Archiwum kategorii: CSS

The Radio State Machine

Post pobrano z: The Radio State Machine

Managing state in CSS is not exactly the most obvious thing in the world, and to be honest, it is not always the best choice either. If an interaction carries business logic, needs persistence, depends on data, or has to coordinate multiple moving parts, JavaScript is usually the right tool for the job.

That said, not every kind of state deserves a trip through JavaScript.

Sometimes we are dealing with purely visual UI state: whether a panel is open, an icon changed its appearance, a card is flipped, or whether a decorative part of the interface should move from one visual mode to another.

In cases like these, keeping the logic in CSS can be not just possible, but preferable. It keeps the behavior close to the presentation layer, reduces JavaScript overhead, and often leads to surprisingly elegant solutions.

The Boolean solution

One of the best-known examples of CSS state management is the checkbox hack.

If you have spent enough time around CSS, you have probably seen it used for all kinds of clever UI tricks. It can be used to restyle the checkbox itself, toggle menus, control inner visuals of components, reveal hidden sections, and even switch an entire theme. It is one of those techniques that feels slightly mischievous the first time you see it, and then immediately becomes useful.

If you have never used it before, the checkbox hack concept is very simple:

  1. We place a hidden checkbox at the top of the document.
<input type="checkbox" id="state-toggle" hidden>
  1. We connect a label to it, so the user can toggle it from anywhere we want.
<label for="state-toggle" class="state-button">
  Toggle state
</label>
  1. In CSS, we use the :checked state and sibling combinators to style other parts of the page based on whether that checkbox is checked.
#state-toggle:checked ~ .element {
  /* styles when the checkbox is checked */
}

.element {
  /* default styles */
}

In other words, the checkbox becomes a little piece of built-in UI state that CSS can react to. Here is a simple example of how it can be used to switch between light and dark themes:

CodePen Embed Fallback

We have :has()

Note that I’ve placed the checkbox at the top of the document, before the rest of the content. This was important in the days before the :has() pseudo-class, because CSS only allowed us to select elements that come after the checkbox in the DOM. Placing the checkbox at the top was a way to ensure that we could target any element in the page with our selectors, regardless of the label position in the DOM.

But now that :has() is widely supported, we can place the checkbox anywhere in the document, and still target elements that come before it. This gives us much more flexibility in how we structure our HTML. For example, we can place the checkbox right next to the label, and still control the entire page with it.

Here is a classic example of the checkbox hack theme selector, with the checkbox placed next to the label, and using :has() to control the page styles:

<div class="content">
  <!-- content -->
</div>

<label class="theme-button">
  <input type="checkbox" id="theme-toggle" hidden>
  Toggle theme
</label>
body {
  /* other styles */

  /* default to dark mode */
  color-scheme: dark;

  /* when the checkbox is checked, switch to light mode */
  &:has(#theme-toggle:checked) {
    color-scheme: light;
  }
}

/* use the color `light-dark()` on the content */
.content {
  background-color: light-dark(#111, #eee);
  color: light-dark(#fff, #000);
}

Note: I’m using the ID selector (#) in the CSS as it is already part of the checkbox hack convention, and it is a simple way to target the checkbox. If you worry about CSS selectors performance, don’t.

CodePen Embed Fallback

Hidden, not disabled (and not so accessible)

Note I’ve been using the HTML hidden global attribute to hide the checkbox from view. This is a common practice in the checkbox hack, as it keeps the input in the DOM and allows it to maintain its state, while removing it from the visual flow of the page.

Sadly, the hidden attribute also hides the element from assistive technologies, and the label that controls it does not have any interactive behavior on its own, which means that screen readers and other assistive devices will not be able to interact with the checkbox.

This is a significant accessibility concern, and to fix this, we need a different approach: instead of wrapping the checkbox in a label and hiding it with hidden, we can turn the checkbox into the button itself.

<input type="checkbox" class="theme-button" aria-label="Toggle theme">

No hidden, no label, just a fully accessible checkbox. And to style it like a button, we can use the appearance property to remove the default checkbox styling and apply our own styles.

.theme-button {
  appearance: none;
  cursor: pointer;
  font: inherit;
  color: inherit;
  /* other styles */
  
  /* Add text using a simple pseudo-element */
  &::after {
    content: "Toggle theme";
  }
}
CodePen Embed Fallback

This way, we get a fully accessible toggle button that still controls the state of the page through CSS, without relying on hidden inputs or labels. And we’re going to use this approach in all the following examples as well.

Getting more states

So, the checkbox hack is a great way to manage simple binary state in CSS, but it also has a very clear limitation. A checkbox gives us two states: checked and not checked. On and off. That is great when the UI only needs a binary choice, but it is not always enough.

What if we want a component to be in one of three, four, or seven modes? What if a visual system needs a proper set of mutually exclusive states instead of a simple toggle?

That is where the Radio State Machine comes in.

Simple three-state example

The core idea is very similar to the checkbox hack, but instead of a single checkbox, we use a bunch of radio buttons. Each radio button represents a different state, and because radios let us choose one option out of many, they give us a surprisingly flexible way to build multi-state visual systems directly in CSS.

CodePen Embed Fallback

Let’s break down how this works:

<div class="state-button">
  <input type="radio" name="state" data-state="one" aria-label="state one" checked>
  <input type="radio" name="state" data-state="two" aria-label="state two">
  <input type="radio" name="state" data-state="three" aria-label="state three">
</div>

We created a group of radio buttons. Note that they all share the same name attribute (state in this case). This ensures that only one radio can be selected at a time, giving us mutually exclusive states.

We gave each radio button a unique data-state that we can target in CSS to apply different styles based on which state is selected, and the checked attribute to set the default state (in this case, one is the default).

Style the buttons

The style for the radio buttons themselves is similar to the checkbox button we created earlier. We use appearance: none to remove the default styling, and then apply our own styles to make them look like buttons.

input[name="state"] {
  appearance: none;
  padding: 1em;
  border: 1px solid;
  font: inherit;
  color: inherit;
  cursor: pointer;
  user-select: none;

  /* Add text using a pseudo-element */
  &::after {
    content: "Toggle State";
  }

  &:hover {
    background-color: #fff3;
  }
}

The main difference is that we have multiple radio buttons, each representing a different state, and we only need to show the one for the next state in the sequence, while hiding the others. We can’t use display: none on the radio buttons themselves, because that would make them inaccessible, but we can achieve this by adding a few properties as a default, and overriding them for the radio button we want to show.

  1. position: fixed; to take the radio buttons out of the normal flow of the page.
  2. pointer-events: none; to make sure the radio buttons themselves are not clickable.
  3. opacity: 0; to make the radio buttons invisible.

That will hide all the radio buttons by default, while keeping them in the DOM and accessible.

Then we can show the next radio button in the sequence by targeting it with the adjacent sibling combinator (+) when the current radio button is checked. This way, only one radio button is visible at a time, and users can click on it to move to the next state.

input[name="state"] {
  /* other styles */

  position: fixed;
  pointer-events: none;
  opacity: 0;

  &:checked + & {
    position: relative;
    pointer-events: all;
    opacity: 1;
  }
}

And to make the flow circular, we can also add a rule to show the first radio button when the last one is checked. This is, of course, optional, and we’ll talk about linear and bi-directional flows later.

&:first-child:has(~ :last-child:checked) {}

One last touch is to add an outline to the radio buttons container. As we are always hiding the checked radio buttons, we are also hiding its outline. By adding an outline to the container, we can ensure that users can still see where they are when they navigate through the states using the keyboard.

.state-button:has(:focus-visible) {
  outline: 2px solid red;
}

Style the rest

Now we can add styles for each state using the :checked selector to target the selected radio button. Each state will have its own unique styles, and we can use the data-state attribute to differentiate between them.

body {
  /* other styles */
  
  &:has([data-state="one"]:checked) .element {
    /* styles when the first radio button is checked */
  }

  &:has([data-state="two"]:checked) .element {
    /* styles when the second radio button is checked */
  }

  &:has([data-state="three"]:checked) .element {
    /* styles when the third radio button is checked */
  }
}

.element {
  /* default styles */
}

And, of course, this pattern can be used for far more than a simple three-state toggle. The same idea can power steppers, view switchers, card variations, visual filters, layout modes, small interactive demos, and even more elaborate CSS-only toys. Some of these use cases are mostly practical, some are more playful, and we are going to explore a few of them later in this article.

CodePen Embed Fallback

Utilize custom properties

Now that we are back to keeping all the state inputs in one place, and we are already leaning on :has(), we get another very practical advantage: custom properties.

In previous examples, we often set the final properties directly per state, which meant targeting the element itself each time. That works, but it can get noisy fast, especially as the selectors become more specific and the component grows.

A cleaner pattern is to assign state values to variables at a higher level, take advantage of how custom properties naturally cascade down, and then consume those variables wherever needed inside the component.

For example, we can define --left and --top per state:

body {
  /* ... */
  &:has([data-state="one"]:checked) {
    --left: 48%;
    --top: 48%;
  }
  &:has([data-state="two"]:checked) {
    --left: 73%;
    --top: 81%;
  }
  /* other states... */
}

Then we simply consume those values on the element itself:

.map::after {
  content: '';
  position: absolute;
  left: var(--left, 50%);
  top: var(--top, 50%);
  /* ... */
}
CodePen Embed Fallback

This keeps state styling centralized, reduces selector repetition, and makes each component class easier to read because it only consumes variables instead of re-implementing state logic.

Use math, not just states

Once we move state into variables, we can also treat state as a number and start doing calculations.

Instead of assigning full visual values for every state, we can define a single numeric variable:

body {
  /* ... */
  &:has([data-state="one"]:checked) { --state: 1; }
  &:has([data-state="two"]:checked) { --state: 2; }
  &:has([data-state="three"]:checked) { --state: 3; }
  &:has([data-state="four"]:checked) { --state: 4; }
  &:has([data-state="five"]:checked) { --state: 5; }
}

Now we can take that value and use it in calculations on any element we want. For example, we can drive the background color directly from the active state:

.card {
  background-color: hsl(calc(var(--state) * 60) 50% 50%);
}

And if we define an index variable like --i per item (at least until sibling-index() is more widely available), we can calculate each item’s style, like position and opacity, relative to the active state and its place in the sequence.

.card {
  position: absolute;
  transform:
    translateX(calc((var(--i) - var(--state)) * 110%))
    scale(calc(1 - (abs(var(--i) - var(--state)) * 0.3)));
  opacity: calc(1 - (abs(var(--i) - var(--state)) * 0.4));
}

This is where the pattern becomes really fun: one --state variable drives an entire visual system. You are no longer writing separate style blocks for every card in every state. You define a rule once, give each item its own index (--i), and let CSS do the rest.

CodePen Embed Fallback

Not every state flow should loop

You may have noticed that unlike the earlier demos, the last example was not circular. Once you reach the last state, you get stuck there. This is because I removed the rule that shows the first radio button when the last one is checked, and instead added a disabled radio button as a placeholder that appears when the last state is active.

<input type="radio" name="state" disabled>

This pattern is useful for progressive flows like onboarding steps, checkout progress, or multi-step setup forms where the final step is a real endpoint. That said, the states are still accessible through keyboard navigation, and that is a good thing, unless you don’t want it to be.

In that case, you can replace the position, pointer-events, and opacity properties with display: none as a default, and display: block (or inline-block, etc.) for the one that should be visible and interactive. This way, the hidden states will not be focusable or reachable by keyboard users, and the flow will be truly linear.

CodePen Embed Fallback

Bi-directional flows

Of course, interaction should not only move forward. Sometimes users need to go back too, so we can add a “Previous” button by also showing the radio button that points to the previous state in the sequence.

To update the CSS so each state reveals not one, but two radio buttons, we need to expand the selectors to target both the next and previous buttons for each state. We select the next button like before, using the adjacent sibling combinator (+), and the previous button using :has() to look for the checked state on the next button (:has(+ :checked)).

input[name="state"] {
  position: fixed;
  pointer-events: none;
  opacity: 0;
  /* other styles */
  
  &:has(+ :checked),
  &:checked + &  {
    position: relative;
    pointer-events: all;
    opacity: 1;
  }

  /* Set text to "Next" as a default */
  &::after {
    content: "Next";
  }

  /* Change text to "Previous" when the next state is checked */
  &:has(+ :checked)::after {
    content: "Previous";
  }
}

This way, users can navigate in either direction through the states.

CodePen Embed Fallback

This is a simple extension of the previous logic, but it gives us much more control over the flow of the state machine, and allows us to create more complex interactions while still keeping the state management in CSS.

Accessibility notes

Before wrapping up, one important reminder: this pattern should stay visual in responsibility, but accessible in behavior. Because the markup is built on real form controls, we already get a strong baseline, but we need to be deliberate about accessibility details:

  • Make the radio buttons clearly interactive (cursor, size, spacing) and keep their wording explicit.
  • Keep visible focus styles so keyboard users can always track where they are.
  • If a step is not available, communicate that state clearly in the UI, not only by color.
  • Respect reduced motion preferences when state changes animate layout or opacity.
  • If state changes carry business meaning (validation, persistence, async data), hand that part to JavaScript and use CSS state as the visual layer.

In short: the radio state machine works best when it enhances interaction, not when it replaces semantics or application logic.

Closing thoughts

The radio state machine is one of those CSS ideas that feels small at first, and then suddenly opens a lot of creative doors.

CodePen Embed Fallback

With a few well-placed inputs, and a couple of smart selectors, we can build interactions that feel alive, expressive, and surprisingly robust, all while keeping visual state close to the layer that actually renders it.

But it is still just that: an idea.

Use it when the state is mostly visual, local, and interaction-driven. Skip it when the flow depends on business rules, external data, persistence, or complex orchestration.

Believe me, if there were a prize for forcing complex state management into CSS just because we technically can, I would have won it long ago. The real win is not proving CSS can do everything, but learning exactly where it shines.

So here is the challenge: pick one tiny UI in your project, rebuild it as a mini state machine, and see what happens. If it becomes cleaner, keep it. If it gets awkward, roll it back with zero guilt. And don’t forget to share your experiments.


The Radio State Machine originally handwritten and published with love on CSS-Tricks. You should really get the newsletter as well.

The Radio State Machine

Post pobrano z: The Radio State Machine

Managing state in CSS is not exactly the most obvious thing in the world, and to be honest, it is not always the best choice either. If an interaction carries business logic, needs persistence, depends on data, or has to coordinate multiple moving parts, JavaScript is usually the right tool for the job.

That said, not every kind of state deserves a trip through JavaScript.

Sometimes we are dealing with purely visual UI state: whether a panel is open, an icon changed its appearance, a card is flipped, or whether a decorative part of the interface should move from one visual mode to another.

In cases like these, keeping the logic in CSS can be not just possible, but preferable. It keeps the behavior close to the presentation layer, reduces JavaScript overhead, and often leads to surprisingly elegant solutions.

The Boolean solution

One of the best-known examples of CSS state management is the checkbox hack.

If you have spent enough time around CSS, you have probably seen it used for all kinds of clever UI tricks. It can be used to restyle the checkbox itself, toggle menus, control inner visuals of components, reveal hidden sections, and even switch an entire theme. It is one of those techniques that feels slightly mischievous the first time you see it, and then immediately becomes useful.

If you have never used it before, the checkbox hack concept is very simple:

  1. We place a hidden checkbox at the top of the document.
<input type="checkbox" id="state-toggle" hidden>
  1. We connect a label to it, so the user can toggle it from anywhere we want.
<label for="state-toggle" class="state-button">
  Toggle state
</label>
  1. In CSS, we use the :checked state and sibling combinators to style other parts of the page based on whether that checkbox is checked.
#state-toggle:checked ~ .element {
  /* styles when the checkbox is checked */
}

.element {
  /* default styles */
}

In other words, the checkbox becomes a little piece of built-in UI state that CSS can react to. Here is a simple example of how it can be used to switch between light and dark themes:

CodePen Embed Fallback

We have :has()

Note that I’ve placed the checkbox at the top of the document, before the rest of the content. This was important in the days before the :has() pseudo-class, because CSS only allowed us to select elements that come after the checkbox in the DOM. Placing the checkbox at the top was a way to ensure that we could target any element in the page with our selectors, regardless of the label position in the DOM.

But now that :has() is widely supported, we can place the checkbox anywhere in the document, and still target elements that come before it. This gives us much more flexibility in how we structure our HTML. For example, we can place the checkbox right next to the label, and still control the entire page with it.

Here is a classic example of the checkbox hack theme selector, with the checkbox placed next to the label, and using :has() to control the page styles:

<div class="content">
  <!-- content -->
</div>

<label class="theme-button">
  <input type="checkbox" id="theme-toggle" hidden>
  Toggle theme
</label>
body {
  /* other styles */

  /* default to dark mode */
  color-scheme: dark;

  /* when the checkbox is checked, switch to light mode */
  &:has(#theme-toggle:checked) {
    color-scheme: light;
  }
}

/* use the color `light-dark()` on the content */
.content {
  background-color: light-dark(#111, #eee);
  color: light-dark(#fff, #000);
}

Note: I’m using the ID selector (#) in the CSS as it is already part of the checkbox hack convention, and it is a simple way to target the checkbox. If you worry about CSS selectors performance, don’t.

CodePen Embed Fallback

Hidden, not disabled (and not so accessible)

Note I’ve been using the HTML hidden global attribute to hide the checkbox from view. This is a common practice in the checkbox hack, as it keeps the input in the DOM and allows it to maintain its state, while removing it from the visual flow of the page.

Sadly, the hidden attribute also hides the element from assistive technologies, and the label that controls it does not have any interactive behavior on its own, which means that screen readers and other assistive devices will not be able to interact with the checkbox.

This is a significant accessibility concern, and to fix this, we need a different approach: instead of wrapping the checkbox in a label and hiding it with hidden, we can turn the checkbox into the button itself.

<input type="checkbox" class="theme-button" aria-label="Toggle theme">

No hidden, no label, just a fully accessible checkbox. And to style it like a button, we can use the appearance property to remove the default checkbox styling and apply our own styles.

.theme-button {
  appearance: none;
  cursor: pointer;
  font: inherit;
  color: inherit;
  /* other styles */
  
  /* Add text using a simple pseudo-element */
  &::after {
    content: "Toggle theme";
  }
}
CodePen Embed Fallback

This way, we get a fully accessible toggle button that still controls the state of the page through CSS, without relying on hidden inputs or labels. And we’re going to use this approach in all the following examples as well.

Getting more states

So, the checkbox hack is a great way to manage simple binary state in CSS, but it also has a very clear limitation. A checkbox gives us two states: checked and not checked. On and off. That is great when the UI only needs a binary choice, but it is not always enough.

What if we want a component to be in one of three, four, or seven modes? What if a visual system needs a proper set of mutually exclusive states instead of a simple toggle?

That is where the Radio State Machine comes in.

Simple three-state example

The core idea is very similar to the checkbox hack, but instead of a single checkbox, we use a bunch of radio buttons. Each radio button represents a different state, and because radios let us choose one option out of many, they give us a surprisingly flexible way to build multi-state visual systems directly in CSS.

CodePen Embed Fallback

Let’s break down how this works:

<div class="state-button">
  <input type="radio" name="state" data-state="one" aria-label="state one" checked>
  <input type="radio" name="state" data-state="two" aria-label="state two">
  <input type="radio" name="state" data-state="three" aria-label="state three">
</div>

We created a group of radio buttons. Note that they all share the same name attribute (state in this case). This ensures that only one radio can be selected at a time, giving us mutually exclusive states.

We gave each radio button a unique data-state that we can target in CSS to apply different styles based on which state is selected, and the checked attribute to set the default state (in this case, one is the default).

Style the buttons

The style for the radio buttons themselves is similar to the checkbox button we created earlier. We use appearance: none to remove the default styling, and then apply our own styles to make them look like buttons.

input[name="state"] {
  appearance: none;
  padding: 1em;
  border: 1px solid;
  font: inherit;
  color: inherit;
  cursor: pointer;
  user-select: none;

  /* Add text using a pseudo-element */
  &::after {
    content: "Toggle State";
  }

  &:hover {
    background-color: #fff3;
  }
}

The main difference is that we have multiple radio buttons, each representing a different state, and we only need to show the one for the next state in the sequence, while hiding the others. We can’t use display: none on the radio buttons themselves, because that would make them inaccessible, but we can achieve this by adding a few properties as a default, and overriding them for the radio button we want to show.

  1. position: fixed; to take the radio buttons out of the normal flow of the page.
  2. pointer-events: none; to make sure the radio buttons themselves are not clickable.
  3. opacity: 0; to make the radio buttons invisible.

That will hide all the radio buttons by default, while keeping them in the DOM and accessible.

Then we can show the next radio button in the sequence by targeting it with the adjacent sibling combinator (+) when the current radio button is checked. This way, only one radio button is visible at a time, and users can click on it to move to the next state.

input[name="state"] {
  /* other styles */

  position: fixed;
  pointer-events: none;
  opacity: 0;

  &:checked + & {
    position: relative;
    pointer-events: all;
    opacity: 1;
  }
}

And to make the flow circular, we can also add a rule to show the first radio button when the last one is checked. This is, of course, optional, and we’ll talk about linear and bi-directional flows later.

&:first-child:has(~ :last-child:checked) {}

One last touch is to add an outline to the radio buttons container. As we are always hiding the checked radio buttons, we are also hiding its outline. By adding an outline to the container, we can ensure that users can still see where they are when they navigate through the states using the keyboard.

.state-button:has(:focus-visible) {
  outline: 2px solid red;
}

Style the rest

Now we can add styles for each state using the :checked selector to target the selected radio button. Each state will have its own unique styles, and we can use the data-state attribute to differentiate between them.

body {
  /* other styles */
  
  &:has([data-state="one"]:checked) .element {
    /* styles when the first radio button is checked */
  }

  &:has([data-state="two"]:checked) .element {
    /* styles when the second radio button is checked */
  }

  &:has([data-state="three"]:checked) .element {
    /* styles when the third radio button is checked */
  }
}

.element {
  /* default styles */
}

And, of course, this pattern can be used for far more than a simple three-state toggle. The same idea can power steppers, view switchers, card variations, visual filters, layout modes, small interactive demos, and even more elaborate CSS-only toys. Some of these use cases are mostly practical, some are more playful, and we are going to explore a few of them later in this article.

CodePen Embed Fallback

Utilize custom properties

Now that we are back to keeping all the state inputs in one place, and we are already leaning on :has(), we get another very practical advantage: custom properties.

In previous examples, we often set the final properties directly per state, which meant targeting the element itself each time. That works, but it can get noisy fast, especially as the selectors become more specific and the component grows.

A cleaner pattern is to assign state values to variables at a higher level, take advantage of how custom properties naturally cascade down, and then consume those variables wherever needed inside the component.

For example, we can define --left and --top per state:

body {
  /* ... */
  &:has([data-state="one"]:checked) {
    --left: 48%;
    --top: 48%;
  }
  &:has([data-state="two"]:checked) {
    --left: 73%;
    --top: 81%;
  }
  /* other states... */
}

Then we simply consume those values on the element itself:

.map::after {
  content: '';
  position: absolute;
  left: var(--left, 50%);
  top: var(--top, 50%);
  /* ... */
}
CodePen Embed Fallback

This keeps state styling centralized, reduces selector repetition, and makes each component class easier to read because it only consumes variables instead of re-implementing state logic.

Use math, not just states

Once we move state into variables, we can also treat state as a number and start doing calculations.

Instead of assigning full visual values for every state, we can define a single numeric variable:

body {
  /* ... */
  &:has([data-state="one"]:checked) { --state: 1; }
  &:has([data-state="two"]:checked) { --state: 2; }
  &:has([data-state="three"]:checked) { --state: 3; }
  &:has([data-state="four"]:checked) { --state: 4; }
  &:has([data-state="five"]:checked) { --state: 5; }
}

Now we can take that value and use it in calculations on any element we want. For example, we can drive the background color directly from the active state:

.card {
  background-color: hsl(calc(var(--state) * 60) 50% 50%);
}

And if we define an index variable like --i per item (at least until sibling-index() is more widely available), we can calculate each item’s style, like position and opacity, relative to the active state and its place in the sequence.

.card {
  position: absolute;
  transform:
    translateX(calc((var(--i) - var(--state)) * 110%))
    scale(calc(1 - (abs(var(--i) - var(--state)) * 0.3)));
  opacity: calc(1 - (abs(var(--i) - var(--state)) * 0.4));
}

This is where the pattern becomes really fun: one --state variable drives an entire visual system. You are no longer writing separate style blocks for every card in every state. You define a rule once, give each item its own index (--i), and let CSS do the rest.

CodePen Embed Fallback

Not every state flow should loop

You may have noticed that unlike the earlier demos, the last example was not circular. Once you reach the last state, you get stuck there. This is because I removed the rule that shows the first radio button when the last one is checked, and instead added a disabled radio button as a placeholder that appears when the last state is active.

<input type="radio" name="state" disabled>

This pattern is useful for progressive flows like onboarding steps, checkout progress, or multi-step setup forms where the final step is a real endpoint. That said, the states are still accessible through keyboard navigation, and that is a good thing, unless you don’t want it to be.

In that case, you can replace the position, pointer-events, and opacity properties with display: none as a default, and display: block (or inline-block, etc.) for the one that should be visible and interactive. This way, the hidden states will not be focusable or reachable by keyboard users, and the flow will be truly linear.

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Bi-directional flows

Of course, interaction should not only move forward. Sometimes users need to go back too, so we can add a “Previous” button by also showing the radio button that points to the previous state in the sequence.

To update the CSS so each state reveals not one, but two radio buttons, we need to expand the selectors to target both the next and previous buttons for each state. We select the next button like before, using the adjacent sibling combinator (+), and the previous button using :has() to look for the checked state on the next button (:has(+ :checked)).

input[name="state"] {
  position: fixed;
  pointer-events: none;
  opacity: 0;
  /* other styles */
  
  &:has(+ :checked),
  &:checked + &  {
    position: relative;
    pointer-events: all;
    opacity: 1;
  }

  /* Set text to "Next" as a default */
  &::after {
    content: "Next";
  }

  /* Change text to "Previous" when the next state is checked */
  &:has(+ :checked)::after {
    content: "Previous";
  }
}

This way, users can navigate in either direction through the states.

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This is a simple extension of the previous logic, but it gives us much more control over the flow of the state machine, and allows us to create more complex interactions while still keeping the state management in CSS.

Accessibility notes

Before wrapping up, one important reminder: this pattern should stay visual in responsibility, but accessible in behavior. Because the markup is built on real form controls, we already get a strong baseline, but we need to be deliberate about accessibility details:

  • Make the radio buttons clearly interactive (cursor, size, spacing) and keep their wording explicit.
  • Keep visible focus styles so keyboard users can always track where they are.
  • If a step is not available, communicate that state clearly in the UI, not only by color.
  • Respect reduced motion preferences when state changes animate layout or opacity.
  • If state changes carry business meaning (validation, persistence, async data), hand that part to JavaScript and use CSS state as the visual layer.

In short: the radio state machine works best when it enhances interaction, not when it replaces semantics or application logic.

Closing thoughts

The radio state machine is one of those CSS ideas that feels small at first, and then suddenly opens a lot of creative doors.

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With a few well-placed inputs, and a couple of smart selectors, we can build interactions that feel alive, expressive, and surprisingly robust, all while keeping visual state close to the layer that actually renders it.

But it is still just that: an idea.

Use it when the state is mostly visual, local, and interaction-driven. Skip it when the flow depends on business rules, external data, persistence, or complex orchestration.

Believe me, if there were a prize for forcing complex state management into CSS just because we technically can, I would have won it long ago. The real win is not proving CSS can do everything, but learning exactly where it shines.

So here is the challenge: pick one tiny UI in your project, rebuild it as a mini state machine, and see what happens. If it becomes cleaner, keep it. If it gets awkward, roll it back with zero guilt. And don’t forget to share your experiments.


The Radio State Machine originally handwritten and published with love on CSS-Tricks. You should really get the newsletter as well.

Creating Scroll-Based Animations in Full view()

Post pobrano z: Creating Scroll-Based Animations in Full view()

The CSS animation-timeline property accepts a view() function which, in turn, returns a timeline of how much of an element is visible in the part of a scroll container that’s viewable (formally known as a scrollport). In other words, rather than letting an animation run a linear progression based on how much time has elapsed, view() runs animations based on the visibility of the animated element within a scrollport.

I like to equate it as the CSS version of JavaScript’s Intersection Observer. We can run an animation on an element as that element enters and exits the scrollport.

Here’s an example:

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Pretty neat, right? Depending on where an image is in the scrollable carousel, it goes from small and blurry at the far sides while getting larger and clearer when it hits the center. We have a little scroll snapping in there as well to make sure each image item makes a stop.

It’s not that hard to do! I’ll show you how it’s really the same old animation you’re used to writing in CSS, only applied on a view timeline instead of a normal timeline.

But first, the general layout

All I’m making here is an element I’m calling .carousel:

<main class="carousel">
  <!-- scroll items -->
</main>

The elements in .carousel will lay out in a single row, which is a one-liner with flexbox. We’ll also make sure that any content overflowing its space is scrollable:

.carousel {
  display: flex;
  width: max(480px, 50vw);
  overflow-x: auto;
}

And, of course, we need items in it that we can scroll around. A set of image slides.

<main class="carousel">
  <div class="carousel-slide">
    <!-- (optional) empty bookend slide -->
  </div>
  <div class="carousel-slide">
      <img src="image-1.jpeg" alt="alt text for image 1">
  </div>
  <div class="carousel-slide">
      <img src="image-2.jpeg" alt="alt text for image 2">
  </div>
  <!-- etc -->
  <div class="carousel-slide">
    <!-- (optional) empty bookend slide -->
  </div>
</main>

As far as styling those items, each one will be one-third the size of the available space so that we see three items at a time when scrolling:

.carousel {
  /* same as before */

  .carousel-slide {
    flex-shrink: 0;
    width: calc(100% / 3); /* show three at a time */
    aspect-ratio: .8;
    img {
      width: 100%;
    }
  }
}

Then the scrolling

We’ve already set overflow-x on the .carousel, officially making it our scroll container. We can drop in a little scroll snapping to make sure we’re only scrolling one item at a time.

.carousel {
  /* same as before */

  scroll-snap-type: x mandatory;
  scroll-behavior: smooth; /* optional for smooth scrolling */
  scrollbar-width: none; /* optional to hide the scrollbar */
}

We want to make sure that the slides are aligned to the center of the scroll container when snapping into place:

.carousel-slide {
  /* etc. */
  scroll-snap-align: center;
}

Here’s what we have so far:

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Next, the animation

Here’s the really cool thing I mentioned at the very start: a view timeline animation is really the same thing as any other CSS animation you write with keyframes. In this case, we want keyframes where the carousel items are small and blurry at the start and end, but become larger and clearer right smack dab in the middle of the animation.

@keyframes slide {
  /* from start to 45%, and to the end (100%) */
  45%, 100% {
    transform: scale(0.5);
    border-radius: 20px;
    filter: blur(6px) brightness(.8);
  }
  /* middle */
  50% {
    transform: scale(1);
    border-radius: 4px;
    filter: none;
  }
}

Looks familiar, right? This is the sort of CSS you’ve been writing forever! And guess what? We set the animation on the element we’re animating just as you normally would as well:

.carousel-slide {
  /* etc. */
  animation: slide; 
}

The only difference is that we want the animation to run on a timeline based on the element’s current view() instead of the regular timeline. That’s where the animation-timeline property comes into play:

.carousel-slide {
  /* etc. */
  animation: slide; 
  animation-timeline: view(inline);
}

Now, technically speaking, we could slap that timeline directly in the animation shorthand property like any other constituent animation property, e.g., animation-name, animation-delay, animation-duration, etc. But assigning a timeline function this way is not supported by any browsers yet. So, for now, your best bet is to declare it on its own. Just be sure to declare it after the animation shorthand, or else you may find yourself inadvertently overriding your view timeline with auto (the default property value) instead of view().

That completes our demo:

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See that? All we’ve really done is set a CSS animation that runs on elements. However, instead of running on the default timeline, the animation runs when an element scrolls in and out of view. That’s the difference between standard and view timelines.

view() vs. scroll()

But wait! You may or may not know that view() timelines are part of a larger feature set called CSS Scroll-Driven Animations. And view() is not the only function supported by the animation-timeline property. We also have the scroll() function.

The scroll() function creates a scroll progress timeline that’s tied to the scroll position of a container, whereas view() creates a view progress timeline that’s based on the visibility of an element within its container.

Both functions are useful in their own ways! I generally think view() is better for item-specific reveal effects. So, for example, if we want to animate a slide only as that specific slide scrolls into the scrollport, then the view() function is the perfect fit. That’s why I’ve focused on it for our carousel example — we want to track an element’s position in the scrollport and run the animation accordingly.

Inset parameter and animation-range

You might also be wondering what the heck goes in the parentheses of the view() function. It’s a function, after all, so it must accept something in there, right?

CSS view() takes two arguments: axis (block, inline, x, and y) and the inset. The inset parameter defines an offset from the scrollport’s edges within which the animated element is tracked. The official syntax looks like this:

animation-timeline: view(<axis> <view-timeline-inset>);

…which is merely a fancy way of getting specific with exactly what areas of the scrollport we want to trigger the animation. For some animations, starting and ending the timeline when element fully enters and exits the scrollport may cut things off.

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Two columns of list items. The width of the first item is 100% and each subsequent item in the list gets progressively shorter, creating an effect like a reversed staircase.

That’s no good! We want each item to fully slide in when it fully enters the scrollport, not when it fully exits. That’s why all the items look so staggered — they’re all at different points in the view timeline.

That’s where the inset parameter makes a big difference. We can be more specific about saying we want each element to start animation when it comes up from the bottom of the scrollport.

animation: slide-in linear both;
animation-timeline: view(100% 0%);

Ah, much much better:

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The animation-range property works along similar lines.

animation-range: entry; /* same as: entry 0 entry 100%; */
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The animation-range property accepts a slew of other keywords, including exit (when the element leaves the scrollport), cover (when the element begins to enter begins to leave the scrollport), and contain (when the element fully enters then fully leaves the scrollport), among others. Geoff has published a bunch of notes and examples looking specifically at each one.

One last carousel example

Generally, carousels use effects like fade in-and-out, scaling, and parallax. However, since most CSS properties are animate-able, and even those who aren’t can be tricked into being so using registered CSS properties (like in the case of gradient lines), you have the option to explore more creative ways of using view() for carousels.

Here’s an example where an animation of just the background position creates a nice movement in a carousel.

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Creating Scroll-Based Animations in Full view() originally published on CSS-Tricks, which is part of the DigitalOcean family. You should get the newsletter.

CSS Wrapped 2025

Post pobrano z: CSS Wrapped 2025

The Chrome Dev Team recaps the new CSS features that shipped in Google Chrome this past year in one amazingly designed webpage. They cover new functionality for creating more customizable components, next-gen interactions, and optimizing ergonomics.

We’ve been tracking many of these features as well:

This is just scratching the surface though, check out the full CSS Wrapped 2025 to see what all made it into the Chrome browser in 2025. It’s been a wild year for CSS and the CSS Wrapped 2025 page itself demonstrates that in spades.


CSS Wrapped 2025 originally published on CSS-Tricks, which is part of the DigitalOcean family. You should get the newsletter.

Fit width text in 1 line of CSS

Post pobrano z: Fit width text in 1 line of CSS

From Adam, prototyped in Chrome Canary 145:

h1 {
  text-grow: per-line scale;
}

Danny discussed this a while back when looking at different approaches for fitting text to a container, spelling out the syntax (text-shrink included) that you can find in Roma Komarov’s explainer:

text-grow: <fit-target> <fit-method>? <length>?;
text-shrink: <fit-target> <fit-method>? <length>?;
  • <fit-target>
    • per-line: For text-grow, lines of text shorter than the container will grow to fit it. For text-shrink, lines of text longer than the container will shrink to fit it.
    • consistent: For text-grow, the shortest line will grow to fit the container while all other lines grow by the same scaling factor. For text-shrink, the longest line will shrink to fit the container while all other lines shrink by the same scaling factor.
  • <fit-method> (optional)
    • scale: Scale the glyphs instead of changing the font-size.
    • scale-inline: Scale the glyphs instead of changing the font-size, but only horizontally.
    • font-size: Grow or shrink the font size accordingly.
    • letter-spacing: The letter spacing will grow/shrink instead of the font-size.
  • <length> (optional): The maximum font size for text-grow or minimum font size for text-shrink.

Notice the different fit methods — they either scale the glyphs or adjust the text’s actual font-size. So, naturally, the explainer notes that accessibility concerns are still being worked out. Like:

If an end-user tries to enlarge font size, UAs should not fit enlarged lines to the container width. Is minimum-font setting enough?

Speaking of open questions, Una Kravets highlights a few on Bluesky:

  • Should the last line of a paragraph be scaled?
  • Is the current line-height behavior as expected?
  • Should it scale non-text parts such as inline images together?

You can contribute to the discussion in the GitHub issue, of course.

Donnie D’Amato wonders if, perhaps, this idea is better suited for print styles rather than screens. That’s an excellent use case I hadn’t thought of.

We sure have come a long way from the days of magic numbers and FitText.js!


Fit width text in 1 line of CSS originally published on CSS-Tricks, which is part of the DigitalOcean family. You should get the newsletter.

What Else Could Container Queries… Query?

Post pobrano z: What Else Could Container Queries… Query?

I’ll admit, when container queries first shipped back in 2022, I didn’t really pay attention. I mean, why container size queries when we already have media queries? Why container style queries when custom properties inherit anyway (they don’t work with standard properties… yet)? Their use cases seemed like edge cases to me, enabling us to do things that we could already do but in a different way.

Here’s a container size queries demo by Kevin Powell. As a note, all major browsers support size queries in the following demo, but other demos in this article may require the latest Chrome.

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Container style queries (with the new range syntax) demo by, uh, me:

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And more recently, we’ve seen a couple more types of container queries pop up.

Container Scroll-State Queries

Container scroll-state queries came along with their unique capabilities — the ability to find out whether a container is scrollable, or is scroll-snapped to a scroll target, or has position: sticky and is ‘stuck.’ Literally, as I’m writing this, Chrome announced scrolled support, which is a bit different to scrollable.

Container scroll-state queries demo by our very own Geoff Graham:

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And that’s not all we’ve got…

Anchored container queries

The latest container query feature is anchored container queries, which enable us to query fallback positions. Imagine that you anchor-position a tooltip caret to the left side of a tooltip, but then there’s no room to display the tooltip, so you flip it to the opposite side of whatever triggers it using position-try-fallbacks: flip-inline. Well, an anchored container query can detect when the tooltip position is flipped so that we can also flip the tooltip caret to the opposite side of the tooltip.

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What else?

So, it got me thinking, how far can we really go with container queries? There are dozens of media queries now, so what if there were dozens of container queries as well? What could we use them for?

Get any computed value

Recently I was exploring the current and future methods of getting the value of a CSS property and using it with another property, and as you can imagine, container size queries were mentioned since they unlock container query units. I mean, have you ever added a wrapper element or defined an existing one as a container just to access container query units?

<parent> {
  /* Gimme container query units! */
  container-type: inline-size;

  <child> {
    width: 100cqi;
  }
}

Now, I don’t love container queries as a means of getting values because the syntax can be a bit long-winded for that (longer than the example above, and size queries in particular are a bit quirky), but the fact that we can use them to do a little more than querying is testament to how versatile they are as a feature. As an alternative, I suggested a CSS function called compute(), where if you wanted the height of something (or the “something” of anything), we could steal it from another element like this:

<parent> {
  <child> {
    /* Computed height of <child> */
    property: compute(height, self);
    /* Computed height of the parent */
    property: compute(height, inherit);
    /* Computed height of #abc element */
    property: compute(height, #abc);
  }
}

This would save us from having to implement a container size query just to use its container query units, and would also apply to all properties. Besides, a container size query wouldn’t help us to acquire the un-computed declared value that we actually typed out. For that, the inherit() function has been proposed and Roma even shows us how to use it in Chrome Canary.

To add, I really like the keyword approach and would love to see more keywords like currentColor (e.g., currentBackgroundColor has been proposed).

Still, if container queries could be extended to get the value of any CSS property, I definitely wouldn’t say no to that! The flexibility to pass properties/values between elements is way too enticing.

Query any CSS property

This feature has actually been on the slate since container style queries were first proposed, but there’s no telling when it will arrive. This container style query upgrade will enable us to query the (un-computed/declared) value of any CSS property instead of just custom properties (although you won’t be able to ‘get’ and use those values, at least as far as I know).

Any CSS property? Uh, doesn’t that make all of the other container queries redundant? Not quite, no.

Container scroll-state queries detect snapping and stickiness, for which there are no pseudo-classes — but maybe there should be? They also detect scrollability, since, for example, overflow: scroll and overflow: visible doesn’t mean that the content is actually overflowing, only that we’re allowed to scroll the container if it does. Finally, anchored container queries don’t query the position-try-fallbacks value, they detect when, for example, the position-area is flipped.

So, you know, they do a whole bunch of stuff, and that’s why this upgrade for container style queries won’t replace them. In fact, I can totally see dozens of new container query features hitting the web within the next few years.

So, what else could container queries do?

Before container queries were even a thing, great ideas were being put forward. Of course, some of them actually became container queries whereas others are still just that — great ideas that haven’t gone anywhere (again…yet?).

I’m confident that we’ll see these ideas realized at some point, either as container queries or as some other syntax. Heck, since it’s December, I’ll make it my prediction for 2026: container queries will rule 2026.

What else do you want container queries to do?

References


What Else Could Container Queries… Query? originally published on CSS-Tricks, which is part of the DigitalOcean family. You should get the newsletter.

CSS shape() Commands

Post pobrano z: CSS shape() Commands

The CSS shape() function recently gained support in both Chromium and WebKit browsers. It’s a way of drawing complex shapes when clipping elements with the clip-path property. We’ve had the ability to draw basic shapes for years — think circle, ellipse(), and polygon() — but no “easy” way to draw more complex shapes.

Well, that’s not entirely true. It’s true there was no “easy” way to draw shapes, but we’ve had the path() function for some time, which we can use to draw shapes using SVG commands directly in the function’s arguments. This is an example of an SVG path pulled straight from WebKit’s blog post linked above:

<svg viewBox="0 0 150 100" xmlns="http://www.w3.org/2000/svg">
  <path fill="black" d="M0 0 L 100 0 L 150 50 L 100 100 L 0 100 Q 50 50 0 0 z " />
</svg>

Which means we can yank those <path> coordinates and drop them into the path() function in CSS when clipping a shape out of an element:

.clipped {
  clip-path: path("M0 0 L 100 0 L 150 50 L 100 100 L 0 100 Q 50 50 0 0 z");
}

I totally understand what all of those letters and numbers are doing. Just kidding, I’d have to read up on that somewhere, like Myriam Frisano’s more recent “Useful Recipes For Writing Vectors By Hand” article. There’s a steep learning curve to all that, and not everyone — including me — is going down that nerdy, albeit interesting, road. Writing SVG by hand is a niche specialty, not something you’d expect the average front-ender to know. I doubt I’m alone in saying I’d rather draw those vectors in something like Figma first, export the SVG code, and copy-paste the resulting paths where I need them.

The shape() function is designed to be more, let’s say, CSS-y. We get new commands that tell the browser where to draw lines, arcs, and curves, just like path(), but we get to use plain English and native CSS units rather than unreadable letters and coordinates. That opens us up to even using CSS calc()-ulations in our drawings!

Here’s a fairly simple drawing I made from a couple of elements. You’ll want to view the demo in either Chrome 135+ or Safari 18.4+ to see what’s up.

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So, instead of all those wonky coordinates we saw in path(), we get new terminology. This post is really me trying to wrap my head around what those new terms are and how they’re used.

In short, you start by telling shape() where the starting point should be when drawing. For example, we can say “from top left” using directional keywords to set the origin at the top-left corner of the element. We can also use CSS units to set that position, so “from 0 0” works as well. Once we establish that starting point, we get a set of commands we can use for drawing lines, arcs, and curves.

I figured a table would help.

Command What it means Usage Examples
line A line that is drawn using a coordinate pair The by keyword sets a coordinate pair used to determine the length of the line. line by -2px 3px
vline Vertical line The to keyword indicates where the line should end, based on the current starting point.

The by keyword sets a coordinate pair used to determine the length of the line.

vline to 50px
hline Horizontal line The to keyword indicates where the line should end, based on the current starting point.

The by keyword sets a coordinate pair used to determine the length of the line.

hline to 95%
arc An arc (oh, really?!). An elliptical one, that is, sort of like the rounded edges of a heart shape. The to keyword indicates where the arc should end.

The with keyword sets a pair of coordinates that tells the arc how far right and down the arc should slope.

The of keyword specifies the size of the ellipse that the arc is taken from. The first value provides the horizontal radius of the ellipse, and the second provides the vertical radius. I’m a little unclear on this one, even after playing with it.

arc to 10% 50% of 1%
curve A curved line The to keyword indicates where the curved line should end.

The with keyword sets “control points” that affect the shape of the curve, making it deep or shallow.

curve to 0% 100% with 50% 0%
smooth Adds a smooth Bézier curve command to the list of path data commands The to keyword indicates where the curve should end.

The by keyword sets a coordinate pair used to determine the length of the curve.

The with keyword specifies control points for the curve.

I have yet to see any examples of this in the wild, but let me know if you do, and I can add it here.

The spec is dense, as you might expect with a lot of moving pieces like this. Again, these are just my notes, but let me know if there’s additional nuance you think would be handy to include in the table.

Oh, another fun thing: you can adjust the shape() on hover/focus. The only thing is that I was unable to transition or animate it, at least in the current implementation.

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CSS shape() Commands originally published on CSS-Tricks, which is part of the DigitalOcean family. You should get the newsletter.

State of Devs: A Survey for Every Developer

Post pobrano z: State of Devs: A Survey for Every Developer

I don’t know if I should say this on a website devoted to programming, but I sometimes feel like *lowers voice* coding is actually the least interesting part of our lives.

After all, last time I got excited meeting someone at a conference it was because we were both into bouldering, not because we both use React. And The Social Network won an Oscar for the way it displayed interpersonal drama, not for its depiction of Mark Zuckerberg’s PHP code. 

Yet for the past couple years, I’ve been running developer surveys (such as the State of JS and State of CSS) that only ask about code. It was time to fix that. 

A new kind of survey

The State of Devs survey is now open to participation, and unlike previous surveys it covers everything except code: career, workplace, but also health, hobbies, and more. 

I’m hoping to answer questions such as:

  • What are developers’ favorite recent movies and video games?
  • What kind of physical activity do developers practice?
  • How much sleep are we all getting?

But also address more serious topics, including:

  • What do developers like about their workplace?
  • What factors lead to workplace discrimination?
  • What global issues are developers most concerned with?

Reaching out to new audiences

Another benefit from branching out into new topics is the chance to reach out to new audiences.

It’s no secret that people who don’t fit the mold of the average developer (whether because of their gender, race, age, disabilities, or a myriad of other factors) often have a harder time getting involved in the community, and this also shows up in our data. 

In the past, we’ve tried various outreach strategies to help address these imbalances in survey participation, but the results haven’t always been as effective as we’d hoped. 

So this time, I thought I’d try something different and have the survey itself include more questions relevant to under-represented groups, asking about workplace discrimination:

Question: Have you ever experiences discrimination in the workplace based on any of the following factors?

As well as actions taken in response to said discrimination:

Question: Have you taken any of the following actions in response to workplace issues?

Yet while obtaining a more representative data sample as a result of this new focus would be ideal, it isn’t the only benefit. 

The most vulnerable among us are often the proverbial canaries in the coal mine, suffering first from issues or policies that will eventually affect the rest of the community as well, if left unchecked. 

So, facing these issues head-on is especially valuable now, at a time when “DEI” is becoming a new taboo, and a lot of the important work that has been done to make things slightly better over the past decade is at risk of being reversed.

The big questions

Finally, the survey also tries to go beyond work and daily life to address the broader questions that keep us up at night:

Question: What global issues are currently most concerning to you?

There’s been talk in recent years about keeping the workplace free of politics. And why I can certainly see the appeal in that, in 2025, it feels harder than ever to achieve that ideal. At a time when people are losing rights and governments are sliding towards authoritarianism, should we still pretend that everything is fine? Especially when you factor in the fact that the tech community is now a major political player in its own right…

So while I didn’t push too far in that direction for this first edition of the survey, one of my goals for the future is to get a better grasp of where exactly developers stand in terms of ideology and worldview. Is this a good idea, or should I keep my distance from any hot-button issues? Don’t hesitate to let me know what you think, or suggest any other topic I should be asking about next time. 

In the meantime, go take the survey, and help us get a better picture of who exactly we all are!


State of Devs: A Survey for Every Developer originally published on CSS-Tricks, which is part of the DigitalOcean family. You should get the newsletter.

Revisiting Image Maps

Post pobrano z: Revisiting Image Maps

I mentioned last time that I’ve been working on a new website for Emmy-award-winning game composer Mike Worth. He hired me to create a highly graphical design that showcases his work.

Mike loves ’90s animation, particularly Disney’s Duck Tales and other animated series. He challenged me to find a way to incorporate their retro ’90s style into his design without making it a pastiche. But that wasn’t my only challenge. I also needed to achieve that ’90s feel by using up-to-the-minute code to maintain accessibility, performance, responsiveness, and semantics.

Design by Andy Clarke, Stuff & Nonsense. Mike Worth’s website will launch in April 2025, but you can see examples from this article on CodePen.

Designing for Mike was like a trip back to when mainstream website design seemed more spontaneous and less governed by conventions and best practices. Some people describe these designs as “whimsical”:

adjective

  1. spontaneously fanciful or playful
  2. given to whims; capricious
  3. quaint, unusual, or fantastic

— Collins English Dictionary

But I’m not so sure that’s entirely accurate. “Playful?” Definitely. “Fanciful?” Possibly. But “fantastic?” That depends. “Whimsy” sounds superfluous, so I call it “expressive” instead.

Studying design from way back, I remembered how websites often included graphics that combined branding, content, and navigation. Pretty much every reference to web design in the ’90s — when I designed my first website — talks about Warner Brothers’ Space Jam from 1996.

Space Jam website homepage. The movie logo is in the center of a series of planets that are navigation for other areas of the website against a dark starry background.
Warner Brothers’ Space Jam (1996)

So, I’m not going to do that.

Brands like Nintendo used their home pages to direct people to their content while making branded visual statements. Cheestrings combined graphics with navigation, making me wonder why we don’t see designs like this today. Goosebumps typified this approach, combining cartoon illustrations with brightly colored shapes into a functional and visually rich banner, proving that being useful doesn’t mean being boring.

Left to right: Nintendo, Cheestrings, Goosebumps.

In the ’90s, when I developed graphics for websites like these, I either sliced them up and put their parts in tables or used mostly forgotten image maps.

A brief overview of properties and values

Let’s run through a quick refresher. Image maps date all the way back to HTML 3.2, where, first, server-side maps and then client-side maps defined clickable regions over an image using map and area elements. They were popular for graphics, maps, and navigation, but their use declined with the rise of CSS, SVG, and JavaScript.

<map> adds clickable areas to a bitmap or vector image.

<map name="projects">
  ...
</map>

That <map> is linked to an image using the usemap attribute:

<img usemap="#projects" ...>

Those elements can have separate href and alt attributes and can be enhanced with ARIA to improve accessibility:

<map name="projects">
  <area href="" alt="" … />
  ...
</map>

The shape attribute specifies an area’s shape. It can be a primitive circle or rect or a polygon defined by a set of absolute x and y coordinates:

<area shape="circle" coords="..." ... />
<area shape="rect" coords="..." ... />
<area shape="poly" coords="..." ... />

Despite their age, image maps still offer plenty of benefits. They’re lightweight and need (almost) no JavaScript. More on that in just a minute. They’re accessible and semantic when used with alt, ARIA, and title attributes. Despite being from a different era, even modern mobile browsers support image maps.

A large illustrated map of a cartoon island.
Design by Andy Clarke, Stuff & Nonsense. Mike Worth’s website will launch in April 2025, but you can see examples from this article on CodePen.

My design for Mike Worth includes several graphic navigation elements, which made me wonder if image maps might still be an appropriate solution.

Image maps in action

Mike wants his website to showcase his past work and the projects he’d like to do. To make this aspect of his design discoverable and fun, I created a map for people to explore by pressing on areas of the map to open modals. This map contains numbered circles, and pressing one pops up its modal.

A large illustrated cartoon map of an island. 6 annotations are on the map and a tooltip is exposed showing detail of one of the annotations.

My first thought was to embed anchors into the external map SVG:

<img src="projects.svg" alt="Projects">

<svg ...>
  ...
  <a href="...">
    <circle cx="35" cy="35" r="35" fill="#941B2F"/>
    <path fill="#FFF" d="..."/>
  </a>
</svg>

This approach is problematic. Those anchors are only active when SVG is inline and don’t work with an <img> element. But image maps work perfectly, even though specifying their coordinates can be laborious. Fortunately, plenty of tools are available, which make defining coordinates less tedious. Upload an image, choose shape types, draw the shapes, and copy the markup:

<img src="projects.svg" usemap="#projects-map.svg">

<map name="projects-map.svg">
  <area href="" alt="" coords="..." shape="circle">
  <area href="" alt="" coords="..." shape="circle">
  ...
</map>

Image maps work well when images are fixed sizes, but flexible images present a problem because map coordinates are absolute, not relative to an image’s dimensions. Making image maps responsive needs a little JavaScript to recalculate those coordinates when the image changes size:

function resizeMap() {
  const image = document.getElementById("projects");
  const map = document.querySelector("map[name='projects-map']");
  
  if (!image || !map || !image.naturalWidth) return;
  
  const scale = image.clientWidth / image.naturalWidth;
  map.querySelectorAll("area").forEach(area => {
  
    if (!area.dataset.originalCoords) {
      area.dataset.originalCoords = area.getAttribute("coords");
    }

    const scaledCoords = area.dataset.originalCoords
    
    .split(",")
    .map(coord => Math.round(coord * scale))
    .join(",");
    area.setAttribute("coords", scaledCoords);
  });
}

["load", "resize"].forEach(event =>
  window.addEventListener(event, resizeMap)
);

I still wasn’t happy with this implementation as I wanted someone to be able to press on much larger map areas, not just the numbered circles.

Every <path> has coordinates which define how it’s drawn, and they’re relative to the SVG viewBox:

<svg width="1024" height="1024">
  <path fill="#BFBFBF" d="…"/>
</svg>

On the other hand, a map’s <area> coordinates are absolute to the top-left of an image, so <path> values need to be converted. Fortunately, Raphael Monnerat has written PathToPoints, a tool which does precisely that. Upload an SVG, choose the point frequency, copy the coordinates for each path, and add them to a map area’s coords:

<map>
  <area href="" shape="poly" coords="...">
  <area href="" shape="poly" coords="...">
  <area href="" shape="poly" coords="...">
  ...
</map>

More issues with image maps

Image maps are hard-coded and time-consuming to create without tools. Even with tools for generating image maps, converting paths to points, and then recalculating them using JavaScript, they could be challenging to maintain at scale.

<area> elements aren’t visible, and except for a change in the cursor, they provide no visual feedback when someone hovers over or presses a link. Plus, there’s no easy way to add animations or interaction effects.

But the deal-breaker for me was that an image map’s pixel-based values are unresponsive by default. So, what might be an alternative solution for implementing my map using CSS, HTML, and SVG?

A large illustrated map of a cartoon island cut out against a transparent background.

Anchors positioned absolutely over my map wouldn’t solve the pixel-based positioning problem or give me the irregular-shaped clickable areas I wanted. Anchors within an external SVG wouldn’t work either.

But the solution was staring me in the face. I realized I needed to:

  1. Create a new SVG path for each clickable area.
  2. Make those paths invisible.
  3. Wrap each path inside an anchor.
  4. Place the anchors below other elements at the end of my SVG source.
  5. Replace that external file with inline SVG.
The same illustrated map of an island but the six regions are represented by solid colors.

I created a set of six much larger paths which define the clickable areas, each with its own fill to match its numbered circle. I placed each anchor at the end of my SVG source:

<svg … viewBox="0 0 1024 1024">

  <!-- Visible content -->
  <g>...</g>

  <!-- Clickable areas -->`
  <g id="links">`
    <a href="..."><path fill="#B48F4C" d="..."/></a>`
    <a href="..."><path fill="#6FA676" d="..."/></a>`
    <a href="..."><path fill="#30201D" d="..."/></a>`
    ...
  </g>
</svg>

Then, I reduced those anchors’ opacity to 0 and added a short transition to their full-opacity hover state:

#links a {
  opacity: 0;
  transition: all .25s ease-in-out;
}

#links a:hover {
  opacity: 1;
}

While using an image map’s <area> sadly provides no visual feedback, embedded anchors and their content can respond to someone’s action, hint at what’s to come, and add detail and depth to a design.

The illustrated regions of the cartoon map in three states, from left to right: annotated, with visual markers, and with both visual markers and labels.

I might add gloss to those numbered circles to be consistent with the branding I’ve designed for Mike. Or, I could include images, titles, or other content to preview the pop-up modals:

<g id="links">
  <a href="…">
    <path fill="#B48F4C" d="..."/>
    <image href="..." ... />
  </a>
</g>

Try it for yourself:

CodePen Embed Fallback

Expressive design, modern techniques

Designing Mike Worth’s website gave me a chance to blend expressive design with modern development techniques, and revisiting image maps reminded me just how important a tool image maps were during the period Mike loves so much.

Ultimately, image maps weren’t the right tool for Mike’s website. But exploring them helped me understand what I really needed: a way to recapture the expressiveness and personality of ’90s website design using modern techniques that are accessible, lightweight, responsive, and semantic. That’s what design’s about: choosing the right tool for a job, even if that sometimes means looking back to move forward.


Biography: Andy Clarke

Often referred to as one of the pioneers of web design, Andy Clarke has been instrumental in pushing the boundaries of web design and is known for his creative and visually stunning designs. His work has inspired countless designers to explore the full potential of product and website design.

Andy’s written several industry-leading books, including Transcending CSS, Hardboiled Web Design, and Art Direction for the Web. He’s also worked with businesses of all sizes and industries to achieve their goals through design.

Visit Andy’s studio, Stuff & Nonsense, and check out his Contract Killer, the popular web design contract template trusted by thousands of web designers and developers.


Revisiting Image Maps originally published on CSS-Tricks, which is part of the DigitalOcean family. You should get the newsletter.

Modern Scroll Shadows Using Scroll-Driven Animations

Post pobrano z: Modern Scroll Shadows Using Scroll-Driven Animations

Using scroll shadows, especially for mobile devices, is a subtle bit of UX that Chris has covered before (indeed, it’s one of his all-time favorite CSS tricks), by layering background gradients with different attachments, we can get shadows that are covered up when you’ve scrolled to the limits of the element.

Geoff covered a newer approach that uses the animation-timeline property. Using animation-timeline, we can tie CSS animation to the scroll position. His example uses pseudo-elements to render the scroll shadows, and animation-range to animate the opacity of the pseudo-elements based on scroll.

Here’s yet another way. Instead of using shadows, let’s use a CSS mask to fade out the edges of the scrollable element. This is a slightly different visual metaphor that works great for horizontally scrollable elements — places where your scrollable element doesn’t have a distinct border of its own. This approach still uses animation-timeline, but we’ll use custom properties instead of pseudo-elements. Since we’re fading, the effect also works regardless of whether we’re on a dark or light background.

Getting started with a scrollable element

First, we’ll define our scrollable element with a mask that fades out the start and end of the container. For this example, let’s consider the infamous table that can’t be responsive and has to be horizontally scrollable on mobile.

Let’s add the mask. We can use the shorthand and find the mask as a linear gradient that fades out on either end. A mask lets the table fade into the background instead of overlaying a shadow, but you could use the same technique for shadows.

CodePen Embed Fallback
.scrollable {
  mask: linear-gradient(to right, #0000, #ffff 3rem calc(100% - 3rem), #0000);
}

Defining the custom properties and animation

Next, we need to define our custom properties and the animation. We’ll define two separate properties, --left-fade and --right-fade, using @property. Using @property is necessary here to specify the syntax of the properties so that browsers can animate the property’s values.

@property --left-fade {
  syntax: "<length>";
  inherits: false;
  initial-value: 0;
}

@property --right-fade {
  syntax: "<length>";
  inherits: false;
  initial-value: 0;
}

@keyframes scrollfade {
  0% {
    --left-fade: 0;
  }
  10%, 100% {
    --left-fade: 3rem;
  }
  0%, 90% {
    --right-fade: 3rem;
  }
  100% {
    --right-fade: 0;
  }
}

Instead of using multiple animations or animation-range, we can define a single animation where --left-fade animates from 0 to 3rem between 0-10%, and --right-fade animates from 3rem to 0 between 90-100%. Now we update our mask to use our custom properties and tie the scroll-timeline of our element to its own animation-timeline.

Putting it all together

Putting it all together, we have the effect we’re after:

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We’re still waiting for some browsers (Safari) to support animation-timeline, but this gracefully degrades to simply not fading the element at all.

Wrapping up

I like this implementation because it combines two newer bits of CSS — animating custom properties and animation-timeline — to achieve a practical effect that’s more than just decoration. The technique can even be used with scroll-snap-based carousels or cards:

CodePen Embed Fallback

It works regardless of content or background and doesn’t require JavaScript. It exemplifies just how far CSS has come lately.


Modern Scroll Shadows Using Scroll-Driven Animations originally published on CSS-Tricks, which is part of the DigitalOcean family. You should get the newsletter.