Overlays are used widely when we need to block HTML elements or the full body and transfer the attention of the user to a specific point.
There are high-quality plugins for creating overlays but most of them come with Lightbox or modal dialog capabilities and sometimes all we need is only the overlay.
Simple Overlay is a flexible and lightweight jQuery plugin that can display the overlay using jQuery's fade effect, slide effect or no effect at all and can be improved further with built-in CSS hooks like CSS3-glossy effects.
The overlay can also be customized more by setting its color, opacity level, whether it'll be removed with onClick and more.
Thanks to custom callbacks, any functions can be fired after onShow and onHide events.
Post pobrano z: Roger Gallet online sensory experience A unique sensory journey at the heart of Roger&Gallet’s gardens through stunning interactive video journeys at the edge of Rajasthan Mountains, above the Guilin Sunny Valley, in the heart of the Bengal forest…
Multitouch test #2. Great sensory interaction that may have wider benefits for children and adults that suffer from a Cognitive Disability … it’s not all 'club based visual treats’.
Graphic designer, Laia Clos, of Barcelona’s Mot Studio, created her own musical notation system called „SisTeMu”. Here we see the score of Vivaldi’s Four Seasons translated into geometric shapes and colors. They’re being sold now as posters.
The project, called „Lesquatrestacions”…began „by accident” last year when Clos wanted to make a gift for her studio clients based on „the idea of linking music, graphics and data visualization.” She began with a set of stamps, but fell down the rabbit hole and ending up creating SisTeMu, „a graphic notation system which looks at interpreting musical texture,” she tells Co.Design. „It somewhat simplifies the complexity and mathematical structure, making it accessible to the viewer through a visual narrative.”
Post pobrano z: Receipt Racer A microproject by undef and Joshua Noble.
The receipt racer combines different in and output devices into a complete game. It was made during the „Let’s feed the future workshop”, part of the OFFF Festival in Barcelona on June 8th 2011.