Philip Walton suggests making two copies of your production JavaScript. Easy enough to do with a Babel-based build process.
<!-- Browsers with ES module support load this file. -->
<script type="module" src="main.js"></script>
<!-- Older browsers load this file (and module-supporting -->
<!-- browsers know *not* to load this file). -->
<script nomodule src="main-legacy.js"></script>
He put together a demo project for it all and you’re looking at 50% file size savings. I would think there would be other speed improvements as well, by using modern JavaScript methods directly.
Pepsi’s “Pepsi Light Iconic Moments” advertising campaign has won Gold at the Clio Awards for print, print technique (art direction and photography) and out of home (billboard). The three advertisements in the Pepsi Light Iconic Moments campaign, targeting young urban people, feature a skateboarder, parkour runner and a breakdancer wearing red, white and blue. Their stunning poses convey the lightness of Pepsi Light, and contain within them the Pepsi Light logo. The only text required: “Light”. The central Pepsi motif “Live for now” is conveyed in active, spontaneous, almost weightless moves and moments full of carefree joy.
The campaign also won two ADC Gold and five Silver Cubes in May.
Pepsi Light Iconic Moments Credits
The Pepsi Light Iconic Moments campaign was developed at BBDO Dusseldorf by chief creative officers Wolfgang Schneider and Darren Richardson, executive creative director Kristoffer Heilemann, creative director Michael Plueckhahn, art directors Tatjana Fischer-Genin and Bernd Rose, chief executive officer Dirk Bittermann, group account director Liselotte Schwenkert, account manager Julia Lueckerath and art buyer Eva à Wengen.
Photography by Wolfgang Zac with post producer Philipp Maubach and print producer Bernhard Burg.
From this tutorial, you’ll learn some new techniques and tricks. We’ll be using the Isometric Map Mockupproduct as an example and seeing in detail how it was created. At the end, you’ll have a fully workable action and confidence in building “transformation actions”.
Open up the test.psd file attached to this tutorial. I’ve created it for your convenience so that you don’t have to follow any long-winded steps about document creation.
Make sure you have set up your workspace properly. For this tutorial, we need some panels to be visible: the Actions, Layers, and Styles panels. If you don’t have these panels visible, then go to Window and enable the panels one by one by their names.
Then you need to make sure the Ruler Measures are pixels. If you don’t see the rulers, press Command-R to activate them, and then right click on the ruler itself and select Pixels.
2. How to Get Ready for the Recording
For now, since we’ve set up our work space as needed, we can start recording our action.
Step 1
Go to the Actions panel and create a new Action Set. You can call it whatever you like.
Step 2
Inside the Action Set, create a New Action. Give it any name—for example, „Isometric Map Action„.
After that, press the Stop Recording button. That’s because, by default, after creating an action it automatically starts recording. We don’t want that to happen just yet.
Select the „main” layer, because we don’t want this step to be recorded. For us, it will be the step performed by a user. The user decides which layer to select.
Step 3
Now it’s time to click the Record button on our Actions panel. From this moment on, almost everything we’ll be doing within Photoshop will be recorded. After we are finished recording our action, we can run this action once again, to apply exactly the same working process on other images.
3. How to Prepare for the Transforms
Step 1
Here we have a task. We need to slice the „main” layer into three parts vertically, and also we need to record these steps.
Create a Smart Object from the „main” layer. To do this, right click on it, and choose Convert to Smart Object. We are doing this because we need a brand new space for our further steps.
After that, double-click on the Smart Object layer to Edit the content. You’ll be switched to a new document. Here is the place where we’ll be working with our image.
Step 2
Now we want to make more free space around our image by increasing the canvas size. Go to Image > Canvas Size, and in the dialog window, instead of „Pixels”, choose „Percent” and input 200% for both sides. It will increase the canvas size proportionally.
Step 3
Here we’ll quickly go over and create an alignment template. This layer will help us later to align some of our map parts to the center of the canvas.
Create a new layer. To do this, click on the little „sheet of paper” icon at the very bottom of the Layers panel. After creating it, the layer will stick up above the „main” layer.
Hold Command-[ to move our newly created layer under the „main” layer. Rename the layer „template”.
Fill this layer with any color you want by pressing Command-Backspace. For us, the color really doesn’t matter because the „template” layer is a temporary layer, and it will be deleted later.
Finally, we need to switch to the „main” layer, so that it will be selected. Press Option-] to switch to the „main” layer. When making actions, we need to make everything flexible, so that we can apply the process again in the future.
4. How to Slice and Transform the Map Parts
Step 1
To cut the „main” layer into three equal parts, we actually need to make two cuts. We’ll be splitting the „main” layer using the Selection Tool. Make a selection around our layer by holding Command and clicking on the layer’s thumbnail. Then go to Select > Transform Selection.
Now for a little bit of math. If we take 100% of our actual image size and divide it by 3, we get approximately 33.34%. So this is exactly the value we want to see in the Width input field. Put in the value you see in the picture below. It’s important not to forget about the Reference point location. This is a snap point for the transforms. Choose the center-left snap point.
After you have input everything correctly, press the Enter key.
Step 2
We are almost finished with this. Now we need to expand the current selection to the left a little bit, so that we’ll be 100% sure that we won’t cut any unexpected pixels around the cutting area. We do this because lurking pixels can cause problems in the future while transforming, and it is hard to identify them.
Go to Select > Transform Selection. The reference point must be center-right, and then enter these dimensions in the fields: W:110%; H:110%;
Press Enter.
Step 3
Before moving on, we need to do a little trick that I call „Clear Cut”. The whole idea of this trick is to cut the layer without transparent pixels on the edge of the cut. How do we do this? Go to Selection > Select and Mask. Then navigate to the right menu and enter the following values:
Radius: 0 px
Smooth:0
Feather: 0.0 px
Contrast: 100%
Shift Edge: 0%
Output To: Selection
Then click OK.
Right-click on the selection and from the drop-down menu choose Layer Via Cut.
Rename our newly cut layer and give it the name „1”. Press Option-[ to select the backward layer. Now the „main” layer is selected.
Step 4
Here we have two separate layers. Basically, in this step, we’ll be doing all the same things as we did previously. The only difference is that we’ll be shrinking down the selection by half.
Make sure the „main” layer is selected. Once again, make a selection around the current layer by holding Command and clicking on the layer’s thumbnail. Alright, now we’ve got the selection around the layer.
Next, go to Select > Transform Selection. Let’s shrink down the selection by half. Type in the value of 50% in the Width input field. Don’t forget about the Reference point location, which must be center-left.
Press the Enter key.
Step 5
As I promised, the steps are pretty similar. And for this instance, we also need to expand a selection around the left side. Take a look at how we did it previously.
Go and grab Select > Transform Selection (the Reference point must be center-right), and then enter these values in the fields: W:110% H:110%.
Press the Enter key.
For this part, also repeat the “Clear Cut” method as we did in Step 3 of the current section.
Right click on the selection and from the drop-down menu, choose Layer Via Cut. Rename our newly cut layer and give it the name „2”. Press Option-[ to switch to the layer below. Rename it „3”.
Step 6
We’ve now got three equal cut parts. Now, we are ready to transform two of them, namely “1” and “2”. What to do with the third one, you will know later. For now, let’s get into transforming.
Select layer “1”. Go to Edit > Transform and select Scale. Enter the following values:
W: 53.9%;
H: 74.2%;
<: 0.00;
H: 0.00°;
V: 45.5°;
The Reference point is bottom-right. Press Enter.
Step 7
Select layer “2”. Go toEdit > Transform and select Scale. Enter the following values:
W: 96.00%
H: 74.1%
<: 0.00°
H: 0.00°
V: 12.8
The Reference point is bottom-left. Press Enter.
5. How to Use the Align Tool
Step 1
As you might have noticed, now we have a problem. We can see the gap between the third untransformed layer and the rest of the layers. If we now transform the third layer, it won’t work for us.
In an ordinary situation, we would have transformed the third layer and then moved it to the left. But since we are recording the action, this method doesn’t work for us. So we need to make something more universal. This is to make sure that it will work for all kinds of image sizes.
Okay, now we need to make a multi-select. We are standing on layer “2”. We want to select both layers: layer „2” and layer „1”. Hold down the Command key and click on layer “1” to add it to the selection. Now you should see both layers selected.
Then we need to convert the selected layers into a Smart Object. Right-click on one of two layers—it really doesn’t matter on which one—and from the drop-down menu select Convert to Smart Object.
Step 2
We can’t align objects easily one after another when recording an action. Maybe you’ll say that it’s simple, considering the current example, but it’s not exactly. You can succeed in aligning for the current image, but it won’t work for another. Hence, we need a very flexible method that would work for all kinds of images.
Here’s a little trick. We need to align our smart object layer to the bottom left corner.
As we are continuing, we have our smart object layer already selected, and we need to add the “template” layer to this selection. Hold the Command key and click on the „template” layer.
Go and grab the Move Tool. Aligning in Photoshop goes about a layer that is bigger. Choose Align left edges—it will stick the Smart Object to the left side.
Next, click Align bottom edges. We placed it at the bottom of the canvas.
Step 3
It’s time to align the third part of our map.
Select the layer „3”. Then select the Marquee Selection Tool. Hold down the Command key and click on the Smart Object thumbnail to make the selection.
Select the Move Tool. Align layer „3” to the bottom side. Then align the layer to the leftside. Lastly, align the layer to the right.
Press Command-D to deselect the current selection.
Go to Edit > Transform and choose Scale. Set the Reference point to Right. Then Go to Edit > Transform and choose Flip Horizontal or in the Width input field enter the value of -100%.
The last step will be mirroring the layer back. Go to Edit > Transform and choose Flip Horizontal.
Step 4
Select layer “3”. Go toEdit > Transform and select Scale. Enter the following values:
W: 55.2%
H: 74.1%
<: 0.00°
H: 0.00°
V: 46.00
Set the Reference point to bottom-left. Press Enter.
Step 5
For now, we have our map in a weird position. We need to rotate it to the position we actually need.
Select layer “1”. Hold down the Command key and click on layer “2” so that both layers will be selected. Go to Edit > Transform and select Rotate.
Enter the following values:
W: 100%
H: 100%
<: 51.6%
H: 0.00°
V: 0.00°
Press Enter.
6. How to Release Parts Out of the Smart Object
Now we need to free up parts out of the smart object. We perform this step because we want to apply some shading styles to the middle part layer. So we want our parts to be separated.
Step 1
Select layer “1”. Right-click on the layer and from the drop-down menu, select New Smart Object via Copy.
Double click on the newly created layer to Edit the content
In the opened document, select layer “2”.
Press Delete (Backspace) to delete the layer “2”.
Close the current document and, while closing it, click the Save button.
Step 2
Next, rasterize the current layer we have just closed. Right-click on the layer and choose Rasterize layer. Rename it “1”. Press Option-[ to switch to the layer below.
For another Smart Object, the steps are pretty the same. Double-click on the current layer to Edit the contents.
In a newly opened document, select layer “1”. Press Backspace to delete layer “1”. Close the document and, while closing, click Save.
Rasterize the layer. Right-click on the layer and choose Rasterize layer. Rename it “2”.
7. Final Steps on the Map Surface
Step 1
In this short section, we are applying styles to the middle part of layer “2”. We want our map to look more realistic. So, we’ll add some shading to it.
Select layer “2”. Double click on it to call up the Layer Styles window. Select the Color Overlay section. In this section, bring down the Opacity to 35%. Choose the color #000000 (pure black).
Click OK.
Step 2
It’s time to center the map parts in the middle of our canvas.
Select layer “1”. Add to the selection layers “2” and „3”. Do this by holding the Command key and clicking on layer “2” andthen on layer „3”. We need all three layers to be selected.
Press Command-G to put all the selected layers into a group. Rename the group. Give it the name “All Parts”.
Notice that expanding groups is not a recordable feature in Photoshop.
Expand the group by clicking on the little triangle on the left side of the group. After that, select layer “1”.
This trick is particularly relevant in the automated mode because once we’ve done the group, we won’t be able to see layers anymore. But we still want to be able to pick up layers and to continue recording the action. So, when we click on layer „1”, we expand the group automatically, and Photoshop can see the layers again.
Select the „All Parts” group. By holding the Command key, add to the layer selection the „template” layer.
Select the Move Tool.
Step 3
In the menu, choose Align Vertical centers and then choose Align Horizontal Centers. Pay no attention if the „template” layer moves a little bit.
Select the „template” layer and delete it by pressing the Backspace key on your keyboard.
Go to Image > Trim. In the dialog, choose Based On > Transparent pixels, and in the Trim Away options, go with all directions: Top, Right, Left, Bottom.
Expand the canvas a little bit. Go to Image > Canvas Size. In the dialog window, instead of pixels, choose percentages and input 200% for both sides. It will increase the canvas size proportionally.
Step 4
We’ve got rid of the „template” layer. Now we need to create the background instead. Select layer “3”. Create a new layer. Click on the new layer icon at the very bottom of the Layers panel. Rename the layer “Background”.
Move the layer backward by pressing Command-[. Set the foreground color to gray #444444. Use the keyboard shortcut Option-Delete (Backspace) to fill in the layer with the gray color.
8. How to Create a 3D Volume for the Map Surface
Step 1
This will be a starting point for creating the volume for the map.
Hold the Command key and select multiple layers: „1”, „2”, and „3”. Press Command-E to merge the selected layers.
Now we need to copy the merged layer twice. To do this, press Command-J twice. You should now see three copies.
Step 2
In these steps, we’ll be creating a 3D surface for our map.
Switch to the layer below by pressing Option-[. The layer below will be selected. Group the current layer (Command-G). Rename the group “Volume”.Switch to the layer below (Option-[).
Now we need to add the 3D volume effect. Select the Move tool first. Hold down the Option-Command keys and at the same time press the Up Arrow key six times.
Then click and select the group “Volume”, and merge it (Command-E).
Set Layer styles for this layer. Select the Color Overlay section. Next, bring down the Opacity to 35%. Choose the color #000000 (pure black).
We need to move the face layer a little bit. Switch to the layer above: Option-]. Select the Move Tool and press the Up Arrow key seven times.
Rename the layer and call it „Face”.
Step 3
The last step will be creating the „Shadow” layer for our map. Select the „background” layer. Press Option-] to move it to the layer above.
Apply styles to it. Select Color Overlay. Set Opacity to 100%. Choose the color #000000. Click OK.
Rasterize this layer.
Take the Move Tool and, using your mouse, move the current shadow layer down a bit.
Go to the filter Blur > Gaussian Blur. Set the Radius to 35.0 Pixels.
Step 4
Congratulations! We are finished! Now we can click the Stop Recording button.
Awesome Work, You’re Done!
This was a demonstration of the workflow on how to work with transformation actions. It isn’t one of the hardest things to do, but it’s not easy either. If you did everything correctly, now you have a fully working action, and you can apply it to any other images.
The action building area is not as limited as you might think, so it’s definitely worth learning about if you have already started learning Photoshop. If you learn it, you’ll see how it will help you to save time in performing everyday tasks.
Feel free to ask me any questions down in the comments below. I wish you good luck with your experiments!
You’re a developer working on a „large JavaScript application” and you’ve noticed some issues on your project. New team members struggle to find where everything is located. Debugging issues is difficult when you have to load the entire app to test one component. There aren’t clean API boundaries between your components, so their implementation details bleed one into the next. Updating your dependencies seems like a scary task, so your app doesn’t take advantage of the latest upgrades available to you.
One of the key realizations we made at Bitovi was that „the secret to building large apps is to never build large apps.” When you break your app into smaller components, you can more easily test them and assemble them into your larger app. We follow what we call the „modlet” workflow, which promotes building each of your components as their own mini apps, with their own demos, documentation, and tests.
Article Series:
The Key to Building Large JavaScript Apps: The Modlet Workflow (You are here!)
Improve Your Development Workflow with StealJS (Coming soon!)
Following this pattern will:
Ease the on-boarding process for new developers
Help keep your components’ docs and tests updated
Improve your debugging and testing workflow
Enforce good API design and separation of concerns
Make upgrades and migrations easier
Let’s talk about each of these benefits one by one to see how the modlet workflow can help your development team be more effective.
Ease the onboarding process for new developers
When a new developer starts on your project, they might be intimidated by the amount of files in your app’s repository. If the files are organized by type (e.g. a CSS folder, a JS folder, etc.), then they’re going to be searching across multiple folders to find all the files related to a single component.
The first step to following the modlet workflow is to create folders for each of your components. Each folder, or modlet, should contain all of the files for that component so anyone on your team can find the files they need to understand and develop the component, without having to search the entire project.
Additionally, we build modlets as their own mini apps by including at least the following files in their folders:
The main source files (JavaScript, stylesheets, templates, etc.)
A test JavaScript file
A markdown or text file for docs (if they’re not inline with your code)
A test HTML page
A demo HTML page
Those last two files are crucial to following the modlet workflow. First, the test HTML page is for loading just the component’s tests in your browser; second, the demo HTML page lets you see just that component in your browser without loading the entire app.
Improve your debugging and testing workflow
Creating demo and test HTML pages for each component might seem like overkill, but they will bring some great improvements to your development workflow.
The demo HTML page:
Lets you quickly see just that component without loading the entire app
Gives you a starting place for reproducing bugs (and reduces the surface area)
Offers you an opportunity to demo the component in multiple scenarios
That last item can be leveraged in a couple ways. I’ve worked on projects where we’ve:
Had multiple instances of the same component on a single page so we could see how it behaved in a few key scenarios
Made the demo page dynamic so we could play with dozens of variables to test a component
Last but not least, debugging issues will be easier because the component is isolated from the rest of the app. If you can reproduce the issue on the component’s demo page, you can focus your attention and not have to consider unrelated parts of your app.
The test HTML page gives you similar benefits to the demo HTML page. When you can run just a single component’s tests, you:
Don’t need to litter your test code with .only statements that will inevitably be forgotten and missed during code review
Can make changes to the component and focus on just that component’s tests before running the app’s entire test suite
Enforce good API design and separation of concerns
The modlet workflow also promotes good API design. By using each component in at least two places (in your app and on the demo page), you will:
Consider exactly what’s required by your component’s API
Set clear boundaries between your components and the rest of your app
If your component’s API is intuitive and frictionless, it’ll be painless to create a demo page for your component. If too much „bootstrapping” is required to use the component, or there isn’t a clean separation between the component and how it’s used, then you might reconsider how it’s architected.
With your component’s API clearly defined, you set yourself up for being able to take your component out of its original repository and make it available in other applications. If you work in a large company, a shared component library is really helpful for being able to quickly develop projects. The modlet workflow encourages you to do that because each of your components already has its own demos, docs, and tests!
Help keep your components’ docs and tests updated
A common issue I’ve seen on projects that don’t follow the modlet workflow is that docs and tests don’t get updated when the main source files change. When a team follows the modlet workflow, everyone knows where to look for each component’s docs and tests: they’re in the same folder as the component’s source code!
This makes it easier to identify missing docs and tests. Additionally, the files being in the same folder serve as a reminder to every developer on the team to update them when making changes to that component.
This is also helpful during code review. Most tools list files by their name, so when you’re reviewing changes for a component, you’re reminded to make sure the docs and tests were updated too. Additionally, flipping between the implementation and tests is way easier because they’ll be close to each other.
Make upgrades and migrations easier
Last but not least, following the modlet workflow can help you upgrade your app to new versions of your dependencies. Let’s consider an example!
A new major version of your JavaScript framework of choice is released and you’re tasked with migrating your app to the new version. If you’re following the modlet workflow, you can start your migration by updating the components that don’t use any of your other components:
The individual demo and test pages are crucial to making this upgrade. You can start by making the tests pass for your component, then double check it visually with your demo page.
Once those components work, you can start upgrading the components that depend on those:
You can follow this process until you get all of your app’s components working. Then, all that’s left is to test the actual app, which will be far less daunting because you know the individual components are working.
Large-scale migrations are easier when components are contained and well defined. As we discussed in an earlier section, the modlet workflow encourages clear API boundaries and separation of concerns, which makes it easier to test your components in isolation, making an entire app upgrade less intimidating.
Start using the modlet workflow in your app today
You can get started with the modlet workflow today—first, if your team is still organizing files by type, start grouping them by component instead. Move the test files to your component folders and add some HTML pages for demoing and testing your component. It might take your team a little bit of effort to transition, but it’ll be worth it in the long run.
Some of the suggestions in this article might seem intimidating because of limitations in your tooling. For example, if you use a module loader & bundler that requires you to create a separate bundle for each individual page, adding two HTML pages per component would require an intimidating amount of build configuration.
In the next article in this series, we’ll discuss how you can use a module loader and bundler called StealJS to load the dependencies for each of your components without a separate build for each HTML page.
Let me know what you think in the comments! If you follow a similar organization technique, then let me know what’s worked well and what hasn’t worked for you.
Article Series:
The Key to Building Large JavaScript Apps: The Modlet Workflow (You are here!)
Improve Your Development Workflow with StealJS (Coming soon!)
A lot of (web) developers use a local .dev TLD for their own development. … In those cases, if you browse to http://site.dev, you’ll be redirect[ed] to https://site.dev, the HTTPS variant.
That means your local development machine needs to;
Be able to serve HTTPs
Have self-signed certificates in place to handle that
Have that self-signed certificate added to your local trust store (you can’t dismiss self-signed certificates with HSTS, they need to be 'trusted’ by your computer)
This is probably generally A Good Thing™, but it is a little obnoxious to be forced into it on Chrome. They knew exactly what they were doing when they snatched up the .dev TLD. Isn’t HSTS based on the entire domain though, not just the TLD?
Every week, we’ll give you an overview of the best deals for designers, make sure you don’t miss any by subscribing to our deals feed. You can also follow the recently launched website Type Deals if you are looking for free fonts or font deals.
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In my course, Mastering Script Lettering, I showed you how to create beautiful script lettering by hand. But what if you want to convert your hand lettering into vector format?
In this video from the course, I show you exactly how to do that in Adobe Illustrator. Watch the video above to see the full vectoring process, and here’s a summary of the main steps:
Start by scanning your lettering and opening the image in Photoshop.
Adjust the levels and contrast so that you can see your lettering more clearly.
Bring it into Illustrator and make it 10% Opacity so that you can trace over it.
Vector each letter separately, so that you can later move the shapes around if need be.
Use the Pen Tool to trace each letter, placing anchor points on the „extrema”, the furthest points on each letter. You can see a full timelapse of my vectoring process in the video to get a clearer idea of how this works.
Also use the shape tools wherever possible—for example, I used the Ellipse Tool to create a circle for the „g” and then altered it to fit the letterform.
Go back through at the end, correcting any inconsistencies and making adjustments.
Watch the Full Course
The full course, Mastering Script Lettering, teaches you script lettering from the basics right up to advanced techniques. You’ll learn techniques such as:
angle
speed
weight
contrast
kerning
flourishing
vectoring
and more!
You can take this course straight away with a subscription to Envato Elements. For a single low monthly fee, you get access not only to this course, but also to our growing library of over 1,000 video courses and industry-leading eBooks on Envato Tuts+.
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Welcome
back to our series on art history! From the dreamy paintings of the Impressionist era, we
now venture onward to the early-20th-century art movement of Cubism.
Let’s see how history significantly affected the art of this time.
Cubism began during the early 1900s in Paris, France. At the time, artists Pablo Picasso and Georges Braque joined forces to explore this radical style of cube-inspired painting.
But the public wasn’t quite ready to let go of the past.
While most artists were still following the flowy trends of the Impressionist movement, Picasso and Braque worked tirelessly to build a philosophy around Cubism. Their work was seen as bizarre and maddening, but it only reflected their intense passion for analyzing objects, shapes, and colors.
Luckily, they never gave in to the naysayers, because now we have more amazing art styles like Futurism, Dada, and Art Deco as a result.
Let’s learn more about this movement by looking into the minds of the world’s Cubists.
Early Cubism
One of the most recognized names in art is Pablo Picasso. A Spanish painter with a passion for exploring many mediums, Picasso was fascinated with geometry during the earlier years of Cubism.
He and fellow Cubist Georges Braque took apart objects and analyzed them in terms of volume, shape, and color. They played with flat visuals that looked glaringly different from their peers, and developed paper collage work which explored three-dimensional planes.
Their work was very similar too. They both created monotone paintings of different subjects like love, music, and still life. Historians saw Cubism as a way to stamp out ambiguity. It forced the viewer to internalize the subject matter by limiting the color palette.
At the same time as Picasso and Braque’s discoveries, other artists were emerging as well.
High Cubism
High Cubism came after 1909 when artists who mostly exhibited in non-academic salons in Paris explored a similar cube-inspired style. The group wanted to emphasize research into the expression of form in opposition to the realistic colors of the Neo-Impressionist movement.
Artists at this time included André Lhote, Jean Metzinger, and Albert Gleizes. In contrast to earlier Cubists, these artists allowed the Impressionist era to influence their work. They painted vibrant geometric explorations of self-portraits and war-related themes.
Soon the rules of art were pushed even further. The Section d’Or was a group of artists, sculptors, and critics associated with Cubism who believed that the movement was simply a continuation of the love for the golden ratio. They created abstract art with the purpose of skewing their subjects.
Art became even more abstract after 1914. Artists now began to emphasize overlapping planes and flat surfaces. Crystal Cubism, as it became, was created by artists who desperately needed to escape the realities of the Great War.
Though many artists continued to push through with Cubism, it started to decline after 1925. As a result of a shift towards more conservative values, artists dropped the bold colors and shapes for more conservative French styles. Today, it remains a major influence on modern art history.
Minimalism is nothing new. Artists have been adoring the simplicity of geometric shapes since way before the invention of modern design software. Though controversial at first, the art world responded to Cubism with many diverse art styles for years to come. Its wide range of culture and influence is a
true testament to
the evolution of art. And I hope you continue to learn more about these
amazing timelines on your own.
For more amazing tales of 20th century Cubism, dive into the links below for further reading. And
join me next month when we discuss the Harlem Renaissance.
What better way to celebrate ten years of Envato Tuts+, than with a fantastic selection of freebies and resources for our community? Join us as we take a look at how Tuts+ has changed over the last ten years, and share a selection of free courses, templates, eBooks, graphics, and lots more.
Want to jump straight to the freebies? Just click the banner to join our newsletter and get the first item in your inbox!
10 Years of Tuts+
Not many of you will remember when Tuts+ used to look like this! But at its core, Tuts+ remains focused on exactly the same thing we started out doing. We’re teaching technical and creative skills, helping people grow in their careers. In the past decade, we’ve:
Published over 24,000 tutorials (and 15,000 translations)
Published over 1,000 video courses
Grown from one topic (Photoshop) to nine topics
Re-built our entire platform three times (with countless re-designs!)
Grown our team from one, to fourteen, fantastic editors and experts
Worked with over 1,800 talented instructors and translators
10 Days of Freebies
This month, we’re doing something a bit special to celebrate the ten year anniversary of Envato Tuts+. We’ll have a selection of „10” themed content in Design & Illustration, as well as a fantastic promotion featuring ten days of freebies.
What will we be giving away? We don’t want to spoil the surprise, but you can look forward to a selection of:
Free courses and videos
Graphics, backgrounds, icons, and brushes
Presentation templates
Exclusive eBooks
And much more!
Just join our Tuts+ newsletter to get started. You’ll receive a daily email for the next ten days, with a different freebie to download (or watch) every day. The first one will land in your inbox straight away! Here’s a sneak peek at some of what you can expect:
Thank You!
We’ve had an incredible ten years creating tutorials, courses, eBooks, quizzes, learning guides, and so much more. We know it’s had a wonderful impact on many of you, changed lives, and helped further countless careers.
Thank you for reading Tuts+, subscribing to watch our courses, commenting, sharing, and being part of Envato’s incredible community of creators.
Here’s to the next ten years!
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