFX producer Bennett Lieber.

Color was graded at Company 3 by colourist Tom Poole.

Sound was produced at Heard City by sound mixer Phil Loeb.

Music was produced Future Perfect by composer Victor Magro and producer Max Gosling.

84 Lumber Journey

Post pobrano z: 84 Lumber Journey

84 Lumber, a building materials supply company based in Pennsylvania, is using the Super Bowl to run a controversial television commercial featuring Mexican immigrants. A young girl travels with her mother on foot as they head towards the Mexico USA border. As they travel the girl collects red white and blue pieces of fabric. 84 Lumber’s Super Bowl spot is the launch of a national recruiting campaign for the company’s management training program. The 84 Lumber Journey campaign, online at journey84.com, is targeting males’ ages 20 to 29 that want to take control of their careers and embody the entrepreneurial spirit that runs rampant at 84 Lumber.

Viewing scene in 84 Lumber Journey commercial

Chief Creative Officer Rob Schapiro talks about the commercial.

Director Cole Webley speaks about the controversial 84 Lumber Super Bowl commercial.

“For 60 years, this has been a company defined by its people, entrepreneurs who see opportunity where others don’t,” said Maggie Hardy Magerko, 84 Lumber owner and president. “Our next 60 years will be no different. That’s why we’re casting a wider net; we want the world to know 84 Lumber is the place for people who don’t always fit nicely into a box.”

“Our industry is going through a period of extreme disruption,” Hardy Magerko continues. “And I’ve always preferred to be the one doing the disrupting, rather than the one being disrupted. But to do that, we need to hire and train people differently. We don’t need more people interested in doing the same thing that’s always been done. We need more people interested in creating their own path for themselves and for 84 Lumber.”

Carton in Twitter promotion for 84 Lumber Journey commercial
Fortune favours the brave - Twitter promotion for 84 Lumber Journey commercial
Take the journey - Twitter promotion for 84 Lumber Journey commercial
Some stories need to be told - Twitter promotion for 84 Lumber Journey commercial
No detail too small - Twitter promotion for 84 Lumber Journey commercial

84 Lumber Journey Credits

The 84 Lumber Journey campaign was developed at Brunner, Pittsburgh, by creative director Dave Vissat, chief creative officer Rob Schapiro, associate creative directors Derek Julin, Kevin Corfield, chief client officer Jeff Maggs, account director Lauren Tedesco, senior account manager Dana Lucas, associate broadcast director Kathy Baldauf, with Fixer Partners executive producers John Noble and Brad Powell.

Filming was shot by director Cole Webley via Sanctuary with director of photography Justin Brown, creative director Matt Wilson, line producer Christopher Cho, executive producer Preston Lee, heads of production Adam Litt, Leopoldo Luisetti, and production designer Christopher Lagunes.

Editor was Jeff Buchanan at Final Cut with executive producer Sarah Roebuck, producer Penny Ensley, head of production Jen Sienkwicz, assistant editor Geoff Hastings and cutting assistant Andre Castiglioni.

Visual effects were produced at Method Studios by executive producer Stuart Robinson, CG supervisor Boaz Livny, VFX supervisor Eliza Pelham Randall, Flame artists Stephen Morris and Jared Pollack, senior VFX producer Bennett Lieber.

Color was graded at Company 3 by colourist Tom Poole.

Sound was produced at Heard City by sound mixer Phil Loeb.

Music was produced Future Perfect by composer Victor Magro and producer Max Gosling.

How to Create Flat Design Headphones in Adobe Illustrator

Post pobrano z: How to Create Flat Design Headphones in Adobe Illustrator

Final product image
What You’ll Be Creating

I love headphones, and this tutorial is inspired by the Audiotechnica M50X. As you’ll see, we’ll be creating this with basic shapes in Adobe Illustrator. So if you’re a lover of headphones and good music, this tutorial is for you!

Get inspiration from the many flat design vector illustrations over on GraphicRiver.

Let’s start!

1. How to Create a New Document and Set Up a Grid

Press Control-N to make a New Document. Set the Units to Pixels, and enter 800 x 600 for the width and height of the document. Then in the Advanced options, select RGB, Screen (72 ppi), and make sure to activate the Align New Objects to Pixel Grid box before clicking OK.

Activate the Grid (View > Show Grid) and Snap to Grid (View > Snap to Grid). You’ll need a grid every 10 px, so simply press Control-K to go to Preferences, and in Guides & Grid set Gridline every to 10 and Subdivisions to 4. Don’t worry—the grid will help you work in an easy way, and it can also be enabled or disabled by pressing the keyboard shortcut Control-„.

You can activate the Info panel (Window > Info) in order to have a preview of the size and position of your shapes. Remember to set the measuring unit to Pixels from Edit > Preferences > Units. This will greatly increase the speed of your work.

Set Up a new document of 800 x 600 px set the Grid and Units to Pixels

2. How to Create the Headphones

First things first—let’s start with one earpad so we can
duplicate it and then create the headband for our headphones. Make sure to turn on the Grid so that you can work with greater precision and ease.

Step 1

Start by creating the earpad with a 46 x 132 px rectangle using the
Rectangle Tool (M). Select #84EDFF as the fill color and no color for the stroke fill.

In the Transform panel, enter 14 px as the right-side corner
radius and 2 px as the left-side corner radius.

A 46 x 132 px rectangle with round corners in the Transform panel

Step 2

Duplicate the rectangle (Control-C > Control-F)
and change its Width to 36 px with the Selection Tool (V). Select #40BDD1 as the fill color and change the right-side corner radius to 10 px.

Setting the Width to 36 px with Selection Tool

Step 3

Duplicate the last rectangle (Control-C > Control-F) and change its Width to 24 px. Select #47D2E9 as the fill color and change the left-side corner radius to 6 px.

Duplicating the rectangle and changing its width

Step 4

Next to the earpad, create the speaker base
using a 4 x 128 px rectangle, and use #5B5B5F as the fill color; then set the right-side corner radius to 2 px.

Adding a base for the earpad using a 4 x 128 px rectangle

Step 5

Now create the housing using a 24 x 80 px rectangle. Select #363434 as the fill color and change
the left-side corner radius to 2 px. 

Adding a housing of 24 x 80 px rectangle

Step 6

Add some depth to the housing duplicating
(Control-C > Control-F) the previous rectangle and changing its Height to 58 px.
Change the fill color to #3B3939.

Duplicating the rectangle and changing its width from Transform panel

Step 7

Repeat the previous step and change the
rectangle’s Height to 50 px. Change the fill color to #444242.

Repeating the previous step

Step 8

Now create the support for the speaker’s hinge
using a 20 x 16 px rectangle. Select #4D4A4A as the fill color and change the left side radius to 8 px.

Duplicate the rectangle (Control-C > Control-F)
and move 2 px downwards using the arrow of your keyboard. Change the fill color
to #3B3B3B and send it backwards
(Object > Arrange > Send Backward).

Adding the support for the speakers hinge with a 20 x 16 px rectangle

Step 9

Create a 8 x 42 px rectangle for the small headband on the speaker/housing.
Set the lower corner radius to 4 px and select #5B5B5F as the fill color. 

Duplicate it (Control-C > Control-F) and change
the fill color to #3B3B3B. Move the rectangle
downwards 2 px, and send it backwards (Object > Arrange > Send Backward).

And now a small headband on the speaker with 4 px corner radius

Step 10

Continue with the small headband using a 8 x 10
px
rectangle. Select #444242 as the fill color and place
the rectangle as shown in the image below.

Another piece small over the headband using a 8 x 10 px rectangle

Step 11

Now create a hinge using a 16 x 16 px ellipse
with the Ellipse Tool (L). Select #5B5B5F as the fill color and place the ellipse as shown in the image below.

Duplicate the ellipse and change its size to
12 x 12 px from the Transform panel. Change the fill color to #444242.

Adding a hinge with a 16 x 16 px ellipse and another of 12 x 12 px

Step 12

Continue drawing the headband’s support using
a 16 x 18 px rectangle. Change the fill color to #444242. Select chamfer corners for the lower corners and set the
radius to 4 px. Send the rectangle to the back (Object > Arrange > Send
to Back
).

The headbands support with a 16 x 18 px rectangle over the hinge

Step 13

Create a new 12 x 20 px rectangle, and select #5B5B5F as the fill color. Set the lower corner’s radius to 6 px.

Duplicate (Control-C > Control-F) the rectangle
and change the fill color to #3B3B3B. Send it backwards
(Object > Arrange > Send to Back) and move it downwards 2 px.

Another support over the hinge with a 12 x 20 px rectangle

Step 14

Create two rectangles, one of 4 x 26 px (#D8D9DD) for
the headband strap, and another one of 12 x 20 px (#5B5B5F) as the strap support.

Duplicate the first rectangle (Control-C > Control-F) and change its Height to 2 px. Change the fill color to #AEADB3. 

Select everything and group it together
(Control-G).

And adding a headband strap of 4 x 26 px and another support of 12 x 20 px

Step 15

Now, we’ll draw our headphones headband. Let’s begin by creating a 252 x 252 px ellipse and selecting 20 px as the stroke width.
Select #84EDFF as the stroke color and delete the ellipse’s lower anchor point with
the Direct Selection Tool (A).

Expand the stroke (Object > Expand…) and
then slightly round the headband’s lower edges with the Direct Selection Tool
(A)
.

Adding a 252 x 252 px ellipse for the headphones headband

Step 16

Duplicate the headband (Control-C > Control-F).
Set the scale to 93% (Object > Transform > Scale..). Use #47D2E9 as the fill color.

Move the duplicated headband 6 px downwards, and then select both headbands and remove the lower remaining part with the Shape
Builder Tool (Shift-M)
. 

Some depth for the headband duplicating and change its Scale

Step 17

We are about to finish the headphones!

Now select the left speaker, duplicate it
(Control-C > Control-F) and reflect it vertically (Object > Transform >
Reflect…
). Put it just on the right side of the headband.

Duplicating the speaker on the right side of the headband

3. How to Create a Plug Cord

Now that we have finished the headphones, it’s time to draw the plug cord.
Moving on!

Step 1

Let’s start with the cable entry in the right
speaker. Draw it using a 14 x 20 px rectangle, and select #2B2A2A as the fill color.

Add another 8 x 16 px rectangle for the cable connector. Use #545252 as the fill color.

Drawing the cable entry in the right speaker for the plug cord

Step 2

Now, draw the cable with the Pen Tool (P), using 4 px as the stroke thickness. Use #47D2E9 as the stroke color.

Round all corners with the Direct Selection
Tool (A)
. Then expand the stroke shape (Object > Expand…) and press OK.

Turn off Snap to Grid for a moment
(Shift-Control-„) to align the cable with the connector.

And now drawing the cable for the headphones with the Pen Tool

Step 3

Let’s draw the jack using a 8 x 22 px rectangle
and #545252 as the fill color. Add another 2 x 8 px rectangle (#8A8686).

Add a third rectangle, this one of (#B4B5B8) 4 x 20
px,
and set 2 px chamfers in the upper corners from the Transform panel.

Finally, add two 4 x2 px rectangles (#8A8686) and
place them over the jack.

Drawing the jack connector using rectangles

4. How to Create a Background

And we are done with the plug cord, so now let’s
finish the design by creating a nice background for our headphones.

Step 1

Let’s start by creating a musical note. To do
this, use a 22 x 12 px rectangle, a 4 x 40 px rectangle and finally a 20 x 20 px
ellipse. Use #003E57 as the fill color.

Link all forms and merge them together using the
Unite button from the Pathfinder panel. Slightly round all corners with the
Direct Selection Tool (A).

Creating a musical notes for the background

Step 2

Duplicate (Control-C > Control-F) the
musical note four times, and rotate the copies and change their scales using the Selection Tool (V).
Place them as shown in the picture below.

Then group them together and flip them
vertically (Object > Transform > Reflect…) to place them on the right side of the headphone.

Duplicating musical notes in the background with Selection Tool

Step 3

Finally, create an 800 x 600 px rectangle, the same
size as the canvas. Apply a radial gradient from the Gradient panel, using the
following fill colors:

  • Color A: #1F3B54
  • Color B: #182D40

Remember to send the rectangle to the back of
the canvas (right click > Arrange > Send to Back).

Setting a radial gradient for the background of 800 x 600 px

Awesome Work, You’re Finished!

Yaaaay! We’re done! You have finished this
amazing headphones illustration! It’s an incredible result, another example
that you can achieve fun illustrations without much difficulty by using basic forms.

I hope you enjoyed this tutorial as much as I
did; hopefully, it was full of new knowledge for you. I’d like to see your
design—I’ll be waiting!

Final result

Color variations

26 Clean and Green Environmental Logos

Post pobrano z: 26 Clean and Green Environmental Logos

We only have one home, protecting it should be of utmost priority! Plenty of companies, NPO’s, and government bodies have set exactly this as their goal and mission. If you’re not convinced, hopefully this will sway you.

  • 27,000 trees are cut down each day and used for Toilet Paper.
  • Rainforests are cut down at a rate of 100 acres per minute.
  • Roughly 14 billion pounds of garbage is dumped into the ocean each year.
  • Approximately 46% of the lakes in America are extremely polluted making them risky for swimming, fishing and aquatic life.
  • Every year around one trillion gallons of untreated sewage and industrial waste is dumped in the U.S water.
  • Almost 80% of urban waste in India is dumped in the river Ganges.
  • A single car generates half a ton of CO2 and a NASA space shuttle releases 28 tons of C02.
  • It takes only 5 days for a jet stream in China to carry the air pollution to the United States.
  • Pollution in China can change the weather in United States.
  • There are more around 73 various kinds of pesticides in the groundwater, which is used as drinking water.

[source:Conserve Energy Future.]

In hindsight, we all should be playing our part, but cheers to those who are acting to make a difference.

I’ve put together a collection of 26 clean and green environmental related logos for your inspiration. Enjoy!

Credit to respective artists.


credit:Alfrey Davilla | vaneltia

credit:Matt Yow

credit:Liv Elinor

credit:Cody Petts

credit:Isaac Grant

credit:Breno Bitencourt

credit:Dimitrije Mikovic

credit:trinitiff

credit:Nick Signet

credit:trinitiff

credit:Stephen MacEachern

credit:Matt Cameron

credit:Nikhil Singh

credit:Charles Aroutiounian

credit:Matt Cameron

credit:Paul J. Bartlett

credit:Diana Arizmendi

credit:Becca Dalke

credit:Tom Frew

credit:ASK Dziner

credit:Mohiuddin Parekh

credit:Jordan Frank

credit:Carlos Sosa

credit:Freddy Tejeda

credit:Sarah Croughwell

credit:Laura Santos


Conclusion

The thought that our earth is our only option (unless Elon Musk figures our Mars) should be motivation enough to really commit to keeping our home clean. If everyone does their part, we should see a dramatic difference within the near future.

I hope that this collection of environmental related logos has inspired you! Thanks for stopping by!