Archiwum kategorii: Adv

Getty Images: Coma

Post pobrano z: Getty Images: Coma

Film, Online
Getty Images

 The first original series made 100% out of image bank content.

Advertising Agency:AlmapBBDO, São Paulo, Brazil
Chief Creative Officer:Luiz Sanches
Ceo:Filipe Bartholomeu
Cso:Cintia Gonçalves
Executive Creative Director:Bruno Prosperi, Marcelo Nogueira, Keka Morelle, André Gola, Pernil
Copywriter:Thom Bregantin, Pedro Corbett, Gustavo Tasselli
Art Director:Israel Medeiros
Digital Creative Director:Luciana Haguiara
Digital Creative:Bruno Bizuti, Marco Leal
Ux Designer:Caroline Kayatt
Motion Designer:Francisco Andrade (Chicoh)
Account Executive:Maysa Lopes de Oliveira, Ana Clara Grana, Rogério Pereira
Producer:Vera Jacinto, Diego Villas Bôas, Aline Silva
Director:Squarehead, Cassiano Prado
Script Writer:Thom Bregantin, Israel Medeiros, Pedro Corbett, Gustavo Tasselli, Cassiano Prado, Rogério Corrêa, Eduardo Ribeiro, José Carvalho
Image Searcher:Guilherme Ifanger, Luis Michelazzo, Helena Chamon.
Executive Director:Ingrid Raszl
Executive Producer:Renata Dumont, Carolina Junqueira, Camila Martinez, Carol Duarte.
Production Coordination:Paula Macedo, Rogerio Maestro
PosProduction Coordination:Roberta Bruzadin
Editor:Fernanda Cardoso, Squarehead, Danilo Abraham, Victor Cohen
Opening Animator:Henrique Fernandes
Editing Assistant:Mariana Perin
Sound Production:Equipe Raw

Ikea: Museum of Romanticism

Post pobrano z: Ikea: Museum of Romanticism

Media, PR
IKEA

Why Is This Work Relevant For Brand Experience & Activation ?

Although a lot of people think that IKEA sitting room furniture is in a very specific style (functional and minimalist),IKEA tells its clients that there is room for IKEA in any sitting room. This idea isn’t just expressed in words but also in actions, proposing a game based 100% on people’s prejudice that the brand wants to show.To participate, those taking part are accepting that the challenge is interesting. Just by participating our brand objectives are being met from the first premise: it’s not easy to identify a piece of IKEA furniture , even in an 18th Century sitting room.

Background

Aims: Break the quality and variety barrier in respect of IKEA living rooms. Reinforce the concept of the campaign „Disassembling the IKEA living room that’s in your head”.

Describe The Creative Idea

We placed a piece of IKEA furniture in a living room where nobody would ever imagine that it would go unnoticed which living room could theoretically be one where you would never expect to find a piece of IKEA furniture? A LIVING ROOM IN THE MUSEUM OF ROMANTICISM IN MADRID. We carried out an action, where on the weekend of 18th May, we placed pieces of IKEA furniture in one of the sitting rooms in the museum, with the aim of it going unnoticed by visitors. In addition we created an online as well as real life game that challenged both online and real life visitors to find the „hidden” pieces of furniture.

Describe The Strategy

Strategy: As part of the strategy of „Disassembling the IKEA living room that’s in your head” we wanted to go a step further and place IKEA furniture somewhere where people would never expect to blend in unnoticed, in the Museum of Romanticism in Madrid, a museum with furniture from the 19th Century.

Describe The Execution

We carried out an action, where on the weekend of 18th May, we placed pieces of IKEA furniture in one of the sitting rooms in the museum, with the aim of it going unnoticed by visitors. In addition we created an online as well as real life game that challenged both online and real life visitors to find the „hidden” pieces of furniture.

List The Results

9 Million impacts on Social Media. 25 Million media impressions in both audiovisual and print. Once again we disassembled the IKEA furniture that people had in their heads, showing them that in any style of living room there is space for IKEA furniture.

Advertising Agency:McCann, Madrid, Spain
Chief Creative Officer:Mónica Moro
Executive Creative Director:Raquel Martínez, Jon Lavín
Copywriter:Mónica Moro, Juanma Corbalán
Art Director:Raquel Martínez, David Valgañón
Account:Javier Pascual, Elena Rodríguez, Alejandra Sierra
Director:Imail Najjar
Producer:Raquel Aguinaga

Reebok: Reebok To Go

Post pobrano z: Reebok: Reebok To Go

Media
Reebok

Major European cities like Stockholm are being invaded by electrical scooters. They have become immensely popular but are also creating debate and are currently a hot topic in the news. Some hate the scooters, but others love them. The main arguments for the scooters have been hard to argue against. Not only are they a fast and cheap alternative to cars, they are electric (sustainable) and contributes to less congestion on the roads. However fresh research in Sweden show that only 2 in 100 journeys actually replace cars. In almost all other cases the scooter replaces people walking. So, even though its still faster, is not cheaper or more sustainable. And, more importantly it contributes more people moving even less which in turn affects people’s health. And fresh statistics from the WHO shows that less and less people get enough exercise. Reebok – a brand that believes in the power of moving (that sports can change lives) – is now launching Reebok To Go, an alternative to the e-scooters, and the first rentable sneaker service ever. Why ride when you can use your feet? With Reebok-to-go there is no excuse. Reebok-To-Go works in a similar way to rental scooters. The shoes are equipped with a QR-Code you simply scan with your phone. Once you have entered your details, it’s just a case of putting them on and away you go. The soles of the shoes also have a GPS tag, so each pair can be tracked on a map. Reebok-To-Go is a reminder of the importance to get your daily exercise. If we can get more people to rediscover their feet through this initiative, that would be a step, well many steps, in the right direction.

Advertising Agency:M&C Saatchi, Stockholm, Sweden

Greenpeace: EarthApp

Post pobrano z: Greenpeace: EarthApp
PR, Online, Mobile
Greenpeace

Campaign launched by Isobar Moscow and Greenpeace Russia in which with the help of fake app EarthApp we „aged” popular places on the Earth to draw people’s attention to serious climate issues and global warming.

Nobody cares about ecological issues until he sees touchable effect. To reach the goal we used the hype around the FaceApp – popular app, which ages the user’s face. Together with Greenpeace Russia in July 2019 we introduced the EarthApp – in 24 hours we faked the app-launch which „ages” the Earth. We showed the possible future of 6 recognizable places of Russia if we don’t stop the climate change – Moscow, St. Petersburg, Sochi, Baikal, Siberia, the Arctic – and published them on Greenpeace Russia Instagram account.

Advertising Agency:Isobar, Moscow, Russia

Greenpeace: EarthApp

Post pobrano z: Greenpeace: EarthApp
PR, Online, Mobile
Greenpeace

Campaign launched by Isobar Moscow and Greenpeace Russia in which with the help of fake app EarthApp we „aged” popular places on the Earth to draw people’s attention to serious climate issues and global warming.

Nobody cares about ecological issues until he sees touchable effect. To reach the goal we used the hype around the FaceApp – popular app, which ages the user’s face. Together with Greenpeace Russia in July 2019 we introduced the EarthApp – in 24 hours we faked the app-launch which „ages” the Earth. We showed the possible future of 6 recognizable places of Russia if we don’t stop the climate change – Moscow, St. Petersburg, Sochi, Baikal, Siberia, the Arctic – and published them on Greenpeace Russia Instagram account.

Advertising Agency:Isobar, Moscow, Russia

Helly Hansen: Tested by Mountains

Post pobrano z: Helly Hansen: Tested by Mountains

Film
Helly Hansen

When the mountain tests you, trust will set you free.

Advertising Agency:Grey, London, United Kingdom
Creative:Christine Jensen, Thorbjørn Kragh Liljegren
Director:Thorbjørn Kragh Liljegren, Chris Patterson
Creative Director:John Patrick-Racle
Account Director:Jamie Hamill
Business Director:Tim Rogowski
Editor:D-Fran
Colourist:Ben Rogers
Sound Engineer:Liam Conwell
Producer:Luke Mortimer
Planner:Lee Barber, Gemma Bardsley
Josh Haskins:Producer, Warren Miller Entertainment
Warren Miller Entertainment:Chris Patterson
Original Music:WMP Studios
Camera:Colin Witherill
Drone:Colin Witherill
Stills:Cam McLeoud