Archiwum kategorii: Web Tools

50 Dirty, Filthy Grunge Photoshop Effects

Post pobrano z: 50 Dirty, Filthy Grunge Photoshop Effects

The grunge movement combines a plethora of textures. From rips to tears, decay, smears and scratches, these all work to form a dark and gritty result.

Here we’ve collected 50 of the best ever Photoshop grunge tutorials for your enjoyment and education. Level up with these fun lessons!

30 Grunge Photoshop Effects

This first selection features amazing grunge Photoshop effects from our authors at Envato Tuts+. Learn how to create gritty, unique textures, or follow the steps to capture emotional, grunge manipulations. Check these out!

20 Tutorials From Around the Web

Ready for more Photoshop lessons? These next tutorials feature incredible grunge effects made by a wickedly creative community! Here are a few of our favorites from around the web.

Grunge Effect Photoshop Tutorial

Grunge Effect Photoshop Tutorial

High Impact Special Grunge Effect in Photoshop CC

High Impact Special Grunge Effect in Photoshop CC

Add Cool GrungeTexture in Photoshop

Add Cool GrungeTexture in Photoshop

Grunge Look Method Photoshop Lightroom Tutorial

Grunge Look Method  Photoshop Lightroom Tutorial

Create a Grunge Vintage Art Photoshop Tutorial

Create a Grunge Vintage Art Photoshop Tutorial

How to Add Texture to Designs in Photoshop

How to add Texture to Designs in Photoshop

Chilling, Decay Effect: Photoshop Tutorial

Chilling Decay Effect Photoshop Tutorial

Futuristic Metal Grunge Text Effect

Futuristic Metal Grunge Text Effect

Making of Urban Landscapes in Photoshop

Making of Urban Landscapes in Photoshop

How to Add Grunge Texture in Photoshop

How to Add Grunge Texture in Photoshop

Digital Art: Old Film Texture in Adobe Photoshop

Digital Art Old Film Texture in Adobe Photoshop

How to Make a Grunge Border

How to Make a Grunge Border

Blend IF into Textures

Blend IF into Textures

Gritty Grunge Photo Effects Photoshop Tutorial

Gritty Grunge Photo Effects Photoshop Tutorial

Text Effects of Grunge Style in Photoshop

Text Effects of Grunge Style in Photoshop

Grunge Type Photoshop Tutorial

Grunge Type Photoshop Tutorial

Photoshop Tutorial: Exploding Text Effect

Photoshop Tutorial Exploding Text Effect

3D Shadow & Grunge Texture Photoshop

3D Shadow  Grunge Texture Photoshop

How to Create a Grunge Effect in Photoshop

How to Create a Grunge Effect in Photoshop

Create an Easy Worn Press Text Effect in Photoshop

Create an Easy Worn Press Text Effect in Photoshop

Premium Grunge Resources

Need a quick way to add some grunge? Grab these awesome premium resources! Check out more exciting Photoshop grunge effects from Envato Market and Envato Elements.

Grunge Photoshop Action

Kick start your projects with a fun Photoshop action. This grunge action from Hemalaya1 creates professional grunge effects with cinematic lighting and amazing color grading. Create awesome covers, posters, and more!

Grunge Photoshop Action

Grunge 2 Photoshop Action

Just open your photo into Photoshop to use this brilliant grunge action. Easy to install, this action lets you pre-select the area where you want the grunge effect before playing the action. Get a mind-blowing and creative result just like the ones below.

Grunge 2 Photoshop Action

Vintage Painting Effect

Combine grunge textures with an artistic painting effect. This next Photoshop action has two overlay textures and three additional grunge elements. Use it with the latest versions of Photoshop from CS6 and above. Check it out!

Vintage Painting Effect

Grunge Painting Photoshop Action

This impressive action transforms your photography into grunge-styled paintings. With just a few clicks, you can achieve realistic paint splatters and grunge textures. Enjoy 20 color presets and many creative options.

Grunge Painting Photoshop Action

Vintage Bundle – 39 Text Effects

If you need a great text effect bundle, try out this epic pack of vintage text effects. Created by designer Sko4, this download includes 39 different styles inspired by retro grunge textures and typefaces. Add it to posters, titles, and headlines.

Vintage Bundle - 39 Text Effects

More Photoshop Inspiration

Stay inspired! We hope these Photoshop tutorials help you achieve amazing, successful results. Make sure to bookmark these tutorials and let us know which ones you’ve tried in the comments below.

Find more inspiration at these links:

50 Dirty, Filthy Grunge Photoshop Effects

Post pobrano z: 50 Dirty, Filthy Grunge Photoshop Effects

The grunge movement combines a plethora of textures. From rips to tears, decay, smears and scratches, these all work to form a dark and gritty result.

Here we’ve collected 50 of the best ever Photoshop grunge tutorials for your enjoyment and education. Level up with these fun lessons!

30 Grunge Photoshop Effects

This first selection features amazing grunge Photoshop effects from our authors at Envato Tuts+. Learn how to create gritty, unique textures, or follow the steps to capture emotional, grunge manipulations. Check these out!

20 Tutorials From Around the Web

Ready for more Photoshop lessons? These next tutorials feature incredible grunge effects made by a wickedly creative community! Here are a few of our favorites from around the web.

Grunge Effect Photoshop Tutorial

Grunge Effect Photoshop Tutorial

High Impact Special Grunge Effect in Photoshop CC

High Impact Special Grunge Effect in Photoshop CC

Add Cool GrungeTexture in Photoshop

Add Cool GrungeTexture in Photoshop

Grunge Look Method Photoshop Lightroom Tutorial

Grunge Look Method  Photoshop Lightroom Tutorial

Create a Grunge Vintage Art Photoshop Tutorial

Create a Grunge Vintage Art Photoshop Tutorial

How to Add Texture to Designs in Photoshop

How to add Texture to Designs in Photoshop

Chilling, Decay Effect: Photoshop Tutorial

Chilling Decay Effect Photoshop Tutorial

Futuristic Metal Grunge Text Effect

Futuristic Metal Grunge Text Effect

Making of Urban Landscapes in Photoshop

Making of Urban Landscapes in Photoshop

How to Add Grunge Texture in Photoshop

How to Add Grunge Texture in Photoshop

Digital Art: Old Film Texture in Adobe Photoshop

Digital Art Old Film Texture in Adobe Photoshop

How to Make a Grunge Border

How to Make a Grunge Border

Blend IF into Textures

Blend IF into Textures

Gritty Grunge Photo Effects Photoshop Tutorial

Gritty Grunge Photo Effects Photoshop Tutorial

Text Effects of Grunge Style in Photoshop

Text Effects of Grunge Style in Photoshop

Grunge Type Photoshop Tutorial

Grunge Type Photoshop Tutorial

Photoshop Tutorial: Exploding Text Effect

Photoshop Tutorial Exploding Text Effect

3D Shadow & Grunge Texture Photoshop

3D Shadow  Grunge Texture Photoshop

How to Create a Grunge Effect in Photoshop

How to Create a Grunge Effect in Photoshop

Create an Easy Worn Press Text Effect in Photoshop

Create an Easy Worn Press Text Effect in Photoshop

Premium Grunge Resources

Need a quick way to add some grunge? Grab these awesome premium resources! Check out more exciting Photoshop grunge effects from Envato Market and Envato Elements.

Grunge Photoshop Action

Kick start your projects with a fun Photoshop action. This grunge action from Hemalaya1 creates professional grunge effects with cinematic lighting and amazing color grading. Create awesome covers, posters, and more!

Grunge Photoshop Action

Grunge 2 Photoshop Action

Just open your photo into Photoshop to use this brilliant grunge action. Easy to install, this action lets you pre-select the area where you want the grunge effect before playing the action. Get a mind-blowing and creative result just like the ones below.

Grunge 2 Photoshop Action

Vintage Painting Effect

Combine grunge textures with an artistic painting effect. This next Photoshop action has two overlay textures and three additional grunge elements. Use it with the latest versions of Photoshop from CS6 and above. Check it out!

Vintage Painting Effect

Grunge Painting Photoshop Action

This impressive action transforms your photography into grunge-styled paintings. With just a few clicks, you can achieve realistic paint splatters and grunge textures. Enjoy 20 color presets and many creative options.

Grunge Painting Photoshop Action

Vintage Bundle – 39 Text Effects

If you need a great text effect bundle, try out this epic pack of vintage text effects. Created by designer Sko4, this download includes 39 different styles inspired by retro grunge textures and typefaces. Add it to posters, titles, and headlines.

Vintage Bundle - 39 Text Effects

More Photoshop Inspiration

Stay inspired! We hope these Photoshop tutorials help you achieve amazing, successful results. Make sure to bookmark these tutorials and let us know which ones you’ve tried in the comments below.

Find more inspiration at these links:

Icon Design: Adobe Illustrator vs. Affinity Designer

Post pobrano z: Icon Design: Adobe Illustrator vs. Affinity Designer

Final product image
What You’ll Be Creating

As an icon designer, I’m constantly looking for new tools that could help me broaden my creativity, while giving me less clutter to deal with.

For years now, Adobe has been regarded as the king of digital creative suites, but recently more and more alternatives have started to take shape, challenging the giant in the process.

Today, I’m going to take one of Adobe’s most popular products and stack it against Affinity Designer, a competitor that has more and more people wondering if it’s time to jump ship and embrace change.

So, if you’re into icon design and want to learn how to make icons, whether it’s minimal icon design such as a check icon or a blog icon or more complex depictions, this article should help you figure out what software might be a better fit for you.

That being said, let the comparison begin.

1. What Is the Artboard Support Like?

When it comes to creating icons, you’ll probably end up working on projects that involve a larger number of assets, which means that the software that you’re using needs to be able to take full advantage of multiple Artboard project files.

With Illustrator, Adobe has managed to put together a great implementation of this feature, since it has a simple and intuitive process, where you can set up and define multiple Artboards from the start using its New Document window prompt.

This approach is hands down the best one yet, since with each new project file, you can decide on the number of Artboards that you’re going to be using, instead of having to do so later on.

Going beyond basic Artboard implementation, Illustrator allows you to take full control over:

  • the Number of Artboards: as of now, the software supports a maximum number of 1,000 Artboards
  • the arrangement methods: Grid by Row, Grid by Column, Arrange by Row, Arrange by Column
  • the Number of Artboards Per Row
  • Layout orientation: Right-to-Left or Left-to-Right Layout
  • Spacing: the distance between each Artboard
  • Columns: the number of columns in which the Artboards will be stacked
example of artboard implementation in illustrator

With Affinity Designer, Serif has taken a different route, which in this case is pretty disappointing, since its Artboard support is lacking some of the advanced features found in Illustrator. Once you get used to those features, you can’t really go without them.

If we go through the process of setting up a new project file using its own version of the New Window prompt, we’ll quickly see that while it lets us use an Artboard to house our assets (which by default comes unchecked), that’s pretty much all we get in terms of Artboard options.

This means that, if you’re hoping to get the same level of control over the spacing found within your Artboards, their column number, etc., you’re out of luck, since you’ll have to go in manually and do it yourself.

artboard implementation in affinity designer

The process of setting up multiple Artboards in itself is pretty annoying, especially when dealing with a larger project, since you’ll have to manually add each Artboard, one at a time. 

To do so, you first have to select the Artboard Tool, and then use the Insert Artboard button, which will always add a new Artboard to the right side of the existing one. This can quickly turn into a great source of frustration, since there’s no option of setting up a second row, which means that you’ll end up having a long row of Artboards that you’ll have to manually select and rearrange.

example of adding a new artboard in affinity designer

When it comes to the maximum number of Artboards that Affinity allows you to set up, I couldn’t find an official value, so I spent a couple of minutes clicking the Insert Artboard button, and once I reached 999, I was impressed to see that it was still going.

Now, why somebody would actually need 1,000 Artboards is beyond me, but it’s nice to see that the software holds its own when it comes to this particular feature.

2. How Do Smart Guides Behave?

When working on icons, the ability to manually align and/or position composing shapes in relation to one another can quickly make a difference in terms of the amount of tools and buttons you need to use, which will result in a faster workflow.

By default, both programs come with their own versions of smart guides, which behave quite differently, as we will see in the following moments.

While Illustrator’s smart guides implementation is a little more basic from a visual perspective, it does a perfect job at helping us keep track of the center and outer edges of any unselected shape, allowing us to quickly position our active shape in relation to them.

For example, if we needed to align a circle to the left edge of a larger underlying square, we can easily do so by first selecting the shape, and then simply dragging it into the desired position, which will immediately trigger the smart guides.

Once the guides become active, they help us maintain a straight line while dragging, immediately snapping the circle’s bounding box to the edge of the square. 

To make things more precise, the software lets us keep track of the number of pixels traveled by our shape through the help of a dedicated info panel, which will indicate the X and Y distances (dX & dY).

example of smart guides positioning in illustrator

When it comes to manually positioning a shape, this feature is actually really helpful, but unfortunately it only works when using a click-and-drag approach, since if you nudge the shape with the help of the directional arrow keys, the info panel will remain hidden.

If we switch over to Affinity, we’ll quickly notice that its version of smart guides behaves pretty much identically. The only key difference is that this time around the software doesn’t come with a dedicated panel meant to keep track of the number of pixels that the active shape has traveled.

smart guides positioning in affinity designer

While Affinity doesn’t give us the option of keeping track of the distance traveled by an active shape, it does however come with a way better feature: distance tracking between multiple shapes.

For example, let’s say that we want to position our circle 4 px from the square’s bottom edge. In Illustrator, we would first have to align the circle to the edge of the square, and then push it downwards by said distance.

In Affinity, we can easily keep track of the distance found between our circle and the larger square, either by clicking and dragging or using the directional arrow keys, which will immediately give us an indicator of the spacing value found between the two. 

distance tracking in affinity designer

The only thing that you need to keep in mind is that as of now, this feature only works with non-overlapping shapes.

For me personally, this approach makes it an essential feature that any icon designer should have and use, which is something that I wish Adobe had implemented in Illustrator for a long time now.

3. How Is the Pixel Preview Support?

When working on icons, there are a couple of tools that are essential to figuring out the size and position of their composing shapes, one of those being the ability to view the actual Pixel Grid.

With Illustrator, Adobe has the best Pixel Preview support to date, since it allows us to view the actual pixel fabric onto which our icons will rest.

By default, the view mode is disabled, but you can easily switch back and forward by heading over to View > Pixel Preview or by using the Alt-Control-Y keyboard shortcut.

example of enabling pixel preview in illustrator

Once in Pixel Preview mode, we’ll be able to create and adjust any given shape by taking full advantage of the Pixel Grid. By doing so, we can figure out shape sizes more easily and have a clear view of their spacing and positioning, instead of throwing random shapes all over the place.

example of taking advantage of the pixel grid

If we switch over to Affinity Designer, unfortunately true Pixel Preview support is lacking in a big way, since the available Pixel view mode substitute simply shows us how our design would look at a pixel level, but we can’t see or take advantage of the Pixel Grid.

example of pixel preview in affinity designer

4. How Does Pixel Snapping Behave?

When it comes to creating pixel-perfect icons, we need to make sure that every shape that we create is perfectly snapped to the underlying Pixel Grid, so that in the end we’ll have a sharp-looking product.

In Illustrator, we can turn on pixel snapping either by heading over to View > Snap to Pixel or by clicking on the Align art to pixel grid on creation and transformation button, which can be found on the upper-right corner of the interface.

example of enabling the snap to pixel option in illustrator

Recently, Adobe has introduced a dedicated Pixel Snapping Options panel, which we can access by clicking on the little downward-facing arrow found next to the Align art to pixel grid on creation and transformation button.

locating the advanced snap to pixel options in illustrator

Once the panel is visible, we’ll be greeted by three different categories of options that control pixel snapping while drawing, moving, and scaling. These are pretty self-explanatory since if we hover over them, we’ll get a little demonstration of that specific feature.

pixel snapping options inside of illlustrator

In terms of the pixel snapping itself, the features behave exactly as advertised, since each shape that you create perfectly snaps to the underlying Pixel Grid, no matter what you do to it.

Affinity Designer uses a similar approach, where we get three dedicated buttons: one to Force Pixel Alignment, one to Move By Whole Pixels, and another one to control advanced Snapping.

Quick tip: you can always access the Snapping Manager by heading over to View > Snapping Manager.

pixel snapping options in affinity designer

Compared to Adobe, the snapping options are quite interesting this time around, since we get a whole new level of control, even though not all of them are directly linked to pixel snapping.

advanced snapping options found in affinity designer

As with Illustrator, pixel snapping behaves exactly as you would expect, with each shape occupying whole pixels, which is exactly what we want.

5. What Is the Grid Support Like?

When working on icons, you’ll often need to set up some building guidelines to help you define your assets, which are mostly created using Grids.

By doing so, you allow yourself to create your composing shapes using similar sizing values that are created by taking advantage of the gridline system.

Illustrator comes with a dedicated Grid, which can be turned on by heading over to View > Show Grid.

example of enabling the grid in illustrator

To set up a custom Grid, we need to head over to Edit > Preferences > Guides & Grid where we can adjust the Gridline every and Subdivisions options.

As you can see, Adobe doesn’t give us a whole lot of settings when it comes to setting up a custom Grid, which makes the feature feel outdated.

example of setting up a custom grid in illustrator

If we switch over to Affinity, well let’s just say that its implementation of the Grid is quite impressive, since you get a dedicated manager that you can customize and adapt for multiple styles of artwork.

To access the tool, we need to head over to View and then simply click on Grid and Axis Manager.

example of locating the grid and axis manager in affinity designer

Once the manager is visible, we can check the Show Grid option, which should make it active throughout the entire document.

example of turning on the grid in affinity designer

Next we have Mode, which is where Affinity truly sets itself apart, since you can choose to go with Basic, which is what Illustrator currently offers, or you can go with Advanced and choose from the different available Grid type options.

As you can see, the number of options is quite impressive, so if you’ve ever wanted to try to design isometric icons, this might be the time to do so.

example of advanced grid options found within affinity designer

6. How Is the Asset Export Process?

Finally, let’s talk about asset export, which is an equally important step in the process of creating icons. When dealing with a larger project, you need to make sure that your creative suite of choice is capable of handling the workload.

With Illustrator, Adobe has introduced a dedicated exporting tool, called the Asset Export panel, which can be found within the Layers and Artboards panel group.

To export a set of icons, we first have to add them to the panel, either by clicking and dragging them over or by using the Generate multiple assets from the selection button.

example of adding icons to the asset export panel in illustrator

Once we’ve generated our selection of assets, all we have to do is click on the Launch Export for Screens dialog button, which will allow us to adjust our export settings and even add size and format variations based on our needs.

As you can see, the process itself is really straightforward, since all you have to do is click a few buttons and you’re good to export.

example of exporting the icons in illustrator

Affinity Designer does things a little bit differently, since it comes with what Serif calls an Export Persona, which can be found within the upper-left corner of the application.

example of switching over to the export persona in affinity designer

Once we’ve switched over to the Export Persona, the application will change, giving us a dedicated Export Options panel, where we can control all the different available settings.

example of using the export options panel in affinity designer

All we have to do to export the icons is check their little checkboxes first, and then simply click on the Export Slices button, which will ask us for a location to store the resulting files.

While the exporting process isn’t all that bad, I personally think that what Illustrator offers is more streamlined and easier to use.

At this point, we’ve managed to cover and compare the key features that you should know when deciding which software is right for you, so it’s now time to move on to the conclusion part of our little discussion.

Conclusion

Through its unique features and ease of use, Illustrator once again proves to hold its own, which I why I believe that for now it’s the best icon design suite out there that you can acquire and use.

The main points that lead to this conclusion are:

  • advanced Artboard support
  • advanced pixel preview mode integration
  • overall better asset export support

That being said, I truly hope this information comes in handy when it comes to deciding which creative suite might be a better fit for you, and if you have any questions in regards to the subject, feel free to post them within the comments section, and I’ll get back to you as soon as I can.

Further Develop Your Icon-Building Skills

Just finished going through this in-depth article, and feel like learning more? Well, if that’s the case, you’re in luck, since I took the time to put together this little list that should keep you going for the following days!

Icon Design: Adobe Illustrator vs. Affinity Designer

Post pobrano z: Icon Design: Adobe Illustrator vs. Affinity Designer

Final product image
What You’ll Be Creating

As an icon designer, I’m constantly looking for new tools that could help me broaden my creativity, while giving me less clutter to deal with.

For years now, Adobe has been regarded as the king of digital creative suites, but recently more and more alternatives have started to take shape, challenging the giant in the process.

Today, I’m going to take one of Adobe’s most popular products and stack it against Affinity Designer, a competitor that has more and more people wondering if it’s time to jump ship and embrace change.

So, if you’re into icon design and want to learn how to make icons, whether it’s minimal icon design such as a check icon or a blog icon or more complex depictions, this article should help you figure out what software might be a better fit for you.

That being said, let the comparison begin.

1. What Is the Artboard Support Like?

When it comes to creating icons, you’ll probably end up working on projects that involve a larger number of assets, which means that the software that you’re using needs to be able to take full advantage of multiple Artboard project files.

With Illustrator, Adobe has managed to put together a great implementation of this feature, since it has a simple and intuitive process, where you can set up and define multiple Artboards from the start using its New Document window prompt.

This approach is hands down the best one yet, since with each new project file, you can decide on the number of Artboards that you’re going to be using, instead of having to do so later on.

Going beyond basic Artboard implementation, Illustrator allows you to take full control over:

  • the Number of Artboards: as of now, the software supports a maximum number of 1,000 Artboards
  • the arrangement methods: Grid by Row, Grid by Column, Arrange by Row, Arrange by Column
  • the Number of Artboards Per Row
  • Layout orientation: Right-to-Left or Left-to-Right Layout
  • Spacing: the distance between each Artboard
  • Columns: the number of columns in which the Artboards will be stacked
example of artboard implementation in illustrator

With Affinity Designer, Serif has taken a different route, which in this case is pretty disappointing, since its Artboard support is lacking some of the advanced features found in Illustrator. Once you get used to those features, you can’t really go without them.

If we go through the process of setting up a new project file using its own version of the New Window prompt, we’ll quickly see that while it lets us use an Artboard to house our assets (which by default comes unchecked), that’s pretty much all we get in terms of Artboard options.

This means that, if you’re hoping to get the same level of control over the spacing found within your Artboards, their column number, etc., you’re out of luck, since you’ll have to go in manually and do it yourself.

artboard implementation in affinity designer

The process of setting up multiple Artboards in itself is pretty annoying, especially when dealing with a larger project, since you’ll have to manually add each Artboard, one at a time. 

To do so, you first have to select the Artboard Tool, and then use the Insert Artboard button, which will always add a new Artboard to the right side of the existing one. This can quickly turn into a great source of frustration, since there’s no option of setting up a second row, which means that you’ll end up having a long row of Artboards that you’ll have to manually select and rearrange.

example of adding a new artboard in affinity designer

When it comes to the maximum number of Artboards that Affinity allows you to set up, I couldn’t find an official value, so I spent a couple of minutes clicking the Insert Artboard button, and once I reached 999, I was impressed to see that it was still going.

Now, why somebody would actually need 1,000 Artboards is beyond me, but it’s nice to see that the software holds its own when it comes to this particular feature.

2. How Do Smart Guides Behave?

When working on icons, the ability to manually align and/or position composing shapes in relation to one another can quickly make a difference in terms of the amount of tools and buttons you need to use, which will result in a faster workflow.

By default, both programs come with their own versions of smart guides, which behave quite differently, as we will see in the following moments.

While Illustrator’s smart guides implementation is a little more basic from a visual perspective, it does a perfect job at helping us keep track of the center and outer edges of any unselected shape, allowing us to quickly position our active shape in relation to them.

For example, if we needed to align a circle to the left edge of a larger underlying square, we can easily do so by first selecting the shape, and then simply dragging it into the desired position, which will immediately trigger the smart guides.

Once the guides become active, they help us maintain a straight line while dragging, immediately snapping the circle’s bounding box to the edge of the square. 

To make things more precise, the software lets us keep track of the number of pixels traveled by our shape through the help of a dedicated info panel, which will indicate the X and Y distances (dX & dY).

example of smart guides positioning in illustrator

When it comes to manually positioning a shape, this feature is actually really helpful, but unfortunately it only works when using a click-and-drag approach, since if you nudge the shape with the help of the directional arrow keys, the info panel will remain hidden.

If we switch over to Affinity, we’ll quickly notice that its version of smart guides behaves pretty much identically. The only key difference is that this time around the software doesn’t come with a dedicated panel meant to keep track of the number of pixels that the active shape has traveled.

smart guides positioning in affinity designer

While Affinity doesn’t give us the option of keeping track of the distance traveled by an active shape, it does however come with a way better feature: distance tracking between multiple shapes.

For example, let’s say that we want to position our circle 4 px from the square’s bottom edge. In Illustrator, we would first have to align the circle to the edge of the square, and then push it downwards by said distance.

In Affinity, we can easily keep track of the distance found between our circle and the larger square, either by clicking and dragging or using the directional arrow keys, which will immediately give us an indicator of the spacing value found between the two. 

distance tracking in affinity designer

The only thing that you need to keep in mind is that as of now, this feature only works with non-overlapping shapes.

For me personally, this approach makes it an essential feature that any icon designer should have and use, which is something that I wish Adobe had implemented in Illustrator for a long time now.

3. How Is the Pixel Preview Support?

When working on icons, there are a couple of tools that are essential to figuring out the size and position of their composing shapes, one of those being the ability to view the actual Pixel Grid.

With Illustrator, Adobe has the best Pixel Preview support to date, since it allows us to view the actual pixel fabric onto which our icons will rest.

By default, the view mode is disabled, but you can easily switch back and forward by heading over to View > Pixel Preview or by using the Alt-Control-Y keyboard shortcut.

example of enabling pixel preview in illustrator

Once in Pixel Preview mode, we’ll be able to create and adjust any given shape by taking full advantage of the Pixel Grid. By doing so, we can figure out shape sizes more easily and have a clear view of their spacing and positioning, instead of throwing random shapes all over the place.

example of taking advantage of the pixel grid

If we switch over to Affinity Designer, unfortunately true Pixel Preview support is lacking in a big way, since the available Pixel view mode substitute simply shows us how our design would look at a pixel level, but we can’t see or take advantage of the Pixel Grid.

example of pixel preview in affinity designer

4. How Does Pixel Snapping Behave?

When it comes to creating pixel-perfect icons, we need to make sure that every shape that we create is perfectly snapped to the underlying Pixel Grid, so that in the end we’ll have a sharp-looking product.

In Illustrator, we can turn on pixel snapping either by heading over to View > Snap to Pixel or by clicking on the Align art to pixel grid on creation and transformation button, which can be found on the upper-right corner of the interface.

example of enabling the snap to pixel option in illustrator

Recently, Adobe has introduced a dedicated Pixel Snapping Options panel, which we can access by clicking on the little downward-facing arrow found next to the Align art to pixel grid on creation and transformation button.

locating the advanced snap to pixel options in illustrator

Once the panel is visible, we’ll be greeted by three different categories of options that control pixel snapping while drawing, moving, and scaling. These are pretty self-explanatory since if we hover over them, we’ll get a little demonstration of that specific feature.

pixel snapping options inside of illlustrator

In terms of the pixel snapping itself, the features behave exactly as advertised, since each shape that you create perfectly snaps to the underlying Pixel Grid, no matter what you do to it.

Affinity Designer uses a similar approach, where we get three dedicated buttons: one to Force Pixel Alignment, one to Move By Whole Pixels, and another one to control advanced Snapping.

Quick tip: you can always access the Snapping Manager by heading over to View > Snapping Manager.

pixel snapping options in affinity designer

Compared to Adobe, the snapping options are quite interesting this time around, since we get a whole new level of control, even though not all of them are directly linked to pixel snapping.

advanced snapping options found in affinity designer

As with Illustrator, pixel snapping behaves exactly as you would expect, with each shape occupying whole pixels, which is exactly what we want.

5. What Is the Grid Support Like?

When working on icons, you’ll often need to set up some building guidelines to help you define your assets, which are mostly created using Grids.

By doing so, you allow yourself to create your composing shapes using similar sizing values that are created by taking advantage of the gridline system.

Illustrator comes with a dedicated Grid, which can be turned on by heading over to View > Show Grid.

example of enabling the grid in illustrator

To set up a custom Grid, we need to head over to Edit > Preferences > Guides & Grid where we can adjust the Gridline every and Subdivisions options.

As you can see, Adobe doesn’t give us a whole lot of settings when it comes to setting up a custom Grid, which makes the feature feel outdated.

example of setting up a custom grid in illustrator

If we switch over to Affinity, well let’s just say that its implementation of the Grid is quite impressive, since you get a dedicated manager that you can customize and adapt for multiple styles of artwork.

To access the tool, we need to head over to View and then simply click on Grid and Axis Manager.

example of locating the grid and axis manager in affinity designer

Once the manager is visible, we can check the Show Grid option, which should make it active throughout the entire document.

example of turning on the grid in affinity designer

Next we have Mode, which is where Affinity truly sets itself apart, since you can choose to go with Basic, which is what Illustrator currently offers, or you can go with Advanced and choose from the different available Grid type options.

As you can see, the number of options is quite impressive, so if you’ve ever wanted to try to design isometric icons, this might be the time to do so.

example of advanced grid options found within affinity designer

6. How Is the Asset Export Process?

Finally, let’s talk about asset export, which is an equally important step in the process of creating icons. When dealing with a larger project, you need to make sure that your creative suite of choice is capable of handling the workload.

With Illustrator, Adobe has introduced a dedicated exporting tool, called the Asset Export panel, which can be found within the Layers and Artboards panel group.

To export a set of icons, we first have to add them to the panel, either by clicking and dragging them over or by using the Generate multiple assets from the selection button.

example of adding icons to the asset export panel in illustrator

Once we’ve generated our selection of assets, all we have to do is click on the Launch Export for Screens dialog button, which will allow us to adjust our export settings and even add size and format variations based on our needs.

As you can see, the process itself is really straightforward, since all you have to do is click a few buttons and you’re good to export.

example of exporting the icons in illustrator

Affinity Designer does things a little bit differently, since it comes with what Serif calls an Export Persona, which can be found within the upper-left corner of the application.

example of switching over to the export persona in affinity designer

Once we’ve switched over to the Export Persona, the application will change, giving us a dedicated Export Options panel, where we can control all the different available settings.

example of using the export options panel in affinity designer

All we have to do to export the icons is check their little checkboxes first, and then simply click on the Export Slices button, which will ask us for a location to store the resulting files.

While the exporting process isn’t all that bad, I personally think that what Illustrator offers is more streamlined and easier to use.

At this point, we’ve managed to cover and compare the key features that you should know when deciding which software is right for you, so it’s now time to move on to the conclusion part of our little discussion.

Conclusion

Through its unique features and ease of use, Illustrator once again proves to hold its own, which I why I believe that for now it’s the best icon design suite out there that you can acquire and use.

The main points that lead to this conclusion are:

  • advanced Artboard support
  • advanced pixel preview mode integration
  • overall better asset export support

That being said, I truly hope this information comes in handy when it comes to deciding which creative suite might be a better fit for you, and if you have any questions in regards to the subject, feel free to post them within the comments section, and I’ll get back to you as soon as I can.

Further Develop Your Icon-Building Skills

Just finished going through this in-depth article, and feel like learning more? Well, if that’s the case, you’re in luck, since I took the time to put together this little list that should keep you going for the following days!

Icon Design: Adobe Illustrator vs. Affinity Designer

Post pobrano z: Icon Design: Adobe Illustrator vs. Affinity Designer

Final product image
What You’ll Be Creating

As an icon designer, I’m constantly looking for new tools that could help me broaden my creativity, while giving me less clutter to deal with.

For years now, Adobe has been regarded as the king of digital creative suites, but recently more and more alternatives have started to take shape, challenging the giant in the process.

Today, I’m going to take one of Adobe’s most popular products and stack it against Affinity Designer, a competitor that has more and more people wondering if it’s time to jump ship and embrace change.

So, if you’re into icon design and want to learn how to make icons, whether it’s minimal icon design such as a check icon or a blog icon or more complex depictions, this article should help you figure out what software might be a better fit for you.

That being said, let the comparison begin.

1. What Is the Artboard Support Like?

When it comes to creating icons, you’ll probably end up working on projects that involve a larger number of assets, which means that the software that you’re using needs to be able to take full advantage of multiple Artboard project files.

With Illustrator, Adobe has managed to put together a great implementation of this feature, since it has a simple and intuitive process, where you can set up and define multiple Artboards from the start using its New Document window prompt.

This approach is hands down the best one yet, since with each new project file, you can decide on the number of Artboards that you’re going to be using, instead of having to do so later on.

Going beyond basic Artboard implementation, Illustrator allows you to take full control over:

  • the Number of Artboards: as of now, the software supports a maximum number of 1,000 Artboards
  • the arrangement methods: Grid by Row, Grid by Column, Arrange by Row, Arrange by Column
  • the Number of Artboards Per Row
  • Layout orientation: Right-to-Left or Left-to-Right Layout
  • Spacing: the distance between each Artboard
  • Columns: the number of columns in which the Artboards will be stacked
example of artboard implementation in illustrator

With Affinity Designer, Serif has taken a different route, which in this case is pretty disappointing, since its Artboard support is lacking some of the advanced features found in Illustrator. Once you get used to those features, you can’t really go without them.

If we go through the process of setting up a new project file using its own version of the New Window prompt, we’ll quickly see that while it lets us use an Artboard to house our assets (which by default comes unchecked), that’s pretty much all we get in terms of Artboard options.

This means that, if you’re hoping to get the same level of control over the spacing found within your Artboards, their column number, etc., you’re out of luck, since you’ll have to go in manually and do it yourself.

artboard implementation in affinity designer

The process of setting up multiple Artboards in itself is pretty annoying, especially when dealing with a larger project, since you’ll have to manually add each Artboard, one at a time. 

To do so, you first have to select the Artboard Tool, and then use the Insert Artboard button, which will always add a new Artboard to the right side of the existing one. This can quickly turn into a great source of frustration, since there’s no option of setting up a second row, which means that you’ll end up having a long row of Artboards that you’ll have to manually select and rearrange.

example of adding a new artboard in affinity designer

When it comes to the maximum number of Artboards that Affinity allows you to set up, I couldn’t find an official value, so I spent a couple of minutes clicking the Insert Artboard button, and once I reached 999, I was impressed to see that it was still going.

Now, why somebody would actually need 1,000 Artboards is beyond me, but it’s nice to see that the software holds its own when it comes to this particular feature.

2. How Do Smart Guides Behave?

When working on icons, the ability to manually align and/or position composing shapes in relation to one another can quickly make a difference in terms of the amount of tools and buttons you need to use, which will result in a faster workflow.

By default, both programs come with their own versions of smart guides, which behave quite differently, as we will see in the following moments.

While Illustrator’s smart guides implementation is a little more basic from a visual perspective, it does a perfect job at helping us keep track of the center and outer edges of any unselected shape, allowing us to quickly position our active shape in relation to them.

For example, if we needed to align a circle to the left edge of a larger underlying square, we can easily do so by first selecting the shape, and then simply dragging it into the desired position, which will immediately trigger the smart guides.

Once the guides become active, they help us maintain a straight line while dragging, immediately snapping the circle’s bounding box to the edge of the square. 

To make things more precise, the software lets us keep track of the number of pixels traveled by our shape through the help of a dedicated info panel, which will indicate the X and Y distances (dX & dY).

example of smart guides positioning in illustrator

When it comes to manually positioning a shape, this feature is actually really helpful, but unfortunately it only works when using a click-and-drag approach, since if you nudge the shape with the help of the directional arrow keys, the info panel will remain hidden.

If we switch over to Affinity, we’ll quickly notice that its version of smart guides behaves pretty much identically. The only key difference is that this time around the software doesn’t come with a dedicated panel meant to keep track of the number of pixels that the active shape has traveled.

smart guides positioning in affinity designer

While Affinity doesn’t give us the option of keeping track of the distance traveled by an active shape, it does however come with a way better feature: distance tracking between multiple shapes.

For example, let’s say that we want to position our circle 4 px from the square’s bottom edge. In Illustrator, we would first have to align the circle to the edge of the square, and then push it downwards by said distance.

In Affinity, we can easily keep track of the distance found between our circle and the larger square, either by clicking and dragging or using the directional arrow keys, which will immediately give us an indicator of the spacing value found between the two. 

distance tracking in affinity designer

The only thing that you need to keep in mind is that as of now, this feature only works with non-overlapping shapes.

For me personally, this approach makes it an essential feature that any icon designer should have and use, which is something that I wish Adobe had implemented in Illustrator for a long time now.

3. How Is the Pixel Preview Support?

When working on icons, there are a couple of tools that are essential to figuring out the size and position of their composing shapes, one of those being the ability to view the actual Pixel Grid.

With Illustrator, Adobe has the best Pixel Preview support to date, since it allows us to view the actual pixel fabric onto which our icons will rest.

By default, the view mode is disabled, but you can easily switch back and forward by heading over to View > Pixel Preview or by using the Alt-Control-Y keyboard shortcut.

example of enabling pixel preview in illustrator

Once in Pixel Preview mode, we’ll be able to create and adjust any given shape by taking full advantage of the Pixel Grid. By doing so, we can figure out shape sizes more easily and have a clear view of their spacing and positioning, instead of throwing random shapes all over the place.

example of taking advantage of the pixel grid

If we switch over to Affinity Designer, unfortunately true Pixel Preview support is lacking in a big way, since the available Pixel view mode substitute simply shows us how our design would look at a pixel level, but we can’t see or take advantage of the Pixel Grid.

example of pixel preview in affinity designer

4. How Does Pixel Snapping Behave?

When it comes to creating pixel-perfect icons, we need to make sure that every shape that we create is perfectly snapped to the underlying Pixel Grid, so that in the end we’ll have a sharp-looking product.

In Illustrator, we can turn on pixel snapping either by heading over to View > Snap to Pixel or by clicking on the Align art to pixel grid on creation and transformation button, which can be found on the upper-right corner of the interface.

example of enabling the snap to pixel option in illustrator

Recently, Adobe has introduced a dedicated Pixel Snapping Options panel, which we can access by clicking on the little downward-facing arrow found next to the Align art to pixel grid on creation and transformation button.

locating the advanced snap to pixel options in illustrator

Once the panel is visible, we’ll be greeted by three different categories of options that control pixel snapping while drawing, moving, and scaling. These are pretty self-explanatory since if we hover over them, we’ll get a little demonstration of that specific feature.

pixel snapping options inside of illlustrator

In terms of the pixel snapping itself, the features behave exactly as advertised, since each shape that you create perfectly snaps to the underlying Pixel Grid, no matter what you do to it.

Affinity Designer uses a similar approach, where we get three dedicated buttons: one to Force Pixel Alignment, one to Move By Whole Pixels, and another one to control advanced Snapping.

Quick tip: you can always access the Snapping Manager by heading over to View > Snapping Manager.

pixel snapping options in affinity designer

Compared to Adobe, the snapping options are quite interesting this time around, since we get a whole new level of control, even though not all of them are directly linked to pixel snapping.

advanced snapping options found in affinity designer

As with Illustrator, pixel snapping behaves exactly as you would expect, with each shape occupying whole pixels, which is exactly what we want.

5. What Is the Grid Support Like?

When working on icons, you’ll often need to set up some building guidelines to help you define your assets, which are mostly created using Grids.

By doing so, you allow yourself to create your composing shapes using similar sizing values that are created by taking advantage of the gridline system.

Illustrator comes with a dedicated Grid, which can be turned on by heading over to View > Show Grid.

example of enabling the grid in illustrator

To set up a custom Grid, we need to head over to Edit > Preferences > Guides & Grid where we can adjust the Gridline every and Subdivisions options.

As you can see, Adobe doesn’t give us a whole lot of settings when it comes to setting up a custom Grid, which makes the feature feel outdated.

example of setting up a custom grid in illustrator

If we switch over to Affinity, well let’s just say that its implementation of the Grid is quite impressive, since you get a dedicated manager that you can customize and adapt for multiple styles of artwork.

To access the tool, we need to head over to View and then simply click on Grid and Axis Manager.

example of locating the grid and axis manager in affinity designer

Once the manager is visible, we can check the Show Grid option, which should make it active throughout the entire document.

example of turning on the grid in affinity designer

Next we have Mode, which is where Affinity truly sets itself apart, since you can choose to go with Basic, which is what Illustrator currently offers, or you can go with Advanced and choose from the different available Grid type options.

As you can see, the number of options is quite impressive, so if you’ve ever wanted to try to design isometric icons, this might be the time to do so.

example of advanced grid options found within affinity designer

6. How Is the Asset Export Process?

Finally, let’s talk about asset export, which is an equally important step in the process of creating icons. When dealing with a larger project, you need to make sure that your creative suite of choice is capable of handling the workload.

With Illustrator, Adobe has introduced a dedicated exporting tool, called the Asset Export panel, which can be found within the Layers and Artboards panel group.

To export a set of icons, we first have to add them to the panel, either by clicking and dragging them over or by using the Generate multiple assets from the selection button.

example of adding icons to the asset export panel in illustrator

Once we’ve generated our selection of assets, all we have to do is click on the Launch Export for Screens dialog button, which will allow us to adjust our export settings and even add size and format variations based on our needs.

As you can see, the process itself is really straightforward, since all you have to do is click a few buttons and you’re good to export.

example of exporting the icons in illustrator

Affinity Designer does things a little bit differently, since it comes with what Serif calls an Export Persona, which can be found within the upper-left corner of the application.

example of switching over to the export persona in affinity designer

Once we’ve switched over to the Export Persona, the application will change, giving us a dedicated Export Options panel, where we can control all the different available settings.

example of using the export options panel in affinity designer

All we have to do to export the icons is check their little checkboxes first, and then simply click on the Export Slices button, which will ask us for a location to store the resulting files.

While the exporting process isn’t all that bad, I personally think that what Illustrator offers is more streamlined and easier to use.

At this point, we’ve managed to cover and compare the key features that you should know when deciding which software is right for you, so it’s now time to move on to the conclusion part of our little discussion.

Conclusion

Through its unique features and ease of use, Illustrator once again proves to hold its own, which I why I believe that for now it’s the best icon design suite out there that you can acquire and use.

The main points that lead to this conclusion are:

  • advanced Artboard support
  • advanced pixel preview mode integration
  • overall better asset export support

That being said, I truly hope this information comes in handy when it comes to deciding which creative suite might be a better fit for you, and if you have any questions in regards to the subject, feel free to post them within the comments section, and I’ll get back to you as soon as I can.

Further Develop Your Icon-Building Skills

Just finished going through this in-depth article, and feel like learning more? Well, if that’s the case, you’re in luck, since I took the time to put together this little list that should keep you going for the following days!

Icon Design: Adobe Illustrator vs. Affinity Designer

Post pobrano z: Icon Design: Adobe Illustrator vs. Affinity Designer

Final product image
What You’ll Be Creating

As an icon designer, I’m constantly looking for new tools that could help me broaden my creativity, while giving me less clutter to deal with.

For years now, Adobe has been regarded as the king of digital creative suites, but recently more and more alternatives have started to take shape, challenging the giant in the process.

Today, I’m going to take one of Adobe’s most popular products and stack it against Affinity Designer, a competitor that has more and more people wondering if it’s time to jump ship and embrace change.

So, if you’re into icon design and want to learn how to make icons, whether it’s minimal icon design such as a check icon or a blog icon or more complex depictions, this article should help you figure out what software might be a better fit for you.

That being said, let the comparison begin.

1. What Is the Artboard Support Like?

When it comes to creating icons, you’ll probably end up working on projects that involve a larger number of assets, which means that the software that you’re using needs to be able to take full advantage of multiple Artboard project files.

With Illustrator, Adobe has managed to put together a great implementation of this feature, since it has a simple and intuitive process, where you can set up and define multiple Artboards from the start using its New Document window prompt.

This approach is hands down the best one yet, since with each new project file, you can decide on the number of Artboards that you’re going to be using, instead of having to do so later on.

Going beyond basic Artboard implementation, Illustrator allows you to take full control over:

  • the Number of Artboards: as of now, the software supports a maximum number of 1,000 Artboards
  • the arrangement methods: Grid by Row, Grid by Column, Arrange by Row, Arrange by Column
  • the Number of Artboards Per Row
  • Layout orientation: Right-to-Left or Left-to-Right Layout
  • Spacing: the distance between each Artboard
  • Columns: the number of columns in which the Artboards will be stacked
example of artboard implementation in illustrator

With Affinity Designer, Serif has taken a different route, which in this case is pretty disappointing, since its Artboard support is lacking some of the advanced features found in Illustrator. Once you get used to those features, you can’t really go without them.

If we go through the process of setting up a new project file using its own version of the New Window prompt, we’ll quickly see that while it lets us use an Artboard to house our assets (which by default comes unchecked), that’s pretty much all we get in terms of Artboard options.

This means that, if you’re hoping to get the same level of control over the spacing found within your Artboards, their column number, etc., you’re out of luck, since you’ll have to go in manually and do it yourself.

artboard implementation in affinity designer

The process of setting up multiple Artboards in itself is pretty annoying, especially when dealing with a larger project, since you’ll have to manually add each Artboard, one at a time. 

To do so, you first have to select the Artboard Tool, and then use the Insert Artboard button, which will always add a new Artboard to the right side of the existing one. This can quickly turn into a great source of frustration, since there’s no option of setting up a second row, which means that you’ll end up having a long row of Artboards that you’ll have to manually select and rearrange.

example of adding a new artboard in affinity designer

When it comes to the maximum number of Artboards that Affinity allows you to set up, I couldn’t find an official value, so I spent a couple of minutes clicking the Insert Artboard button, and once I reached 999, I was impressed to see that it was still going.

Now, why somebody would actually need 1,000 Artboards is beyond me, but it’s nice to see that the software holds its own when it comes to this particular feature.

2. How Do Smart Guides Behave?

When working on icons, the ability to manually align and/or position composing shapes in relation to one another can quickly make a difference in terms of the amount of tools and buttons you need to use, which will result in a faster workflow.

By default, both programs come with their own versions of smart guides, which behave quite differently, as we will see in the following moments.

While Illustrator’s smart guides implementation is a little more basic from a visual perspective, it does a perfect job at helping us keep track of the center and outer edges of any unselected shape, allowing us to quickly position our active shape in relation to them.

For example, if we needed to align a circle to the left edge of a larger underlying square, we can easily do so by first selecting the shape, and then simply dragging it into the desired position, which will immediately trigger the smart guides.

Once the guides become active, they help us maintain a straight line while dragging, immediately snapping the circle’s bounding box to the edge of the square. 

To make things more precise, the software lets us keep track of the number of pixels traveled by our shape through the help of a dedicated info panel, which will indicate the X and Y distances (dX & dY).

example of smart guides positioning in illustrator

When it comes to manually positioning a shape, this feature is actually really helpful, but unfortunately it only works when using a click-and-drag approach, since if you nudge the shape with the help of the directional arrow keys, the info panel will remain hidden.

If we switch over to Affinity, we’ll quickly notice that its version of smart guides behaves pretty much identically. The only key difference is that this time around the software doesn’t come with a dedicated panel meant to keep track of the number of pixels that the active shape has traveled.

smart guides positioning in affinity designer

While Affinity doesn’t give us the option of keeping track of the distance traveled by an active shape, it does however come with a way better feature: distance tracking between multiple shapes.

For example, let’s say that we want to position our circle 4 px from the square’s bottom edge. In Illustrator, we would first have to align the circle to the edge of the square, and then push it downwards by said distance.

In Affinity, we can easily keep track of the distance found between our circle and the larger square, either by clicking and dragging or using the directional arrow keys, which will immediately give us an indicator of the spacing value found between the two. 

distance tracking in affinity designer

The only thing that you need to keep in mind is that as of now, this feature only works with non-overlapping shapes.

For me personally, this approach makes it an essential feature that any icon designer should have and use, which is something that I wish Adobe had implemented in Illustrator for a long time now.

3. How Is the Pixel Preview Support?

When working on icons, there are a couple of tools that are essential to figuring out the size and position of their composing shapes, one of those being the ability to view the actual Pixel Grid.

With Illustrator, Adobe has the best Pixel Preview support to date, since it allows us to view the actual pixel fabric onto which our icons will rest.

By default, the view mode is disabled, but you can easily switch back and forward by heading over to View > Pixel Preview or by using the Alt-Control-Y keyboard shortcut.

example of enabling pixel preview in illustrator

Once in Pixel Preview mode, we’ll be able to create and adjust any given shape by taking full advantage of the Pixel Grid. By doing so, we can figure out shape sizes more easily and have a clear view of their spacing and positioning, instead of throwing random shapes all over the place.

example of taking advantage of the pixel grid

If we switch over to Affinity Designer, unfortunately true Pixel Preview support is lacking in a big way, since the available Pixel view mode substitute simply shows us how our design would look at a pixel level, but we can’t see or take advantage of the Pixel Grid.

example of pixel preview in affinity designer

4. How Does Pixel Snapping Behave?

When it comes to creating pixel-perfect icons, we need to make sure that every shape that we create is perfectly snapped to the underlying Pixel Grid, so that in the end we’ll have a sharp-looking product.

In Illustrator, we can turn on pixel snapping either by heading over to View > Snap to Pixel or by clicking on the Align art to pixel grid on creation and transformation button, which can be found on the upper-right corner of the interface.

example of enabling the snap to pixel option in illustrator

Recently, Adobe has introduced a dedicated Pixel Snapping Options panel, which we can access by clicking on the little downward-facing arrow found next to the Align art to pixel grid on creation and transformation button.

locating the advanced snap to pixel options in illustrator

Once the panel is visible, we’ll be greeted by three different categories of options that control pixel snapping while drawing, moving, and scaling. These are pretty self-explanatory since if we hover over them, we’ll get a little demonstration of that specific feature.

pixel snapping options inside of illlustrator

In terms of the pixel snapping itself, the features behave exactly as advertised, since each shape that you create perfectly snaps to the underlying Pixel Grid, no matter what you do to it.

Affinity Designer uses a similar approach, where we get three dedicated buttons: one to Force Pixel Alignment, one to Move By Whole Pixels, and another one to control advanced Snapping.

Quick tip: you can always access the Snapping Manager by heading over to View > Snapping Manager.

pixel snapping options in affinity designer

Compared to Adobe, the snapping options are quite interesting this time around, since we get a whole new level of control, even though not all of them are directly linked to pixel snapping.

advanced snapping options found in affinity designer

As with Illustrator, pixel snapping behaves exactly as you would expect, with each shape occupying whole pixels, which is exactly what we want.

5. What Is the Grid Support Like?

When working on icons, you’ll often need to set up some building guidelines to help you define your assets, which are mostly created using Grids.

By doing so, you allow yourself to create your composing shapes using similar sizing values that are created by taking advantage of the gridline system.

Illustrator comes with a dedicated Grid, which can be turned on by heading over to View > Show Grid.

example of enabling the grid in illustrator

To set up a custom Grid, we need to head over to Edit > Preferences > Guides & Grid where we can adjust the Gridline every and Subdivisions options.

As you can see, Adobe doesn’t give us a whole lot of settings when it comes to setting up a custom Grid, which makes the feature feel outdated.

example of setting up a custom grid in illustrator

If we switch over to Affinity, well let’s just say that its implementation of the Grid is quite impressive, since you get a dedicated manager that you can customize and adapt for multiple styles of artwork.

To access the tool, we need to head over to View and then simply click on Grid and Axis Manager.

example of locating the grid and axis manager in affinity designer

Once the manager is visible, we can check the Show Grid option, which should make it active throughout the entire document.

example of turning on the grid in affinity designer

Next we have Mode, which is where Affinity truly sets itself apart, since you can choose to go with Basic, which is what Illustrator currently offers, or you can go with Advanced and choose from the different available Grid type options.

As you can see, the number of options is quite impressive, so if you’ve ever wanted to try to design isometric icons, this might be the time to do so.

example of advanced grid options found within affinity designer

6. How Is the Asset Export Process?

Finally, let’s talk about asset export, which is an equally important step in the process of creating icons. When dealing with a larger project, you need to make sure that your creative suite of choice is capable of handling the workload.

With Illustrator, Adobe has introduced a dedicated exporting tool, called the Asset Export panel, which can be found within the Layers and Artboards panel group.

To export a set of icons, we first have to add them to the panel, either by clicking and dragging them over or by using the Generate multiple assets from the selection button.

example of adding icons to the asset export panel in illustrator

Once we’ve generated our selection of assets, all we have to do is click on the Launch Export for Screens dialog button, which will allow us to adjust our export settings and even add size and format variations based on our needs.

As you can see, the process itself is really straightforward, since all you have to do is click a few buttons and you’re good to export.

example of exporting the icons in illustrator

Affinity Designer does things a little bit differently, since it comes with what Serif calls an Export Persona, which can be found within the upper-left corner of the application.

example of switching over to the export persona in affinity designer

Once we’ve switched over to the Export Persona, the application will change, giving us a dedicated Export Options panel, where we can control all the different available settings.

example of using the export options panel in affinity designer

All we have to do to export the icons is check their little checkboxes first, and then simply click on the Export Slices button, which will ask us for a location to store the resulting files.

While the exporting process isn’t all that bad, I personally think that what Illustrator offers is more streamlined and easier to use.

At this point, we’ve managed to cover and compare the key features that you should know when deciding which software is right for you, so it’s now time to move on to the conclusion part of our little discussion.

Conclusion

Through its unique features and ease of use, Illustrator once again proves to hold its own, which I why I believe that for now it’s the best icon design suite out there that you can acquire and use.

The main points that lead to this conclusion are:

  • advanced Artboard support
  • advanced pixel preview mode integration
  • overall better asset export support

That being said, I truly hope this information comes in handy when it comes to deciding which creative suite might be a better fit for you, and if you have any questions in regards to the subject, feel free to post them within the comments section, and I’ll get back to you as soon as I can.

Further Develop Your Icon-Building Skills

Just finished going through this in-depth article, and feel like learning more? Well, if that’s the case, you’re in luck, since I took the time to put together this little list that should keep you going for the following days!

Icon Design: Adobe Illustrator vs. Affinity Designer

Post pobrano z: Icon Design: Adobe Illustrator vs. Affinity Designer

Final product image
What You’ll Be Creating

As an icon designer, I’m constantly looking for new tools that could help me broaden my creativity, while giving me less clutter to deal with.

For years now, Adobe has been regarded as the king of digital creative suites, but recently more and more alternatives have started to take shape, challenging the giant in the process.

Today, I’m going to take one of Adobe’s most popular products and stack it against Affinity Designer, a competitor that has more and more people wondering if it’s time to jump ship and embrace change.

So, if you’re into icon design and want to learn how to make icons, whether it’s minimal icon design such as a check icon or a blog icon or more complex depictions, this article should help you figure out what software might be a better fit for you.

That being said, let the comparison begin.

1. What Is the Artboard Support Like?

When it comes to creating icons, you’ll probably end up working on projects that involve a larger number of assets, which means that the software that you’re using needs to be able to take full advantage of multiple Artboard project files.

With Illustrator, Adobe has managed to put together a great implementation of this feature, since it has a simple and intuitive process, where you can set up and define multiple Artboards from the start using its New Document window prompt.

This approach is hands down the best one yet, since with each new project file, you can decide on the number of Artboards that you’re going to be using, instead of having to do so later on.

Going beyond basic Artboard implementation, Illustrator allows you to take full control over:

  • the Number of Artboards: as of now, the software supports a maximum number of 1,000 Artboards
  • the arrangement methods: Grid by Row, Grid by Column, Arrange by Row, Arrange by Column
  • the Number of Artboards Per Row
  • Layout orientation: Right-to-Left or Left-to-Right Layout
  • Spacing: the distance between each Artboard
  • Columns: the number of columns in which the Artboards will be stacked
example of artboard implementation in illustrator

With Affinity Designer, Serif has taken a different route, which in this case is pretty disappointing, since its Artboard support is lacking some of the advanced features found in Illustrator. Once you get used to those features, you can’t really go without them.

If we go through the process of setting up a new project file using its own version of the New Window prompt, we’ll quickly see that while it lets us use an Artboard to house our assets (which by default comes unchecked), that’s pretty much all we get in terms of Artboard options.

This means that, if you’re hoping to get the same level of control over the spacing found within your Artboards, their column number, etc., you’re out of luck, since you’ll have to go in manually and do it yourself.

artboard implementation in affinity designer

The process of setting up multiple Artboards in itself is pretty annoying, especially when dealing with a larger project, since you’ll have to manually add each Artboard, one at a time. 

To do so, you first have to select the Artboard Tool, and then use the Insert Artboard button, which will always add a new Artboard to the right side of the existing one. This can quickly turn into a great source of frustration, since there’s no option of setting up a second row, which means that you’ll end up having a long row of Artboards that you’ll have to manually select and rearrange.

example of adding a new artboard in affinity designer

When it comes to the maximum number of Artboards that Affinity allows you to set up, I couldn’t find an official value, so I spent a couple of minutes clicking the Insert Artboard button, and once I reached 999, I was impressed to see that it was still going.

Now, why somebody would actually need 1,000 Artboards is beyond me, but it’s nice to see that the software holds its own when it comes to this particular feature.

2. How Do Smart Guides Behave?

When working on icons, the ability to manually align and/or position composing shapes in relation to one another can quickly make a difference in terms of the amount of tools and buttons you need to use, which will result in a faster workflow.

By default, both programs come with their own versions of smart guides, which behave quite differently, as we will see in the following moments.

While Illustrator’s smart guides implementation is a little more basic from a visual perspective, it does a perfect job at helping us keep track of the center and outer edges of any unselected shape, allowing us to quickly position our active shape in relation to them.

For example, if we needed to align a circle to the left edge of a larger underlying square, we can easily do so by first selecting the shape, and then simply dragging it into the desired position, which will immediately trigger the smart guides.

Once the guides become active, they help us maintain a straight line while dragging, immediately snapping the circle’s bounding box to the edge of the square. 

To make things more precise, the software lets us keep track of the number of pixels traveled by our shape through the help of a dedicated info panel, which will indicate the X and Y distances (dX & dY).

example of smart guides positioning in illustrator

When it comes to manually positioning a shape, this feature is actually really helpful, but unfortunately it only works when using a click-and-drag approach, since if you nudge the shape with the help of the directional arrow keys, the info panel will remain hidden.

If we switch over to Affinity, we’ll quickly notice that its version of smart guides behaves pretty much identically. The only key difference is that this time around the software doesn’t come with a dedicated panel meant to keep track of the number of pixels that the active shape has traveled.

smart guides positioning in affinity designer

While Affinity doesn’t give us the option of keeping track of the distance traveled by an active shape, it does however come with a way better feature: distance tracking between multiple shapes.

For example, let’s say that we want to position our circle 4 px from the square’s bottom edge. In Illustrator, we would first have to align the circle to the edge of the square, and then push it downwards by said distance.

In Affinity, we can easily keep track of the distance found between our circle and the larger square, either by clicking and dragging or using the directional arrow keys, which will immediately give us an indicator of the spacing value found between the two. 

distance tracking in affinity designer

The only thing that you need to keep in mind is that as of now, this feature only works with non-overlapping shapes.

For me personally, this approach makes it an essential feature that any icon designer should have and use, which is something that I wish Adobe had implemented in Illustrator for a long time now.

3. How Is the Pixel Preview Support?

When working on icons, there are a couple of tools that are essential to figuring out the size and position of their composing shapes, one of those being the ability to view the actual Pixel Grid.

With Illustrator, Adobe has the best Pixel Preview support to date, since it allows us to view the actual pixel fabric onto which our icons will rest.

By default, the view mode is disabled, but you can easily switch back and forward by heading over to View > Pixel Preview or by using the Alt-Control-Y keyboard shortcut.

example of enabling pixel preview in illustrator

Once in Pixel Preview mode, we’ll be able to create and adjust any given shape by taking full advantage of the Pixel Grid. By doing so, we can figure out shape sizes more easily and have a clear view of their spacing and positioning, instead of throwing random shapes all over the place.

example of taking advantage of the pixel grid

If we switch over to Affinity Designer, unfortunately true Pixel Preview support is lacking in a big way, since the available Pixel view mode substitute simply shows us how our design would look at a pixel level, but we can’t see or take advantage of the Pixel Grid.

example of pixel preview in affinity designer

4. How Does Pixel Snapping Behave?

When it comes to creating pixel-perfect icons, we need to make sure that every shape that we create is perfectly snapped to the underlying Pixel Grid, so that in the end we’ll have a sharp-looking product.

In Illustrator, we can turn on pixel snapping either by heading over to View > Snap to Pixel or by clicking on the Align art to pixel grid on creation and transformation button, which can be found on the upper-right corner of the interface.

example of enabling the snap to pixel option in illustrator

Recently, Adobe has introduced a dedicated Pixel Snapping Options panel, which we can access by clicking on the little downward-facing arrow found next to the Align art to pixel grid on creation and transformation button.

locating the advanced snap to pixel options in illustrator

Once the panel is visible, we’ll be greeted by three different categories of options that control pixel snapping while drawing, moving, and scaling. These are pretty self-explanatory since if we hover over them, we’ll get a little demonstration of that specific feature.

pixel snapping options inside of illlustrator

In terms of the pixel snapping itself, the features behave exactly as advertised, since each shape that you create perfectly snaps to the underlying Pixel Grid, no matter what you do to it.

Affinity Designer uses a similar approach, where we get three dedicated buttons: one to Force Pixel Alignment, one to Move By Whole Pixels, and another one to control advanced Snapping.

Quick tip: you can always access the Snapping Manager by heading over to View > Snapping Manager.

pixel snapping options in affinity designer

Compared to Adobe, the snapping options are quite interesting this time around, since we get a whole new level of control, even though not all of them are directly linked to pixel snapping.

advanced snapping options found in affinity designer

As with Illustrator, pixel snapping behaves exactly as you would expect, with each shape occupying whole pixels, which is exactly what we want.

5. What Is the Grid Support Like?

When working on icons, you’ll often need to set up some building guidelines to help you define your assets, which are mostly created using Grids.

By doing so, you allow yourself to create your composing shapes using similar sizing values that are created by taking advantage of the gridline system.

Illustrator comes with a dedicated Grid, which can be turned on by heading over to View > Show Grid.

example of enabling the grid in illustrator

To set up a custom Grid, we need to head over to Edit > Preferences > Guides & Grid where we can adjust the Gridline every and Subdivisions options.

As you can see, Adobe doesn’t give us a whole lot of settings when it comes to setting up a custom Grid, which makes the feature feel outdated.

example of setting up a custom grid in illustrator

If we switch over to Affinity, well let’s just say that its implementation of the Grid is quite impressive, since you get a dedicated manager that you can customize and adapt for multiple styles of artwork.

To access the tool, we need to head over to View and then simply click on Grid and Axis Manager.

example of locating the grid and axis manager in affinity designer

Once the manager is visible, we can check the Show Grid option, which should make it active throughout the entire document.

example of turning on the grid in affinity designer

Next we have Mode, which is where Affinity truly sets itself apart, since you can choose to go with Basic, which is what Illustrator currently offers, or you can go with Advanced and choose from the different available Grid type options.

As you can see, the number of options is quite impressive, so if you’ve ever wanted to try to design isometric icons, this might be the time to do so.

example of advanced grid options found within affinity designer

6. How Is the Asset Export Process?

Finally, let’s talk about asset export, which is an equally important step in the process of creating icons. When dealing with a larger project, you need to make sure that your creative suite of choice is capable of handling the workload.

With Illustrator, Adobe has introduced a dedicated exporting tool, called the Asset Export panel, which can be found within the Layers and Artboards panel group.

To export a set of icons, we first have to add them to the panel, either by clicking and dragging them over or by using the Generate multiple assets from the selection button.

example of adding icons to the asset export panel in illustrator

Once we’ve generated our selection of assets, all we have to do is click on the Launch Export for Screens dialog button, which will allow us to adjust our export settings and even add size and format variations based on our needs.

As you can see, the process itself is really straightforward, since all you have to do is click a few buttons and you’re good to export.

example of exporting the icons in illustrator

Affinity Designer does things a little bit differently, since it comes with what Serif calls an Export Persona, which can be found within the upper-left corner of the application.

example of switching over to the export persona in affinity designer

Once we’ve switched over to the Export Persona, the application will change, giving us a dedicated Export Options panel, where we can control all the different available settings.

example of using the export options panel in affinity designer

All we have to do to export the icons is check their little checkboxes first, and then simply click on the Export Slices button, which will ask us for a location to store the resulting files.

While the exporting process isn’t all that bad, I personally think that what Illustrator offers is more streamlined and easier to use.

At this point, we’ve managed to cover and compare the key features that you should know when deciding which software is right for you, so it’s now time to move on to the conclusion part of our little discussion.

Conclusion

Through its unique features and ease of use, Illustrator once again proves to hold its own, which I why I believe that for now it’s the best icon design suite out there that you can acquire and use.

The main points that lead to this conclusion are:

  • advanced Artboard support
  • advanced pixel preview mode integration
  • overall better asset export support

That being said, I truly hope this information comes in handy when it comes to deciding which creative suite might be a better fit for you, and if you have any questions in regards to the subject, feel free to post them within the comments section, and I’ll get back to you as soon as I can.

Further Develop Your Icon-Building Skills

Just finished going through this in-depth article, and feel like learning more? Well, if that’s the case, you’re in luck, since I took the time to put together this little list that should keep you going for the following days!

Icon Design: Adobe Illustrator vs. Affinity Designer

Post pobrano z: Icon Design: Adobe Illustrator vs. Affinity Designer

Final product image
What You’ll Be Creating

As an icon designer, I’m constantly looking for new tools that could help me broaden my creativity, while giving me less clutter to deal with.

For years now, Adobe has been regarded as the king of digital creative suites, but recently more and more alternatives have started to take shape, challenging the giant in the process.

Today, I’m going to take one of Adobe’s most popular products and stack it against Affinity Designer, a competitor that has more and more people wondering if it’s time to jump ship and embrace change.

So, if you’re into icon design and want to learn how to make icons, whether it’s minimal icon design such as a check icon or a blog icon or more complex depictions, this article should help you figure out what software might be a better fit for you.

That being said, let the comparison begin.

1. What Is the Artboard Support Like?

When it comes to creating icons, you’ll probably end up working on projects that involve a larger number of assets, which means that the software that you’re using needs to be able to take full advantage of multiple Artboard project files.

With Illustrator, Adobe has managed to put together a great implementation of this feature, since it has a simple and intuitive process, where you can set up and define multiple Artboards from the start using its New Document window prompt.

This approach is hands down the best one yet, since with each new project file, you can decide on the number of Artboards that you’re going to be using, instead of having to do so later on.

Going beyond basic Artboard implementation, Illustrator allows you to take full control over:

  • the Number of Artboards: as of now, the software supports a maximum number of 1,000 Artboards
  • the arrangement methods: Grid by Row, Grid by Column, Arrange by Row, Arrange by Column
  • the Number of Artboards Per Row
  • Layout orientation: Right-to-Left or Left-to-Right Layout
  • Spacing: the distance between each Artboard
  • Columns: the number of columns in which the Artboards will be stacked
example of artboard implementation in illustrator

With Affinity Designer, Serif has taken a different route, which in this case is pretty disappointing, since its Artboard support is lacking some of the advanced features found in Illustrator. Once you get used to those features, you can’t really go without them.

If we go through the process of setting up a new project file using its own version of the New Window prompt, we’ll quickly see that while it lets us use an Artboard to house our assets (which by default comes unchecked), that’s pretty much all we get in terms of Artboard options.

This means that, if you’re hoping to get the same level of control over the spacing found within your Artboards, their column number, etc., you’re out of luck, since you’ll have to go in manually and do it yourself.

artboard implementation in affinity designer

The process of setting up multiple Artboards in itself is pretty annoying, especially when dealing with a larger project, since you’ll have to manually add each Artboard, one at a time. 

To do so, you first have to select the Artboard Tool, and then use the Insert Artboard button, which will always add a new Artboard to the right side of the existing one. This can quickly turn into a great source of frustration, since there’s no option of setting up a second row, which means that you’ll end up having a long row of Artboards that you’ll have to manually select and rearrange.

example of adding a new artboard in affinity designer

When it comes to the maximum number of Artboards that Affinity allows you to set up, I couldn’t find an official value, so I spent a couple of minutes clicking the Insert Artboard button, and once I reached 999, I was impressed to see that it was still going.

Now, why somebody would actually need 1,000 Artboards is beyond me, but it’s nice to see that the software holds its own when it comes to this particular feature.

2. How Do Smart Guides Behave?

When working on icons, the ability to manually align and/or position composing shapes in relation to one another can quickly make a difference in terms of the amount of tools and buttons you need to use, which will result in a faster workflow.

By default, both programs come with their own versions of smart guides, which behave quite differently, as we will see in the following moments.

While Illustrator’s smart guides implementation is a little more basic from a visual perspective, it does a perfect job at helping us keep track of the center and outer edges of any unselected shape, allowing us to quickly position our active shape in relation to them.

For example, if we needed to align a circle to the left edge of a larger underlying square, we can easily do so by first selecting the shape, and then simply dragging it into the desired position, which will immediately trigger the smart guides.

Once the guides become active, they help us maintain a straight line while dragging, immediately snapping the circle’s bounding box to the edge of the square. 

To make things more precise, the software lets us keep track of the number of pixels traveled by our shape through the help of a dedicated info panel, which will indicate the X and Y distances (dX & dY).

example of smart guides positioning in illustrator

When it comes to manually positioning a shape, this feature is actually really helpful, but unfortunately it only works when using a click-and-drag approach, since if you nudge the shape with the help of the directional arrow keys, the info panel will remain hidden.

If we switch over to Affinity, we’ll quickly notice that its version of smart guides behaves pretty much identically. The only key difference is that this time around the software doesn’t come with a dedicated panel meant to keep track of the number of pixels that the active shape has traveled.

smart guides positioning in affinity designer

While Affinity doesn’t give us the option of keeping track of the distance traveled by an active shape, it does however come with a way better feature: distance tracking between multiple shapes.

For example, let’s say that we want to position our circle 4 px from the square’s bottom edge. In Illustrator, we would first have to align the circle to the edge of the square, and then push it downwards by said distance.

In Affinity, we can easily keep track of the distance found between our circle and the larger square, either by clicking and dragging or using the directional arrow keys, which will immediately give us an indicator of the spacing value found between the two. 

distance tracking in affinity designer

The only thing that you need to keep in mind is that as of now, this feature only works with non-overlapping shapes.

For me personally, this approach makes it an essential feature that any icon designer should have and use, which is something that I wish Adobe had implemented in Illustrator for a long time now.

3. How Is the Pixel Preview Support?

When working on icons, there are a couple of tools that are essential to figuring out the size and position of their composing shapes, one of those being the ability to view the actual Pixel Grid.

With Illustrator, Adobe has the best Pixel Preview support to date, since it allows us to view the actual pixel fabric onto which our icons will rest.

By default, the view mode is disabled, but you can easily switch back and forward by heading over to View > Pixel Preview or by using the Alt-Control-Y keyboard shortcut.

example of enabling pixel preview in illustrator

Once in Pixel Preview mode, we’ll be able to create and adjust any given shape by taking full advantage of the Pixel Grid. By doing so, we can figure out shape sizes more easily and have a clear view of their spacing and positioning, instead of throwing random shapes all over the place.

example of taking advantage of the pixel grid

If we switch over to Affinity Designer, unfortunately true Pixel Preview support is lacking in a big way, since the available Pixel view mode substitute simply shows us how our design would look at a pixel level, but we can’t see or take advantage of the Pixel Grid.

example of pixel preview in affinity designer

4. How Does Pixel Snapping Behave?

When it comes to creating pixel-perfect icons, we need to make sure that every shape that we create is perfectly snapped to the underlying Pixel Grid, so that in the end we’ll have a sharp-looking product.

In Illustrator, we can turn on pixel snapping either by heading over to View > Snap to Pixel or by clicking on the Align art to pixel grid on creation and transformation button, which can be found on the upper-right corner of the interface.

example of enabling the snap to pixel option in illustrator

Recently, Adobe has introduced a dedicated Pixel Snapping Options panel, which we can access by clicking on the little downward-facing arrow found next to the Align art to pixel grid on creation and transformation button.

locating the advanced snap to pixel options in illustrator

Once the panel is visible, we’ll be greeted by three different categories of options that control pixel snapping while drawing, moving, and scaling. These are pretty self-explanatory since if we hover over them, we’ll get a little demonstration of that specific feature.

pixel snapping options inside of illlustrator

In terms of the pixel snapping itself, the features behave exactly as advertised, since each shape that you create perfectly snaps to the underlying Pixel Grid, no matter what you do to it.

Affinity Designer uses a similar approach, where we get three dedicated buttons: one to Force Pixel Alignment, one to Move By Whole Pixels, and another one to control advanced Snapping.

Quick tip: you can always access the Snapping Manager by heading over to View > Snapping Manager.

pixel snapping options in affinity designer

Compared to Adobe, the snapping options are quite interesting this time around, since we get a whole new level of control, even though not all of them are directly linked to pixel snapping.

advanced snapping options found in affinity designer

As with Illustrator, pixel snapping behaves exactly as you would expect, with each shape occupying whole pixels, which is exactly what we want.

5. What Is the Grid Support Like?

When working on icons, you’ll often need to set up some building guidelines to help you define your assets, which are mostly created using Grids.

By doing so, you allow yourself to create your composing shapes using similar sizing values that are created by taking advantage of the gridline system.

Illustrator comes with a dedicated Grid, which can be turned on by heading over to View > Show Grid.

example of enabling the grid in illustrator

To set up a custom Grid, we need to head over to Edit > Preferences > Guides & Grid where we can adjust the Gridline every and Subdivisions options.

As you can see, Adobe doesn’t give us a whole lot of settings when it comes to setting up a custom Grid, which makes the feature feel outdated.

example of setting up a custom grid in illustrator

If we switch over to Affinity, well let’s just say that its implementation of the Grid is quite impressive, since you get a dedicated manager that you can customize and adapt for multiple styles of artwork.

To access the tool, we need to head over to View and then simply click on Grid and Axis Manager.

example of locating the grid and axis manager in affinity designer

Once the manager is visible, we can check the Show Grid option, which should make it active throughout the entire document.

example of turning on the grid in affinity designer

Next we have Mode, which is where Affinity truly sets itself apart, since you can choose to go with Basic, which is what Illustrator currently offers, or you can go with Advanced and choose from the different available Grid type options.

As you can see, the number of options is quite impressive, so if you’ve ever wanted to try to design isometric icons, this might be the time to do so.

example of advanced grid options found within affinity designer

6. How Is the Asset Export Process?

Finally, let’s talk about asset export, which is an equally important step in the process of creating icons. When dealing with a larger project, you need to make sure that your creative suite of choice is capable of handling the workload.

With Illustrator, Adobe has introduced a dedicated exporting tool, called the Asset Export panel, which can be found within the Layers and Artboards panel group.

To export a set of icons, we first have to add them to the panel, either by clicking and dragging them over or by using the Generate multiple assets from the selection button.

example of adding icons to the asset export panel in illustrator

Once we’ve generated our selection of assets, all we have to do is click on the Launch Export for Screens dialog button, which will allow us to adjust our export settings and even add size and format variations based on our needs.

As you can see, the process itself is really straightforward, since all you have to do is click a few buttons and you’re good to export.

example of exporting the icons in illustrator

Affinity Designer does things a little bit differently, since it comes with what Serif calls an Export Persona, which can be found within the upper-left corner of the application.

example of switching over to the export persona in affinity designer

Once we’ve switched over to the Export Persona, the application will change, giving us a dedicated Export Options panel, where we can control all the different available settings.

example of using the export options panel in affinity designer

All we have to do to export the icons is check their little checkboxes first, and then simply click on the Export Slices button, which will ask us for a location to store the resulting files.

While the exporting process isn’t all that bad, I personally think that what Illustrator offers is more streamlined and easier to use.

At this point, we’ve managed to cover and compare the key features that you should know when deciding which software is right for you, so it’s now time to move on to the conclusion part of our little discussion.

Conclusion

Through its unique features and ease of use, Illustrator once again proves to hold its own, which I why I believe that for now it’s the best icon design suite out there that you can acquire and use.

The main points that lead to this conclusion are:

  • advanced Artboard support
  • advanced pixel preview mode integration
  • overall better asset export support

That being said, I truly hope this information comes in handy when it comes to deciding which creative suite might be a better fit for you, and if you have any questions in regards to the subject, feel free to post them within the comments section, and I’ll get back to you as soon as I can.

Further Develop Your Icon-Building Skills

Just finished going through this in-depth article, and feel like learning more? Well, if that’s the case, you’re in luck, since I took the time to put together this little list that should keep you going for the following days!

How to Create a Realistic Embroidery Text Effect in Adobe Photoshop

Post pobrano z: How to Create a Realistic Embroidery Text Effect in Adobe Photoshop

Final product image
What You’ll Be Creating

In this tutorial, I will show you how to create a realistic embroidery text effect in Photoshop using stitch brushes and layer styles. The end result will be a font that looks like embroidery! 

This is part of my embroidery effect Photoshop action, which is part of the Embroidery and Stitching Photoshop Creation Kit from my portfolio on Envato Market

Embroidery and Stitching Photoshop Actions embroidery effect photoshop
Embroidery and Stitching Photoshop Actions

Tutorial Assets

The following assets were used during the production of this tutorial:

1. Create the Jeans Background

Step 1

Create a new 1100 x 600 px document, and create a new layer called Jeans Background. Copy and Paste the Jeans Texture on this layer. Make sure you use the large texture (2000 x 1500 px). 

Create Jeans Background

Step 2

Create a new layer called Textured and Fill it with white. Make sure you have the Foreground Color set to white and the Background Color set to black. Go to Filter > Render > Clouds.

Add Clouds Filter

Step 3

Go to Filter > Brush Strokes > Crosshatch. Set the Stroke Length to 15, Sharpness to 16, and Strength to 2. You can, of course, change the settings to your liking. 

Add Crosshatch Filter

Step 4

Set the blend mode of the Textured layer to Soft Light and around 50% Opacity. If you want, you can change the color of the jeans; add a Color Overlay style to the Textured layer with blend mode Color and simply pick a color that you like. 

Change Jeans Color

2. Create the Stitch Brushes

Step 1

In order to finish the jeans background and to start creating the stitched embroidery effect, we need some stitch brushes that we are going to make from scratch.

Create a new PSD file, size 27 x 5 px. Fill the canvas with color black. Go to Edit > Define Brush Preset. Set the brush name to „stitch” and click OK

Define Brush Preset

You can now close the new PSD file without saving and return to the initial PSD file (the one with the jeans background). 

Step 2

Now we are going to modify the brush that we just made, to create a custom brush. Choose the Brush Tool and select the „stitch” brush from the Brush Preset Picker. Toggle the Brush Panel and make the following settings: Angle 90, Roundness 50%, Spacing 87%, and set the Angle Jitter to Direction.

Create Custom Brush

Step 3

Click on the top right corner of the Brush Panel and choose New Brush Preset. Name the new brush „stitch1”

Create Stitch Brush

Step 4

Now we’ll create the second brush. Again choose the Brush Tool and select the „stitch” brush from the Brush Preset Picker. Toggle the Brush Panel and make the following settings: Spacing 750% and set the Angle Jitter to Direction.

Create Dashed Brush

Step 5

Click on the top right corner of the Brush Panel and choose New Brush Preset. Name the new brush „stitch2”

Create Dashed Line Brush

3. Add Sewing Details

Step 1

Use the Rectangle Tool and draw a shape as shown in the preview image. Make sure it exceeds the canvas on the top and left/right edges. Name this layer Jeans Border.

Draw Rectangle

Step 2

Go to Filter > Distort > Wave and set the Wavelength, Amplitude and Scale to create a wavy border. Also go to Filter > Blur > Gaussian Blur and set the Radius to 0.7 pixels.

Filter Distort Wave

Step 3

Add this layer style to the Jeans Border layer: Drop Shadow (color #131e26), Inner Shadow (color #131e26), Inner Glow (color #ffffff), Bevel and Emboss (colors: #ffffff and #131e26).

Drop Shadow
Inner Shadow
Inner Glow
Bevel and Emboss

Step 4

Create a new layer and call it Stitch. Pick the Brush Tool and choose the „stitch2” brush. Set the size to around 13 px and the color to #ffffff. Keep the Shift key pressed to draw a straight line. Add another line on the bottom of the jeans background in the same way.

Add Stitch

Step 5

Add this layer style to the Stitch layer: Drop Shadow, Inner Glow, Bevel and Emboss, Stroke.

Drop Shadow
Inner Glow
Bevel and Emboss
Stroke

Step 6

Go to Filter > Distort > Ripple and set the Amount 30% and Size Small. Your result should now look like this.

Filter Distort Ripple

Step 7

Create a new layer and call it Ripple Edge. Take the Brush Tool and pick the Soft Round Brush which is a default Adobe Photoshop brush that you should have in your list. Toggle the Brush panel to customize the brush and make these settings: Size 50 px, Angle 90, Roundness 45%, Spacing 150%

Create Custom Brush

Step 8

Draw two lines using this custom brush and color white. Set the blend mode of the Ripple Edge layer to Overlay, 40% opacity level. Also add a Drop Shadow layer style (color #0f1114).

Add Line Border

4. How to Create an Embroidery Effect in Photoshop

Step 1

Create a new text layer and call it Embroidered Text. Type your text using the False Positive font. Click on the Toggle the Character and Paragraph Panels button and set the Font Size to around 230 px, Vertically/Horizontally Scale, etc., as shown in the preview.

False Positive Font

You can of course use any font type you want or even combine text and vector shapes. In this last case you will have to convert the layers into a smart object.

Step 2

Add a Stroke layer style to the Embroidered Text layer. I am doing that to make the text a little thinner. Right click on the layer and Convert to Smart Object.

Add Stroke

Step 3

Again, add this layer style to the Embroidered Text smart object: Drop Shadow (color #000000), Inner Shadow (color #000000), Bevel and Emboss (colors #ffffff and #000000Bevel and Emboss – Texture (Pattern „pixel-pattern-diagonal”), Color Overlay (color #686565)

Drop Shadow
Inner Shadow
Bevel and Emboss
Bevel and Emboss Texture
Color Overlay

Step 4

Convert the layer into a smart object one more time to be able to add another layer style without rasterizing the effects. Press Control-T to transform the smart object and scale it to 130% on both the horizontal and vertical scales.

Convert to Smart Object

Step 5

Duplicate the Embroidered Text smart object and call it Shadow. Move this layer below the Embroidered Text smart object. 

Step 6

Now we’ll add layer styles for each of these two layers. Let’s start with the Embroidered Text smart object. Add an Inner Shadow (color #000000), Bevel and Emboss (colors #ffffff and #000000), Color Overlay (color #ffc000) and Gradient Overlay (colors #ffffff and #ffffff). You can choose any Color Overlay you like, but just make sure to also adjust the Gradient Overlay opacity if you want a darker or lighter color tone.

Inner Shadow
Bevel and Emboss
Color Overlay
Gradient Overlay

Step 7

To make the effect more realistic, let’s add a Filter > Distort > Ripple and a Filter > Distort > Noise effect. These two effects are added as Smart Filters so you can edit them at any time by double clicking on the Filter name

Filter Distort Ripple and Noise

Step 8

Go to the Shadow Layer and set the Fill to 0%. Next, add a Bevel and Emboss (colors #ffffff and #000000) layer style. The embroidered text should now look like this.

Embroidered Text

Step 9

Create a new layer just below the Shadow layer and name it Stitched Border. Keep the Control key pressed and click on the Embroidered Text layer thumbnail to make a selection. Go to Select > Modify > Expand and expand by 5 pixels. 

Expand Selection

Step 10

Go to the Paths tab and choose Make Work Path.

Make Work Path

Step 11

Select the Brush Tool, color #ffffff, and pick the „stitch1” brush. Again from the Paths tab, choose Stroke Path. Press Delete to remove the work path. 

Stroke Path

Step 12

Add a Drop Shadow (color #000000) layer style to the Stitched Border layer. Convert this layer to a smart object. 

Drop Shadow

Step 13

Finally, let’s add a layer style to the Stitched Border smart object: Drop Shadow (color #161616), Inner Shadow (color #161616), Bevel and Emboss (color #ffffff and #161616), Color Overlay (color #f5f5f5—you can choose any color you want for the stitch)

Drop Shadow
Inner Shadow
Bevel and Emboss
Color Overlay

Congratulations! You’re Done!

In this tutorial you learned how to create an embroidered text effect in Adobe Photoshop. I hope you’ve enjoyed this tutorial. 

The Embroidered text effect is a part of Embroidery and Stitching Photoshop Creation Kit from my portfolio on Envato Market.

Embroidered Text in Photoshop embroidery effect Photoshop action

How to Create a Realistic Embroidery Text Effect in Adobe Photoshop

Post pobrano z: How to Create a Realistic Embroidery Text Effect in Adobe Photoshop

Final product image
What You’ll Be Creating

In this tutorial, I will show you how to create a realistic embroidery text effect in Photoshop using stitch brushes and layer styles. The end result will be a font that looks like embroidery! 

This is part of my embroidery effect Photoshop action, which is part of the Embroidery and Stitching Photoshop Creation Kit from my portfolio on Envato Market

Embroidery and Stitching Photoshop Actions embroidery effect photoshop
Embroidery and Stitching Photoshop Actions

Tutorial Assets

The following assets were used during the production of this tutorial:

1. Create the Jeans Background

Step 1

Create a new 1100 x 600 px document, and create a new layer called Jeans Background. Copy and Paste the Jeans Texture on this layer. Make sure you use the large texture (2000 x 1500 px). 

Create Jeans Background

Step 2

Create a new layer called Textured and Fill it with white. Make sure you have the Foreground Color set to white and the Background Color set to black. Go to Filter > Render > Clouds.

Add Clouds Filter

Step 3

Go to Filter > Brush Strokes > Crosshatch. Set the Stroke Length to 15, Sharpness to 16, and Strength to 2. You can, of course, change the settings to your liking. 

Add Crosshatch Filter

Step 4

Set the blend mode of the Textured layer to Soft Light and around 50% Opacity. If you want, you can change the color of the jeans; add a Color Overlay style to the Textured layer with blend mode Color and simply pick a color that you like. 

Change Jeans Color

2. Create the Stitch Brushes

Step 1

In order to finish the jeans background and to start creating the stitched embroidery effect, we need some stitch brushes that we are going to make from scratch.

Create a new PSD file, size 27 x 5 px. Fill the canvas with color black. Go to Edit > Define Brush Preset. Set the brush name to „stitch” and click OK

Define Brush Preset

You can now close the new PSD file without saving and return to the initial PSD file (the one with the jeans background). 

Step 2

Now we are going to modify the brush that we just made, to create a custom brush. Choose the Brush Tool and select the „stitch” brush from the Brush Preset Picker. Toggle the Brush Panel and make the following settings: Angle 90, Roundness 50%, Spacing 87%, and set the Angle Jitter to Direction.

Create Custom Brush

Step 3

Click on the top right corner of the Brush Panel and choose New Brush Preset. Name the new brush „stitch1”

Create Stitch Brush

Step 4

Now we’ll create the second brush. Again choose the Brush Tool and select the „stitch” brush from the Brush Preset Picker. Toggle the Brush Panel and make the following settings: Spacing 750% and set the Angle Jitter to Direction.

Create Dashed Brush

Step 5

Click on the top right corner of the Brush Panel and choose New Brush Preset. Name the new brush „stitch2”

Create Dashed Line Brush

3. Add Sewing Details

Step 1

Use the Rectangle Tool and draw a shape as shown in the preview image. Make sure it exceeds the canvas on the top and left/right edges. Name this layer Jeans Border.

Draw Rectangle

Step 2

Go to Filter > Distort > Wave and set the Wavelength, Amplitude and Scale to create a wavy border. Also go to Filter > Blur > Gaussian Blur and set the Radius to 0.7 pixels.

Filter Distort Wave

Step 3

Add this layer style to the Jeans Border layer: Drop Shadow (color #131e26), Inner Shadow (color #131e26), Inner Glow (color #ffffff), Bevel and Emboss (colors: #ffffff and #131e26).

Drop Shadow
Inner Shadow
Inner Glow
Bevel and Emboss

Step 4

Create a new layer and call it Stitch. Pick the Brush Tool and choose the „stitch2” brush. Set the size to around 13 px and the color to #ffffff. Keep the Shift key pressed to draw a straight line. Add another line on the bottom of the jeans background in the same way.

Add Stitch

Step 5

Add this layer style to the Stitch layer: Drop Shadow, Inner Glow, Bevel and Emboss, Stroke.

Drop Shadow
Inner Glow
Bevel and Emboss
Stroke

Step 6

Go to Filter > Distort > Ripple and set the Amount 30% and Size Small. Your result should now look like this.

Filter Distort Ripple

Step 7

Create a new layer and call it Ripple Edge. Take the Brush Tool and pick the Soft Round Brush which is a default Adobe Photoshop brush that you should have in your list. Toggle the Brush panel to customize the brush and make these settings: Size 50 px, Angle 90, Roundness 45%, Spacing 150%

Create Custom Brush

Step 8

Draw two lines using this custom brush and color white. Set the blend mode of the Ripple Edge layer to Overlay, 40% opacity level. Also add a Drop Shadow layer style (color #0f1114).

Add Line Border

4. How to Create an Embroidery Effect in Photoshop

Step 1

Create a new text layer and call it Embroidered Text. Type your text using the False Positive font. Click on the Toggle the Character and Paragraph Panels button and set the Font Size to around 230 px, Vertically/Horizontally Scale, etc., as shown in the preview.

False Positive Font

You can of course use any font type you want or even combine text and vector shapes. In this last case you will have to convert the layers into a smart object.

Step 2

Add a Stroke layer style to the Embroidered Text layer. I am doing that to make the text a little thinner. Right click on the layer and Convert to Smart Object.

Add Stroke

Step 3

Again, add this layer style to the Embroidered Text smart object: Drop Shadow (color #000000), Inner Shadow (color #000000), Bevel and Emboss (colors #ffffff and #000000Bevel and Emboss – Texture (Pattern „pixel-pattern-diagonal”), Color Overlay (color #686565)

Drop Shadow
Inner Shadow
Bevel and Emboss
Bevel and Emboss Texture
Color Overlay

Step 4

Convert the layer into a smart object one more time to be able to add another layer style without rasterizing the effects. Press Control-T to transform the smart object and scale it to 130% on both the horizontal and vertical scales.

Convert to Smart Object

Step 5

Duplicate the Embroidered Text smart object and call it Shadow. Move this layer below the Embroidered Text smart object. 

Step 6

Now we’ll add layer styles for each of these two layers. Let’s start with the Embroidered Text smart object. Add an Inner Shadow (color #000000), Bevel and Emboss (colors #ffffff and #000000), Color Overlay (color #ffc000) and Gradient Overlay (colors #ffffff and #ffffff). You can choose any Color Overlay you like, but just make sure to also adjust the Gradient Overlay opacity if you want a darker or lighter color tone.

Inner Shadow
Bevel and Emboss
Color Overlay
Gradient Overlay

Step 7

To make the effect more realistic, let’s add a Filter > Distort > Ripple and a Filter > Distort > Noise effect. These two effects are added as Smart Filters so you can edit them at any time by double clicking on the Filter name

Filter Distort Ripple and Noise

Step 8

Go to the Shadow Layer and set the Fill to 0%. Next, add a Bevel and Emboss (colors #ffffff and #000000) layer style. The embroidered text should now look like this.

Embroidered Text

Step 9

Create a new layer just below the Shadow layer and name it Stitched Border. Keep the Control key pressed and click on the Embroidered Text layer thumbnail to make a selection. Go to Select > Modify > Expand and expand by 5 pixels. 

Expand Selection

Step 10

Go to the Paths tab and choose Make Work Path.

Make Work Path

Step 11

Select the Brush Tool, color #ffffff, and pick the „stitch1” brush. Again from the Paths tab, choose Stroke Path. Press Delete to remove the work path. 

Stroke Path

Step 12

Add a Drop Shadow (color #000000) layer style to the Stitched Border layer. Convert this layer to a smart object. 

Drop Shadow

Step 13

Finally, let’s add a layer style to the Stitched Border smart object: Drop Shadow (color #161616), Inner Shadow (color #161616), Bevel and Emboss (color #ffffff and #161616), Color Overlay (color #f5f5f5—you can choose any color you want for the stitch)

Drop Shadow
Inner Shadow
Bevel and Emboss
Color Overlay

Congratulations! You’re Done!

In this tutorial you learned how to create an embroidered text effect in Adobe Photoshop. I hope you’ve enjoyed this tutorial. 

The Embroidered text effect is a part of Embroidery and Stitching Photoshop Creation Kit from my portfolio on Envato Market.

Embroidered Text in Photoshop embroidery effect Photoshop action