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Build a 100% Serverless REST API with Firebase Functions & FaunaDB

Post pobrano z: Build a 100% Serverless REST API with Firebase Functions & FaunaDB

Indie and enterprise web developers alike are pushing toward a serverless architecture for modern applications. Serverless architectures typically scale well, avoid the need for server provisioning and most importantly are easy and cheap to set up! And that’s why I believe the next evolution for cloud is serverless because it enables developers to focus on writing applications.

With that in mind, let’s build a REST API (because will we ever stop making these?) using 100% serverless technology.

We’re going to do that with Firebase Cloud Functions and FaunaDB, a globally distributed serverless database with native GraphQL.

Those familiar with Firebase know that Google’s serverless app-building tools also provide multiple data storage options: Firebase Realtime Database and Cloud Firestore. Both are valid alternatives to FaunaDB and are effectively serverless.

But why choose FaunaDB when Firestore offers a similar promise and is available with Google’s toolkit? Since our application is quite simple, it does not matter that much. The main difference is that once my application grows and I add multiple collections, then FaunaDB still offers consistency over multiple collections whereas Firestore does not. In this case, I made my choice based on a few other nifty benefits of FaunaDB, which you will discover as you read along — and FaunaDB’s generous free tier doesn’t hurt, either. 😉

In this post, we’ll cover:

  • Installing Firebase CLI tools
  • Creating a Firebase project with Hosting and Cloud Function capabilities
  • Routing URLs to Cloud Functions
  • Building three REST API calls with Express
  • Establishing a FaunaDB Collection to track your (my) favorite video games
  • Creating FaunaDB Documents, accessing them with FaunaDB’s JavaScript client API, and performing basic and intermediate-level queries
  • And more, of course!

Set Up A Local Firebase Functions Project

For this step, you’ll need Node v8 or higher. Install firebase-tools globally on your machine:

$ npm i -g firebase-tools

Then log into Firebase with this command:

$ firebase login

Make a new directory for your project, e.g. mkdir serverless-rest-api and navigate inside.

Create a Firebase project in your new directory by executing firebase login.

Select Functions and Hosting when prompted.

Choose „functions” and „hosting” when the bubbles appear, create a brand new firebase project, select JavaScript as your language, and choose yes (y) for the remaining options.

Create a new project, then choose JavaScript as your Cloud Function language.

Once complete, enter the functions directory, this is where your code lives and where you’ll add a few NPM packages.

Your API requires Express, CORS, and FaunaDB. Install it all with the following:

$ npm i cors express faunadb

Set Up FaunaDB with NodeJS and Firebase Cloud Functions

Before you can use FaunaDB, you need to sign up for an account.

When you’re signed in, go to your FaunaDB console and create your first database, name it „Games.”

You’ll notice that you can create databases inside other databases . So you could make a database for development, one for production or even make one small database per unit test suite. For now we only need ‘Games’ though, so let’s continue.

Create a new database and name it „Games.”

Then tab over to Collections and create your first Collection named ‘games’. Collections will contain your documents (games in this case) and are the equivalent of a table in other databases— don’t worry about payment details, Fauna has a generous free-tier, the reads and writes you perform in this tutorial will definitely not go over that free-tier. At all times you can monitor your usage in the FaunaDB console.

For the purpose of this API, make sure to name your collection ‘games’ because we’re going to be tracking your (my) favorite video games with this nerdy little API.

Create a Collection in your Games Database and name it „Games.”

Tab over to Security, and create a new Key and name it „Personal Key.” There are 3 different types of keys, Admin/Server/Client. Admin key is meant to manage multiple databases, A Server key is typically what you use in a backend which allows you to manage one database. Finally a client key is meant for untrusted clients such as your browser. Since we’ll be using this key to access one FaunaDB database in a serverless backend environment, choose ‘Server key’.

Under the Security tab, create a new Key. Name it Personal Key.

Save the key somewhere, you’ll need it shortly.

Build an Express REST API with Firebase Functions

Firebase Functions can respond directly to external HTTPS requests, and the functions pass standard Node Request and Response objects to your code — sweet. This makes Google’s Cloud Function requests accessible to middleware such as Express.

Open index.js inside your functions directory, clear out the pre-filled code, and add the following to enable Firebase Functions:

const functions = require('firebase-functions')
const admin = require('firebase-admin')
admin.initializeApp(functions.config().firebase)

Import the FaunaDB library and set it up with the secret you generated in the previous step:

admin.initializeApp(...)
 
const faunadb = require('faunadb')
const q = faunadb.query
const client = new faunadb.Client({
  secret: 'secrety-secret...that’s secret :)'
})

Then create a basic Express app and enable CORS to support cross-origin requests:

const client = new faunadb.Client({...})
 
const express = require('express')
const cors = require('cors')
const api = express()
 
// Automatically allow cross-origin requests
api.use(cors({ origin: true }))

You’re ready to create your first Firebase Cloud Function, and it’s as simple as adding this export:

api.use(cors({...}))
 
exports.api = functions.https.onRequest(api)

This creates a cloud function named, “api” and passes all requests directly to your api express server.

Routing an API URL to a Firebase HTTPS Cloud Function

If you deployed right now, your function’s public URL would be something like this: https://project-name.firebaseapp.com/api. That’s a clunky name for an access point if I do say so myself (and I did because I wrote this… who came up with this useless phrase?)

To remedy this predicament, you will use Firebase’s Hosting options to re-route URL globs to your new function.

Open firebase.json and add the following section immediately below the „ignore” array:

"ignore": [...],
"rewrites": [
  {
    "source": "/api/v1**/**",
    "function": "api"
  }
]

This setting assigns all /api/v1/... requests to your brand new function, making it reachable from a domain that humans won’t mind typing into their text editors.

With that, you’re ready to test your API. Your API that does… nothing!

Respond to API Requests with Express and Firebase Functions

Before you run your function locally, let’s give your API something to do.

Add this simple route to your index.js file right above your export statement:

api.get(['/api/v1', '/api/v1/'], (req, res) => {
  res
    .status(200)
    .send(`<img src="https://media.giphy.com/media/hhkflHMiOKqI/source.gif">`)
})
 
exports.api = ...

Save your index.js fil, open up your command line, and change into the functions directory.

If you installed Firebase globally, you can run your project by entering the following: firebase serve.

This command runs both the hosting and function environments from your machine.

If Firebase is installed locally in your project directory instead, open package.json and remove the --only functions parameter from your serve command, then run npm run serve from your command line.

Visit localhost:5000/api/v1/ in your browser. If everything was set up just right, you will be greeted by a gif from one of my favorite movies.

And if it’s not one of your favorite movies too, I won’t take it personally but I will say there are other tutorials you could be reading, Bethany.

Now you can leave the hosting and functions emulator running. They will automatically update as you edit your index.js file. Neat, huh?

FaunaDB Indexing

To query data in your games collection, FaunaDB requires an Index.

Indexes generally optimize query performance across all kinds of databases, but in FaunaDB, they are mandatory and you must create them ahead of time.

As a developer just starting out with FaunaDB, this requirement felt like a digital roadblock.

„Why can’t I just query data?” I grimaced as the right side of my mouth tried to meet my eyebrow.

I had to read the documentation and become familiar with how Indexes and the Fauna Query Language (FQL) actually work; whereas Cloud Firestore creates Indexes automatically and gives me stupid-simple ways to access my data. What gives?

Typical databases just let you do what you want and if you do not stop and think: : „is this performant?” or “how much reads will this cost me?” you might have a problem in the long run. Fauna prevents this by requiring an index whenever you query.
As I created complex queries with FQL, I began to appreciate the level of understanding I had when I executed them. Whereas Firestore just gives you free candy and hopes you never ask where it came from as it abstracts away all concerns (such as performance, and more importantly: costs).

Basically, FaunaDB has the flexibility of a NoSQL database coupled with the performance attenuation one expects from a relational SQL database.

We’ll see more examples of how and why in a moment.

Adding Documents to a FaunaDB Collection

Open your FaunaDB dashboard and navigate to your games collection.

In here, click NEW DOCUMENT and add the following BioShock titles to your collection:

{
  "title": "BioShock",
  "consoles": [
    "windows",
    "xbox_360",
    "playstation_3",
    "os_x",
    "ios",
    "playstation_4",
    "xbox_one"
  ],
  "release_date": Date("2007-08-21"),
  "metacritic_score": 96
}

{
  "title": "BioShock 2",
  "consoles": [
    "windows",
    "playstation_3",
    "xbox_360",
    "os_x"
  ],
  "release_date": Date("2010-02-09"),
  "metacritic_score": 88
}</pre?

And...

{
  "title": "BioShock Infinite",
  "consoles": [
    "windows",
    "playstation_3",
    "xbox_360",
    "os_x",
    "linux"
  ],
  "release_date": Date("2013-03-26"),
  "metacritic_score": 94
}

As with other NoSQL databases, the documents are JSON-style text blocks with the exception of a few Fauna-specific objects (such as Date used in the "release_date" field).

Now switch to the Shell area and clear your query. Paste the following:

Map(Paginate(Match(Index("all_games"))),Lambda("ref",Var("ref")))

And click the "Run Query" button. You should see a list of three items: references to the documents you created a moment ago.

In the Shell, clear out the query field, paste the query provided, and click "Run Query."

It’s a little long in the tooth, but here’s what the query is doing.

Index("all_games") creates a reference to the all_games index which Fauna generated automatically for you when you established your collection.These default indexes are organized by reference and return references as values. So in this case we use the Match function on the index to return a Set of references. Since we do not filter anywhere, we will receive every document in the ‘games’ collection.

The set that was returned from Match is then passed to Paginate. This function as you would expect adds pagination functionality (forward, backward, skip ahead). Lastly, you pass the result of Paginate to Map, which much like its software counterpart lets you perform an operation on each element in a Set and return an array, in this case it is simply returning ref (the reference id).

As we mentioned before, the default index only returns references. The Lambda operation that we fed to Map, pulls this ref field from each entry in the paginated set. The result is an array of references.

Now that you have a list of references, you can retrieve the data behind the reference by using another function: Get.

Wrap Var("ref") with a Get call and re-run your query, which should look like this:

Map(Paginate(Match(Index("all_games"))),Lambda("ref",Get(Var("ref"))))

Instead of a reference array, you now see the contents of each video game document.

Wrap Var("ref") with a Get function, and re-run the query.

Now that you have an idea of what your game documents look like, you can start creating REST calls, beginning with a POST.

Create a Serverless POST API Request

Your first API call is straightforward and shows off how Express combined with Cloud Functions allow you to serve all routes through one method.

Add this below the previous (and impeccable) API call:

api.get(['/api/v1', '/api/v1/'], (req, res) => {...})
 
api.post(['/api/v1/games', '/api/v1/games/'], (req, res) => {
  let addGame = client.query(
    q.Create(q.Collection('games'), {
      data: {
        title: req.body.title,
        consoles: req.body.consoles,
        metacritic_score: req.body.metacritic_score,
        release_date: q.Date(req.body.release_date)
      }
    })
  )
  addGame
    .then(response => {
      res.status(200).send(`Saved! ${response.ref}`)
      return
    })
    .catch(reason => {
      res.error(reason)
    })
})

Please look past the lack of input sanitization for the sake of this example (all employees must sanitize inputs before leaving the work-room).

But as you can see, creating new documents in FaunaDB is easy-peasy.

The q object acts as a query builder interface that maps one-to-one with FQL functions (find the full list of FQL functions here).

You perform a Create, pass in your collection, and include data fields that come straight from the body of the request.

client.query returns a Promise, the success-state of which provides a reference to the newly-created document.

And to make sure it’s working, you return the reference to the caller. Let’s see it in action.

Test Firebase Functions Locally with Postman and cURL

Use Postman or cURL to make the following request against localhost:5000/api/v1/ to add Halo: Combat Evolved to your list of games (or whichever Halo is your favorite but absolutely not 4, 5, Reach, Wars, Wars 2, Spartan...)

$ curl http://localhost:5000/api/v1/games -X POST -H "Content-Type: application/json" -d '{"title":"Halo: Combat Evolved","consoles":["xbox","windows","os_x"],"metacritic_score":97,"release_date":"2001-11-15"}'

If everything went right, you should see a reference coming back with your request and a new document show up in your FaunaDB console.

Now that you have some data in your games collection, let’s learn how to retrieve it.

Retrieve FaunaDB Records Using a REST API Request

Earlier, I mentioned that every FaunaDB query requires an Index and that Fauna prevents you from doing inefficient queries. Since our next query will return games filtered by a game console, we can’t simply use a traditional `where` clause since that might be inefficient without an index. In Fauna, we first need to define an index that allows us to filter.

To filter, we need to specify which terms we want to filter on. And by terms, I mean the fields of document you expect to search on.

Navigate to Indexes in your FaunaDB Console and create a new one.

Name it games_by_console, set data.consoles as the only term since we will filter on the consoles. Then set data.title and ref as values. Values are indexed by range, but they are also just the values that will be returned by the query. Indexes are in that sense a bit like views, you can create an index that returns a different combination of fields and each index can have different security.

To minimize request overhead, we’ve limited the response data (e.g. values) to titles and the reference.

Your screen should resemble this one:

Under indexes, create a new index named games_by_console using the parameters above.

Click "Save" when you’re ready.

With your Index prepared, you can draft up your next API call.

I chose to represent consoles as a directory path where the console identifier is the sole parameter, e.g. /api/v1/console/playstation_3, not necessarily best practice, but not the worst either — come on now.

Add this API request to your index.js file:

api.post(['/api/v1/games', '/api/v1/games/'], (req, res) => {...})
 
api.get(['/api/v1/console/:name', '/api/v1/console/:name/'], (req, res) => {
  let findGamesForConsole = client.query(
    q.Map(
      q.Paginate(q.Match(q.Index('games_by_console'), req.params.name.toLowerCase())),
      q.Lambda(['title', 'ref'], q.Var('title'))
    )
  )
  findGamesForConsole
    .then(result => {
      console.log(result)
      res.status(200).send(result)
      return
    })
    .catch(error => {
      res.error(error)
    })
})

This query looks similar to the one you used in your SHELL to retrieve all games, but with a slight modification.This query looks similar to the one you used in your SHELL to retrieve all games, but with a slight modification. Note how your Match function now has a second parameter (req.params.name.toLowerCase()) which is the console identifier that was passed in through the URL.

The Index you made a moment ago, games_by_console, had one Term in it (the consoles array), this corresponds to the parameter we have provided to the match parameter. Basically, the Match function searches for the string you pass as its second argument in the index. The next interesting bit is the Lambda function. Your first encounter with Lamba featured a single string as Lambda’s first argument, “ref.”

However, the games_by_console Index returns two fields per result, the two values you specified earlier when you created the Index (data.title and ref). So basically we receive a paginated set containing tuples of titles and references, but we only need titles. In case your set contains multiple values, the parameter of your lambda will be an array. The array parameter above (`['title', 'ref']`) says that the first value is bound to the text variable title and the second is bound to the variable ref. text parameter. These variables can then be retrieved again further in the query by using Var(‘title’). In this case, both “title” and “ref,” were returned by the index and your Map with Lambda function maps over this list of results and simply returns only the list of titles for each game.

In fauna, the composition of queries happens before they are executed. When you write var q = q.Match(q.Index('games_by_console'))), the variable just contains a query but no query was executed yet. Only when you pass the query to client.query(q) to be executed, it will execute. You can even pass javascript variables in other Fauna FQL functions to start composing queries. his is a big benefit of querying in Fauna vs the chained asynchronous queries required of Firestore. If you ever have tried to generate very complex queries in SQL dynamically, then you will also appreciate the composition and less declarative nature of FQL.

Save index.js and test out your API with this:

$ curl http://localhost:5000/api/v1/xbox
{"data":["Halo: Combat Evolved"]}

Neat, huh? But Match only returns documents whose fields are exact matches, which doesn’t help the user looking for a game whose title they can barely recall.

Although Fauna does not offer fuzzy searching via indexes (yet), we can provide similar functionality by making an index on all words in the string. Or if we want really flexible fuzzy searching we can use the filter syntax. Note that its is not necessarily a good idea from a performance or cost point of view… but hey, we’ll do it because we can and because it is a great example of how flexible FQL is!

Filtering FaunaDB Documents by Search String

The last API call we are going to construct will let users find titles by name. Head back into your FaunaDB Console, select INDEXES and click NEW INDEX. Name the new Index, games_by_title and leave the Terms empty, you won’t be needing them.

Rather than rely on Match to compare the title to the search string, you will iterate over every game in your collection to find titles that contain the search query.

Remember how we mentioned that indexes are a bit like views. In order to filter on title , we need to include `data.title` as a value returned by the Index. Since we are using Filter on the results of Match, we have to make sure that Match returns the title so we can work with it.

Add data.title and ref as Values, compare your screen to mine:

Create another index called games_by_title using the parameters above.

Click "Save" when you’re ready.

Back in index.js, add your fourth and final API call:

api.get(['/api/v1/console/:name', '/api/v1/console/:name/'], (req, res) => {...})
 
api.get(['/api/v1/games/', '/api/v1/games'], (req, res) => {
  let findGamesByName = client.query(
    q.Map(
      q.Paginate(
        q.Filter(
          q.Match(q.Index('games_by_title')),
          q.Lambda(
            ['title', 'ref'],
            q.GT(
              q.FindStr(
                q.LowerCase(q.Var('title')),
                req.query.title.toLowerCase()
              ),
              -1
            )
          )
        )
      ),
      q.Lambda(['title', 'ref'], q.Get(q.Var('ref')))
    )
  )
  findGamesByName
    .then(result => {
      console.log(result)
      res.status(200).send(result)
      return
    })
    .catch(error => {
      res.error(error)
    })
})

Big breath because I know there are many brackets (Lisp programmers will love this) , but once you understand the components, the full query is quite easy to understand since it’s basically just like coding.

Beginning with the first new function you spot, Filter. Filter is again very similar to the filter you encounter in programming languages. It reduces an Array or Set to a subset based on the result of a Lambda function.

In this Filter, you exclude any game titles that do not contain the user’s search query.

You do that by comparing the result of FindStr (a string finding function similar to JavaScript’s indexOf) to -1, a non-negative value here means FindStr discovered the user’s query in a lowercase-version of the game’s title.

And the result of this Filter is passed to Map, where each document is retrieved and placed in the final result output.

Now you may have thought the obvious: performing a string comparison across four entries is cheap, 2 million…? Not so much.

This is an inefficient way to perform a text search, but it will get the job done for the purpose of this example. (Maybe we should have used ElasticSearch or Solr for this?) Well in that case, FaunaDB is quite perfect as central system to keep your data safe and feed this data into a search engine thanks to the temporal aspect which allows you to ask Fauna: “Hey, give me the last changes since timestamp X?”. So you could setup ElasticSearch next to it and use FaunaDB (soon they have push messages) to update it whenever there are changes. Whoever did this once knows how hard it is to keep such an external search up to date and correct, FaunaDB makes it quite easy.

Test the API by searching for "Halo":

$ curl http://localhost:5000/api/v1/games?title=halo

Don’t You Dare Forget This One Firebase Optimization

A lot of Firebase Cloud Functions code snippets make one terribly wrong assumption: that each function invocation is independent of another.

In reality, Firebase Function instances can remain "hot" for a short period of time, prepared to execute subsequent requests.

This means you should lazy-load your variables and cache the results to help reduce computation time (and money!) during peak activity, here’s how:

let functions, admin, faunadb, q, client, express, cors, api
 
if (typeof api === 'undefined') {
... // dump the existing code here
}
 
exports.api = functions.https.onRequest(api)

Deploy Your REST API with Firebase Functions

Finally, deploy both your functions and hosting configuration to Firebase by running firebase deploy from your shell.

Without a custom domain name, refer to your Firebase subdomain when making API requests, e.g. https://{project-name}.firebaseapp.com/api/v1/.

What Next?

FaunaDB has made me a conscientious developer.

When using other schemaless databases, I start off with great intentions by treating documents as if I instantiated them with a DDL (strict types, version numbers, the whole shebang).

While that keeps me organized for a short while, soon after standards fall in favor of speed and my documents splinter: leaving outdated formatting and zombie data behind.

By forcing me to think about how I query my data, which Indexes I need, and how to best manipulate that data before it returns to my server, I remain conscious of my documents.

To aid me in remaining forever organized, my catalog (in FaunaDB Console) of Indexes helps me keep track of everything my documents offer.

And by incorporating this wide range of arithmetic and linguistic functions right into the query language, FaunaDB encourages me to maximize efficiency and keep a close eye on my data-storage policies. Considering the affordable pricing model, I’d sooner run 10k+ data manipulations on FaunaDB’s servers than on a single Cloud Function.

For those reasons and more, I encourage you to take a peek at those functions and consider FaunaDB’s other powerful features.

The post Build a 100% Serverless REST API with Firebase Functions & FaunaDB appeared first on CSS-Tricks.

Become a Front-End Master in 2020 With These 10 Project Ideas

Post pobrano z: Become a Front-End Master in 2020 With These 10 Project Ideas

This is a little updated cross-post from a quickie article I wrote on DEV. I’m publishing here 'cuz I’m all IndieWeb like that.

I love this post by Simon Holdorf. He’s got some ideas for how to level up your skills as a front-end developer next year. Here they are:

  • Build a movie search app using React
  • Build a chat app with Vue
  • Build a weather app with Angular
  • Build a to-do app with Svelte

… and 5 more like that.

All good ideas. All extremely focused on JavaScript frameworks.
I like thinking of being a front-end developer as being someone who is a browser person. You deal with people who use some kind of client to use the web on some kind of device. That’s the job.

I love JavaScript frameworks, but knowing them isn’t what makes you a good front-end developer. Being performance-focused and accessibility-focused, and thus user-focused is what makes you a front-end master, beyond executing the skills required to get the website built.

In that vein, here’s some more ideas.

  • Go find a Dribbble shot that appeals to you. Re-build it in HTML and CSS in the cleanest and most accessible way you can.
  • Find a component you can abstract in your codebase, and abstract it so you can re-use it efficiently. Consider accessibility as you do it. Could you make it more accessible in a way that benefits the entire site? How about your SVG icon component — how’s that looking these days?
  • Try out a static site generator (perhaps one that isn’t particularly JavaScript focused, just to experience it). What could the data source be? What could you make if you ran the build process on a timed schedule?
  • Install the Axe accessibility plugin for DevTools and run it on an important site you control. Make changes to improve the accessibility as it suggests.
  • Spin up a copy of Fractal. Check out how it can help you think about building front-ends as components, even at the HTML and CSS level.
  • Build a beautiful form in HTML/CSS that does something useful for you, like receive leads for freelance work. Learn all about form validation and see how much you can do in just HTML, then HTML plus some CSS, then with some vanilla JavaScript. Make the form work by using a small dedicated service.
  • Read a bit about Serverless and how it can extend your front-end developer skillset.
  • Figure out how to implement an SVG icon system. So many sites these days need an icon set. Inlining SVG is a great simple solution, but how you can abstract that to easily implement it with your workflow? How can it work with the framework you use?
  • Try to implement a service worker. Read a book about them. Do something very small. Check out a framework centered around them.
  • Let’s say you needed to put up a website where the entire thing was the name and address of the company, and a list of hours it is open. What’s the absolute minimum amount of work and technical debt you could incur to do it?

The post Become a Front-End Master in 2020 With These 10 Project Ideas appeared first on CSS-Tricks.

Become a Front-End Master in 2020 With These 10 Project Ideas

Post pobrano z: Become a Front-End Master in 2020 With These 10 Project Ideas

This is a little updated cross-post from a quickie article I wrote on DEV. I’m publishing here 'cuz I’m all IndieWeb like that.

I love this post by Simon Holdorf. He’s got some ideas for how to level up your skills as a front-end developer next year. Here they are:

  • Build a movie search app using React
  • Build a chat app with Vue
  • Build a weather app with Angular
  • Build a to-do app with Svelte

… and 5 more like that.

All good ideas. All extremely focused on JavaScript frameworks.
I like thinking of being a front-end developer as being someone who is a browser person. You deal with people who use some kind of client to use the web on some kind of device. That’s the job.

I love JavaScript frameworks, but knowing them isn’t what makes you a good front-end developer. Being performance-focused and accessibility-focused, and thus user-focused is what makes you a front-end master, beyond executing the skills required to get the website built.

In that vein, here’s some more ideas.

  • Go find a Dribbble shot that appeals to you. Re-build it in HTML and CSS in the cleanest and most accessible way you can.
  • Find a component you can abstract in your codebase, and abstract it so you can re-use it efficiently. Consider accessibility as you do it. Could you make it more accessible in a way that benefits the entire site? How about your SVG icon component — how’s that looking these days?
  • Try out a static site generator (perhaps one that isn’t particularly JavaScript focused, just to experience it). What could the data source be? What could you make if you ran the build process on a timed schedule?
  • Install the Axe accessibility plugin for DevTools and run it on an important site you control. Make changes to improve the accessibility as it suggests.
  • Spin up a copy of Fractal. Check out how it can help you think about building front-ends as components, even at the HTML and CSS level.
  • Build a beautiful form in HTML/CSS that does something useful for you, like receive leads for freelance work. Learn all about form validation and see how much you can do in just HTML, then HTML plus some CSS, then with some vanilla JavaScript. Make the form work by using a small dedicated service.
  • Read a bit about Serverless and how it can extend your front-end developer skillset.
  • Figure out how to implement an SVG icon system. So many sites these days need an icon set. Inlining SVG is a great simple solution, but how you can abstract that to easily implement it with your workflow? How can it work with the framework you use?
  • Try to implement a service worker. Read a book about them. Do something very small. Check out a framework centered around them.
  • Let’s say you needed to put up a website where the entire thing was the name and address of the company, and a list of hours it is open. What’s the absolute minimum amount of work and technical debt you could incur to do it?

The post Become a Front-End Master in 2020 With These 10 Project Ideas appeared first on CSS-Tricks.

A Look at JAMstack’s Speed, By the Numbers

Post pobrano z: A Look at JAMstack’s Speed, By the Numbers

People say JAMstack sites are fast — let’s find out why by looking at real performance metrics! We’ll cover common metrics, like Time to First Byte (TTFB) among others, then compare data across a wide section of sites to see how different ways to slice those sites up compare.

First, I’d like to present a small analysis to provide some background. According to the HTTPArchive metrics report on page loading, users wait an average of 6.7 seconds to see primary content.

First Contentful Paint (FCP) – measures the point at which text or graphics are first rendered to the screen.

The FCP distribution for the 10th, 50th and 90th percentile values as reported on August 1, 2019.

If we are talking about engagement with a page (Time to Interactive), users wait even longer. The average time to interactive is 9.3 seconds.

Time to Interactive (TTI) – a time when user can interact with a page without delay.

TTI distribution for the 10th, 50th and 90th percentile values as reported on August 1, 2019.

State of the real user web performance

The data above is from lab monitoring and doesn’t fully represent real user experience. Real users data based taken from the Chrome User Experience Report (CrUX) shows an even wider picture.

​​I’ll use data aggregated from users who use mobile devices. Specifically, we will use metrics like:


Time To First Byte

TTFB represents the time browser waits to receive first bytes of the response from server. TTFB takes from 200ms to 1 second for users around the world. It’s a pretty long time to receive the first chunks of the page.

TTFB mobile speed distribution (CrUX, July 2019)

First Contentful Paint

FCP happens after 2.5 seconds for 23% of page views around the world.

FCP mobile speed distribution (CrUX, July 2019)

First Input Delay

FID metrics show how fast web pages respond to user input (e.g. click, scroll, etc.).

CrUX doesn’t have TTI data due to different restrictions, but has FID, which is even better can reflect page interactivity. Over 75% of mobile user experiences have input delay for 50ms and users didn’t experience any jank.

FID mobile speed distribution (CrUX, July 2019)

You can use the queries below and play with them on this site.

Data from July 2019
[
    {
      "date": "2019_07_01",
      "timestamp": "1561939200000",
      "client": "desktop",
      "fastTTFB": "27.33",
      "avgTTFB": "46.24",
      "slowTTFB": "26.43",
      "fastFCP": "48.99",
      "avgFCP": "33.17",
      "slowFCP": "17.84",
      "fastFID": "95.78",
      "avgFID": "2.79",
      "slowFID": "1.43"
    },
    {
      "date": "2019_07_01",
      "timestamp": "1561939200000",
      "client": "mobile",
      "fastTTFB": "23.61",
      "avgTTFB": "46.49",
      "slowTTFB": "29.89",
      "fastFCP": "38.58",
      "avgFCP": "38.28",
      "slowFCP": "23.14",
      "fastFID": "75.13",
      "avgFID": "17.95",
      "slowFID": "6.92"
    }
  ]
BigQuery
#standardSQL
  SELECT
    REGEXP_REPLACE(yyyymm, '(\\d{4})(\\d{2})', '\\1_\\2_01') AS date,
    UNIX_DATE(CAST(REGEXP_REPLACE(yyyymm, '(\\d{4})(\\d{2})', '\\1-\\2-01') AS DATE)) * 1000 * 60 * 60 * 24 AS timestamp,
    IF(device = 'desktop', 'desktop', 'mobile') AS client,
    ROUND(SUM(fast_fcp) * 100 / (SUM(fast_fcp) + SUM(avg_fcp) + SUM(slow_fcp)), 2) AS fastFCP,
    ROUND(SUM(avg_fcp) * 100 / (SUM(fast_fcp) + SUM(avg_fcp) + SUM(slow_fcp)), 2) AS avgFCP,
    ROUND(SUM(slow_fcp) * 100 / (SUM(fast_fcp) + SUM(avg_fcp) + SUM(slow_fcp)), 2) AS slowFCP,
    ROUND(SUM(fast_fid) * 100 / (SUM(fast_fid) + SUM(avg_fid) + SUM(slow_fid)), 2) AS fastFID,
    ROUND(SUM(avg_fid) * 100 / (SUM(fast_fid) + SUM(avg_fid) + SUM(slow_fid)), 2) AS avgFID,
    ROUND(SUM(slow_fid) * 100 / (SUM(fast_fid) + SUM(avg_fid) + SUM(slow_fid)), 2) AS slowFID
  FROM
    `chrome-ux-report.materialized.device_summary`
  WHERE
    yyyymm = '201907'
  GROUP BY
    date,
    timestamp,
    client
  ORDER BY
    date DESC,
    client

State of Content Management Systems (CMS) performance

CMSs should have become our saviors, helping us build faster sites. But looking at the data, that is not the case. The current state of CMS performance around the world is not so great.

TTFB mobile speed distribution comparison between all web and CMS (CrUX, July 2019)
Data from July 2019
[
    {
      "freq": "1548851",
      "fast": "0.1951",
      "avg": "0.4062",
      "slow": "0.3987"
    }
  ]
BigQuery
#standardSQL
  SELECT
    COUNT(DISTINCT origin) AS freq,
      
    ROUND(SUM(IF(ttfb.start < 200, ttfb.density, 0)) / SUM(ttfb.density), 4) AS fastTTFB,
    ROUND(SUM(IF(ttfb.start >= 200 AND ttfb.start < 1000, ttfb.density, 0)) / SUM(ttfb.density), 4) AS avgTTFB,
    ROUND(SUM(IF(ttfb.start >= 1000, ttfb.density, 0)) / SUM(ttfb.density), 4) AS slowTTFB
  
  FROM
    `chrome-ux-report.all.201907`,
    UNNEST(experimental.time_to_first_byte.histogram.bin) AS ttfb
  JOIN (
    SELECT
      url,
      app
    FROM
      `httparchive.technologies.2019_07_01_mobile`
    WHERE
      category = 'CMS'
    )
  ON CONCAT(origin, '/') = url
  ORDER BY
    freq DESC

And here are the FCP results:

FCP mobile speed distribution comparison between all web and CMS (CrUX, July 2019)

At least the FID results are a bit better:

FID mobile speed distribution comparison between all web and CMS (CrUX, July 2019)
Data from July 2019
[
    {
      "freq": "546415",
      "fastFCP": "0.2873",
      "avgFCP": "0.4187",
      "slowFCP": "0.2941",
      "fastFID": "0.8275",
      "avgFID": "0.1183",
      "slowFID": "0.0543"
    }
  ]
BigQuery
#standardSQL
  SELECT
    COUNT(DISTINCT origin) AS freq,
    ROUND(SUM(IF(fcp.start < 1000, fcp.density, 0)) / SUM(fcp.density), 4) AS fastFCP,
    ROUND(SUM(IF(fcp.start >= 1000 AND fcp.start < 2500, fcp.density, 0)) / SUM(fcp.density), 4) AS avgFCP,
    ROUND(SUM(IF(fcp.start >= 2500, fcp.density, 0)) / SUM(fcp.density), 4) AS slowFCP,
    ROUND(SUM(IF(fid.start < 50, fid.density, 0)) / SUM(fid.density), 4) AS fastFID,
    ROUND(SUM(IF(fid.start >= 50 AND fid.start < 250, fid.density, 0)) / SUM(fid.density), 4) AS avgFID,
    ROUND(SUM(IF(fid.start >= 250, fid.density, 0)) / SUM(fid.density), 4) AS slowFID
  FROM
    `chrome-ux-report.all.201907`,
    UNNEST(first_contentful_paint.histogram.bin) AS fcp,
    UNNEST(experimental.first_input_delay.histogram.bin) AS fid
  JOIN (
    SELECT
      url,
      app
    FROM
      `httparchive.technologies.2019_07_01_mobile`
    WHERE
      category = 'CMS'
    )
  ON CONCAT(origin, '/') = url
  ORDER BY
    freq DESC

As you can see, sites built with a CMS perform not much better than the overall performance of sites on web.

You can find performance distribution across different CMSs on this HTTPArchive forum discussion.

E-Commerce websites, a good example of sites that are typically built on a CMS, have really bad stats for page views:

  • ~40% – 1second for TTFB
  • ~30% – more than 1.5 second for FCP
  • ~12% – lag for page interaction.

I faced clients who requested support of IE10-IE11 because the traffic from those users represented 1%, which equalled millions of dollars in revenue. Please, calculate your losses in case 1% of users leave immediately and never came back because of bad performance. If users aren’t happy, business will be unhappy, too.

To get more details about how web performance correlates with revenue, check out WPO Stats. It’s a list of case studies from real companies and their success after improving performance.

JAMstack helps improve web performance

Credit: Snipcart

With JAMstack, developers do as little rendering on the client as possible, instead using server infrastructure for most things. Not to mention, most JAMstack workflows are great at handling deployments, and helping with scalability, among other benefits. Content is stored statically on a static file hosts and provided to the users via CDN.

Read Mathieu Dionne’s „New to JAMstack? Everything You Need to Know to Get Started” for a great place to become more familiar with JAMstack.

I had two years of experience working with one of the popular CMSs for e-commerce and we had a lot of problems with deployments, performance, scalability. The team would spend days and fixing them. It’s not what customers want. These are the sorts of big issues JAMstack solves.

Looking at the CrUX data, JAMstack sites performance looks really solid. The following values are based on sites served by Netlify and GitHub. There is some discussion on the HTTPArchive forum where you can participate to make data more accurate.

Here are the results for TTFB:

TTFB mobile speed distribution comparison between all web, CMS and JAMstack sites (CrUX, July 2019)
Data from July 2019
[
  {
    "n": "7627",
    "fastTTFB": "0.377",
    "avgTTFB": "0.5032",
    "slowTTFB": "0.1198"
  }
]
BigQuery
#standardSQL
SELECT
  COUNT(DISTINCT origin) AS n,
  ROUND(SUM(IF(ttfb.start < 200, ttfb.density, 0)) / SUM(ttfb.density), 4) AS fastTTFB,
  ROUND(SUM(IF(ttfb.start >= 200 AND ttfb.start < 1000, ttfb.density, 0)) / SUM(ttfb.density), 4) AS avgTTFB,
  ROUND(SUM(IF(ttfb.start >= 1000, ttfb.density, 0)) / SUM(ttfb.density), 4) AS slowTTFB
FROM
  `chrome-ux-report.all.201907`,
  UNNEST(experimental.time_to_first_byte.histogram.bin) AS ttfb
JOIN
  (SELECT url, REGEXP_EXTRACT(LOWER(CONCAT(respOtherHeaders, resp_x_powered_by, resp_via, resp_server)),
      '(netlify|x-github-request)')
    AS platform
  FROM `httparchive.summary_requests.2019_07_01_mobile`)
ON
  CONCAT(origin, '/') = url
WHERE
  platform IS NOT NULL
ORDER BY
  n DESC

Here’s how FCP shook out:

FCP mobile speed distribution comparison between all web, CMS and JAMstack sites (CrUX, July 2019)

Now let’s look at FID:

FID mobile speed distribution comparison between all web, CMS and JAMstack sites (CrUX, July 2019)
Data from July 2019
[
    {
      "n": "4136",
      "fastFCP": "0.5552",
      "avgFCP": "0.3126",
      "slowFCP": "0.1323",
      "fastFID": "0.9263",
      "avgFID": "0.0497",
      "slowFID": "0.024"
    }
  ]
BigQuery
#standardSQL
  SELECT
    COUNT(DISTINCT origin) AS n,
    ROUND(SUM(IF(fcp.start < 1000, fcp.density, 0)) / SUM(fcp.density), 4) AS fastFCP,
    ROUND(SUM(IF(fcp.start >= 1000 AND fcp.start < 2500, fcp.density, 0)) / SUM(fcp.density), 4) AS avgFCP,
    ROUND(SUM(IF(fcp.start >= 2500, fcp.density, 0)) / SUM(fcp.density), 4) AS slowFCP,
    ROUND(SUM(IF(fid.start < 50, fid.density, 0)) / SUM(fid.density), 4) AS fastFID,
    ROUND(SUM(IF(fid.start >= 50 AND fid.start < 250, fid.density, 0)) / SUM(fid.density), 4) AS avgFID,
    ROUND(SUM(IF(fid.start >= 250, fid.density, 0)) / SUM(fid.density), 4) AS slowFID
  FROM
    `chrome-ux-report.all.201907`,
    UNNEST(first_contentful_paint.histogram.bin) AS fcp,
    UNNEST(experimental.first_input_delay.histogram.bin) AS fid
  JOIN
    (SELECT url, REGEXP_EXTRACT(LOWER(CONCAT(respOtherHeaders, resp_x_powered_by, resp_via, resp_server)),
        '(netlify|x-github-request)')
      AS platform
    FROM `httparchive.summary_requests.2019_07_01_mobile`)
  ON
    CONCAT(origin, '/') = url
  WHERE
    platform IS NOT NULL
  ORDER BY
    n DESC

The numbers show the performance of JAMstack sites is the best. The numbers are pretty much the same for mobile and desktop which is even more amazing!

Some highlights from engineering leaders

Let me show you a couple of examples from some prominent folks in the industry:

Out of 468 million requests in the @HTTPArchive, 48% were not served from a CDN. I've visualized where they were served from below. Many of them were requests to 3rd parties. The client requesting them was in Redwood City, CA. Latency matters. #WebPerf pic.twitter.com/0F7nFa1QgM

— Paul Calvano (@paulcalvano) August 29, 2019

JAMstack sites are generally CDN-hosted and mitigate TTFB. Since the file hosting is handled by infrastructures like Amazon Web Services or similar, all sites performance can be improved in one fix.

One more real investigation says that it is better to deliver static HTML for better FCP.

Which has a better First Meaningful Paint time?

① a raw 8.5MB HTML file with the full text of every single one of my 27,506 tweets
② a client rendered React site with exactly one tweet on it

(Spoiler: @____lighthouse reports 8.5MB of HTML wins by about 200ms)

— Zach Leatherman (@zachleat) September 6, 2019

Here’s a comparison for all results shown above together:

Mobile speed distribution comparison between all web, CMS and JAMstack sites (CrUX, July 2019)

JAMstack brings better performance to the web by statically serving pages with CDNs. This is important because a fast back-end that takes a long time to reach users will be slow, and likewise, a slow back-end that is quick to reach users will also be slow.

JAMstack hasn’t won the perf race yet, because the number of sites built with it not so huge as for example for CMS, but the intention to win it is really great.

Adding these metrics to a performance budget can be one way make sure you are building good performance into your workflow. Something like:

  • TTFB: 200ms
  • FCP: 1s
  • FID: 50ms

Spend it wisely 🙂


Editor’s note: Artem Denysov is from Stackbit, which is a service that helps tremendously with spinning up JAMstack sites and more upcoming tooling to smooth out some of the workflow edges with JAMstack sites and content. Artem told me he’d like to thank Rick Viscomi, Rob Austin, and Aleksey Kulikov for their help in reviewing the article.

The post A Look at JAMstack’s Speed, By the Numbers appeared first on CSS-Tricks.

A Look at JAMstack’s Speed, By the Numbers

Post pobrano z: A Look at JAMstack’s Speed, By the Numbers

People say JAMstack sites are fast — let’s find out why by looking at real performance metrics! We’ll cover common metrics, like Time to First Byte (TTFB) among others, then compare data across a wide section of sites to see how different ways to slice those sites up compare.

First, I’d like to present a small analysis to provide some background. According to the HTTPArchive metrics report on page loading, users wait an average of 6.7 seconds to see primary content.

First Contentful Paint (FCP) – measures the point at which text or graphics are first rendered to the screen.

The FCP distribution for the 10th, 50th and 90th percentile values as reported on August 1, 2019.

If we are talking about engagement with a page (Time to Interactive), users wait even longer. The average time to interactive is 9.3 seconds.

Time to Interactive (TTI) – a time when user can interact with a page without delay.

TTI distribution for the 10th, 50th and 90th percentile values as reported on August 1, 2019.

State of the real user web performance

The data above is from lab monitoring and doesn’t fully represent real user experience. Real users data based taken from the Chrome User Experience Report (CrUX) shows an even wider picture.

​​I’ll use data aggregated from users who use mobile devices. Specifically, we will use metrics like:


Time To First Byte

TTFB represents the time browser waits to receive first bytes of the response from server. TTFB takes from 200ms to 1 second for users around the world. It’s a pretty long time to receive the first chunks of the page.

TTFB mobile speed distribution (CrUX, July 2019)

First Contentful Paint

FCP happens after 2.5 seconds for 23% of page views around the world.

FCP mobile speed distribution (CrUX, July 2019)

First Input Delay

FID metrics show how fast web pages respond to user input (e.g. click, scroll, etc.).

CrUX doesn’t have TTI data due to different restrictions, but has FID, which is even better can reflect page interactivity. Over 75% of mobile user experiences have input delay for 50ms and users didn’t experience any jank.

FID mobile speed distribution (CrUX, July 2019)

You can use the queries below and play with them on this site.

Data from July 2019
[
    {
      "date": "2019_07_01",
      "timestamp": "1561939200000",
      "client": "desktop",
      "fastTTFB": "27.33",
      "avgTTFB": "46.24",
      "slowTTFB": "26.43",
      "fastFCP": "48.99",
      "avgFCP": "33.17",
      "slowFCP": "17.84",
      "fastFID": "95.78",
      "avgFID": "2.79",
      "slowFID": "1.43"
    },
    {
      "date": "2019_07_01",
      "timestamp": "1561939200000",
      "client": "mobile",
      "fastTTFB": "23.61",
      "avgTTFB": "46.49",
      "slowTTFB": "29.89",
      "fastFCP": "38.58",
      "avgFCP": "38.28",
      "slowFCP": "23.14",
      "fastFID": "75.13",
      "avgFID": "17.95",
      "slowFID": "6.92"
    }
  ]
BigQuery
#standardSQL
  SELECT
    REGEXP_REPLACE(yyyymm, '(\\d{4})(\\d{2})', '\\1_\\2_01') AS date,
    UNIX_DATE(CAST(REGEXP_REPLACE(yyyymm, '(\\d{4})(\\d{2})', '\\1-\\2-01') AS DATE)) * 1000 * 60 * 60 * 24 AS timestamp,
    IF(device = 'desktop', 'desktop', 'mobile') AS client,
    ROUND(SUM(fast_fcp) * 100 / (SUM(fast_fcp) + SUM(avg_fcp) + SUM(slow_fcp)), 2) AS fastFCP,
    ROUND(SUM(avg_fcp) * 100 / (SUM(fast_fcp) + SUM(avg_fcp) + SUM(slow_fcp)), 2) AS avgFCP,
    ROUND(SUM(slow_fcp) * 100 / (SUM(fast_fcp) + SUM(avg_fcp) + SUM(slow_fcp)), 2) AS slowFCP,
    ROUND(SUM(fast_fid) * 100 / (SUM(fast_fid) + SUM(avg_fid) + SUM(slow_fid)), 2) AS fastFID,
    ROUND(SUM(avg_fid) * 100 / (SUM(fast_fid) + SUM(avg_fid) + SUM(slow_fid)), 2) AS avgFID,
    ROUND(SUM(slow_fid) * 100 / (SUM(fast_fid) + SUM(avg_fid) + SUM(slow_fid)), 2) AS slowFID
  FROM
    `chrome-ux-report.materialized.device_summary`
  WHERE
    yyyymm = '201907'
  GROUP BY
    date,
    timestamp,
    client
  ORDER BY
    date DESC,
    client

State of Content Management Systems (CMS) performance

CMSs should have become our saviors, helping us build faster sites. But looking at the data, that is not the case. The current state of CMS performance around the world is not so great.

TTFB mobile speed distribution comparison between all web and CMS (CrUX, July 2019)
Data from July 2019
[
    {
      "freq": "1548851",
      "fast": "0.1951",
      "avg": "0.4062",
      "slow": "0.3987"
    }
  ]
BigQuery
#standardSQL
  SELECT
    COUNT(DISTINCT origin) AS freq,
      
    ROUND(SUM(IF(ttfb.start < 200, ttfb.density, 0)) / SUM(ttfb.density), 4) AS fastTTFB,
    ROUND(SUM(IF(ttfb.start >= 200 AND ttfb.start < 1000, ttfb.density, 0)) / SUM(ttfb.density), 4) AS avgTTFB,
    ROUND(SUM(IF(ttfb.start >= 1000, ttfb.density, 0)) / SUM(ttfb.density), 4) AS slowTTFB
  
  FROM
    `chrome-ux-report.all.201907`,
    UNNEST(experimental.time_to_first_byte.histogram.bin) AS ttfb
  JOIN (
    SELECT
      url,
      app
    FROM
      `httparchive.technologies.2019_07_01_mobile`
    WHERE
      category = 'CMS'
    )
  ON CONCAT(origin, '/') = url
  ORDER BY
    freq DESC

And here are the FCP results:

FCP mobile speed distribution comparison between all web and CMS (CrUX, July 2019)

At least the FID results are a bit better:

FID mobile speed distribution comparison between all web and CMS (CrUX, July 2019)
Data from July 2019
[
    {
      "freq": "546415",
      "fastFCP": "0.2873",
      "avgFCP": "0.4187",
      "slowFCP": "0.2941",
      "fastFID": "0.8275",
      "avgFID": "0.1183",
      "slowFID": "0.0543"
    }
  ]
BigQuery
#standardSQL
  SELECT
    COUNT(DISTINCT origin) AS freq,
    ROUND(SUM(IF(fcp.start < 1000, fcp.density, 0)) / SUM(fcp.density), 4) AS fastFCP,
    ROUND(SUM(IF(fcp.start >= 1000 AND fcp.start < 2500, fcp.density, 0)) / SUM(fcp.density), 4) AS avgFCP,
    ROUND(SUM(IF(fcp.start >= 2500, fcp.density, 0)) / SUM(fcp.density), 4) AS slowFCP,
    ROUND(SUM(IF(fid.start < 50, fid.density, 0)) / SUM(fid.density), 4) AS fastFID,
    ROUND(SUM(IF(fid.start >= 50 AND fid.start < 250, fid.density, 0)) / SUM(fid.density), 4) AS avgFID,
    ROUND(SUM(IF(fid.start >= 250, fid.density, 0)) / SUM(fid.density), 4) AS slowFID
  FROM
    `chrome-ux-report.all.201907`,
    UNNEST(first_contentful_paint.histogram.bin) AS fcp,
    UNNEST(experimental.first_input_delay.histogram.bin) AS fid
  JOIN (
    SELECT
      url,
      app
    FROM
      `httparchive.technologies.2019_07_01_mobile`
    WHERE
      category = 'CMS'
    )
  ON CONCAT(origin, '/') = url
  ORDER BY
    freq DESC

As you can see, sites built with a CMS perform not much better than the overall performance of sites on web.

You can find performance distribution across different CMSs on this HTTPArchive forum discussion.

E-Commerce websites, a good example of sites that are typically built on a CMS, have really bad stats for page views:

  • ~40% – 1second for TTFB
  • ~30% – more than 1.5 second for FCP
  • ~12% – lag for page interaction.

I faced clients who requested support of IE10-IE11 because the traffic from those users represented 1%, which equalled millions of dollars in revenue. Please, calculate your losses in case 1% of users leave immediately and never came back because of bad performance. If users aren’t happy, business will be unhappy, too.

To get more details about how web performance correlates with revenue, check out WPO Stats. It’s a list of case studies from real companies and their success after improving performance.

JAMstack helps improve web performance

Credit: Snipcart

With JAMstack, developers do as little rendering on the client as possible, instead using server infrastructure for most things. Not to mention, most JAMstack workflows are great at handling deployments, and helping with scalability, among other benefits. Content is stored statically on a static file hosts and provided to the users via CDN.

Read Mathieu Dionne’s „New to JAMstack? Everything You Need to Know to Get Started” for a great place to become more familiar with JAMstack.

I had two years of experience working with one of the popular CMSs for e-commerce and we had a lot of problems with deployments, performance, scalability. The team would spend days and fixing them. It’s not what customers want. These are the sorts of big issues JAMstack solves.

Looking at the CrUX data, JAMstack sites performance looks really solid. The following values are based on sites served by Netlify and GitHub. There is some discussion on the HTTPArchive forum where you can participate to make data more accurate.

Here are the results for TTFB:

TTFB mobile speed distribution comparison between all web, CMS and JAMstack sites (CrUX, July 2019)
Data from July 2019
[
  {
    "n": "7627",
    "fastTTFB": "0.377",
    "avgTTFB": "0.5032",
    "slowTTFB": "0.1198"
  }
]
BigQuery
#standardSQL
SELECT
  COUNT(DISTINCT origin) AS n,
  ROUND(SUM(IF(ttfb.start < 200, ttfb.density, 0)) / SUM(ttfb.density), 4) AS fastTTFB,
  ROUND(SUM(IF(ttfb.start >= 200 AND ttfb.start < 1000, ttfb.density, 0)) / SUM(ttfb.density), 4) AS avgTTFB,
  ROUND(SUM(IF(ttfb.start >= 1000, ttfb.density, 0)) / SUM(ttfb.density), 4) AS slowTTFB
FROM
  `chrome-ux-report.all.201907`,
  UNNEST(experimental.time_to_first_byte.histogram.bin) AS ttfb
JOIN
  (SELECT url, REGEXP_EXTRACT(LOWER(CONCAT(respOtherHeaders, resp_x_powered_by, resp_via, resp_server)),
      '(netlify|x-github-request)')
    AS platform
  FROM `httparchive.summary_requests.2019_07_01_mobile`)
ON
  CONCAT(origin, '/') = url
WHERE
  platform IS NOT NULL
ORDER BY
  n DESC

Here’s how FCP shook out:

FCP mobile speed distribution comparison between all web, CMS and JAMstack sites (CrUX, July 2019)

Now let’s look at FID:

FID mobile speed distribution comparison between all web, CMS and JAMstack sites (CrUX, July 2019)
Data from July 2019
[
    {
      "n": "4136",
      "fastFCP": "0.5552",
      "avgFCP": "0.3126",
      "slowFCP": "0.1323",
      "fastFID": "0.9263",
      "avgFID": "0.0497",
      "slowFID": "0.024"
    }
  ]
BigQuery
#standardSQL
  SELECT
    COUNT(DISTINCT origin) AS n,
    ROUND(SUM(IF(fcp.start < 1000, fcp.density, 0)) / SUM(fcp.density), 4) AS fastFCP,
    ROUND(SUM(IF(fcp.start >= 1000 AND fcp.start < 2500, fcp.density, 0)) / SUM(fcp.density), 4) AS avgFCP,
    ROUND(SUM(IF(fcp.start >= 2500, fcp.density, 0)) / SUM(fcp.density), 4) AS slowFCP,
    ROUND(SUM(IF(fid.start < 50, fid.density, 0)) / SUM(fid.density), 4) AS fastFID,
    ROUND(SUM(IF(fid.start >= 50 AND fid.start < 250, fid.density, 0)) / SUM(fid.density), 4) AS avgFID,
    ROUND(SUM(IF(fid.start >= 250, fid.density, 0)) / SUM(fid.density), 4) AS slowFID
  FROM
    `chrome-ux-report.all.201907`,
    UNNEST(first_contentful_paint.histogram.bin) AS fcp,
    UNNEST(experimental.first_input_delay.histogram.bin) AS fid
  JOIN
    (SELECT url, REGEXP_EXTRACT(LOWER(CONCAT(respOtherHeaders, resp_x_powered_by, resp_via, resp_server)),
        '(netlify|x-github-request)')
      AS platform
    FROM `httparchive.summary_requests.2019_07_01_mobile`)
  ON
    CONCAT(origin, '/') = url
  WHERE
    platform IS NOT NULL
  ORDER BY
    n DESC

The numbers show the performance of JAMstack sites is the best. The numbers are pretty much the same for mobile and desktop which is even more amazing!

Some highlights from engineering leaders

Let me show you a couple of examples from some prominent folks in the industry:

Out of 468 million requests in the @HTTPArchive, 48% were not served from a CDN. I've visualized where they were served from below. Many of them were requests to 3rd parties. The client requesting them was in Redwood City, CA. Latency matters. #WebPerf pic.twitter.com/0F7nFa1QgM

— Paul Calvano (@paulcalvano) August 29, 2019

JAMstack sites are generally CDN-hosted and mitigate TTFB. Since the file hosting is handled by infrastructures like Amazon Web Services or similar, all sites performance can be improved in one fix.

One more real investigation says that it is better to deliver static HTML for better FCP.

Which has a better First Meaningful Paint time?

① a raw 8.5MB HTML file with the full text of every single one of my 27,506 tweets
② a client rendered React site with exactly one tweet on it

(Spoiler: @____lighthouse reports 8.5MB of HTML wins by about 200ms)

— Zach Leatherman (@zachleat) September 6, 2019

Here’s a comparison for all results shown above together:

Mobile speed distribution comparison between all web, CMS and JAMstack sites (CrUX, July 2019)

JAMstack brings better performance to the web by statically serving pages with CDNs. This is important because a fast back-end that takes a long time to reach users will be slow, and likewise, a slow back-end that is quick to reach users will also be slow.

JAMstack hasn’t won the perf race yet, because the number of sites built with it not so huge as for example for CMS, but the intention to win it is really great.

Adding these metrics to a performance budget can be one way make sure you are building good performance into your workflow. Something like:

  • TTFB: 200ms
  • FCP: 1s
  • FID: 50ms

Spend it wisely 🙂


Editor’s note: Artem Denysov is from Stackbit, which is a service that helps tremendously with spinning up JAMstack sites and more upcoming tooling to smooth out some of the workflow edges with JAMstack sites and content. Artem told me he’d like to thank Rick Viscomi, Rob Austin, and Aleksey Kulikov for their help in reviewing the article.

The post A Look at JAMstack’s Speed, By the Numbers appeared first on CSS-Tricks.

Understanding How Reducers are Used in Redux

Post pobrano z: Understanding How Reducers are Used in Redux

A reducer is a function that determines changes to an application’s state. It uses the action it receives to determine this change. We have tools, like Redux, that help manage an application’s state changes in a single store so that they behave consistently.

Why do we mention Redux when talking about reducers? Redux relies heavily on reducer functions that take the previous state and an action in order to execute the next state.

We’re going to focus squarely on reducers is in this post. Our goal is to get comfortable working with the reducer function so that we can see how it is used to update the state of an application — and ultimately understand the role they play in a state manager, like Redux.

What we mean by “state”

State changes are based on a user’s interaction, or even something like a network request. If the application’s state is managed by Redux, the changes happen inside a reducer function — this is the only place where state changes happen. The reducer function makes use of the initial state of the application and something called action, to determine what the new state will look like.

If we were in math class, we could say:

initial state + action = new state

In terms of an actual reducer function, that looks like this:

const contactReducer = (state = initialState, action) => {
  // Do something
}

Where do we get that initial state and action? Those are things we define.

The state parameter

The state parameter that gets passed to the reducer function has to be the current state of the application. In this case, we’re calling that our initialState because it will be the first (and current) state and nothing will precede it.

contactReducer(initialState, action)

Let’s say the initial state of our app is an empty list of contacts and our action is adding a new contact to the list.

const initialState = {
  contacts: []
}

That creates our initialState, which is equal to the state parameter we need for the reducer function.

The action parameter

An action is an object that contains two keys and their values. The state update that happens in the reducer is always dependent on the value of action.type. In this scenario, we are demonstrating what happens when the user tries to create a new contact. So, let’s define the action.type as NEW_CONTACT.

const action = {
  type: 'NEW_CONTACT',
  name: 'John Doe',
  location: 'Lagos Nigeria',
  email: 'johndoe@example.com'
}

There is typically a payload value that contains what the user is sending and would be used to update the state of the application. It is important to note that action.type is required, but action.payload is optional. Making use of payload brings a level of structure to how the action object looks like.

Updating state

The state is meant to be immutable, meaning it shouldn’t be changed directly. To create an updated state, we can make use of Object.assign or opt for the spread operator.

Object.assign

const contactReducer = (state, action) => {
  switch (action.type) {
    case 'NEW_CONTACT':
    return Object.assign({}, state, {
      contacts: [
        ...state.contacts,
        action.payload
      ]
    })
    default:
      return state
  }
}

In the above example, we made use of the Object.assign() to make sure that we do not change the state value directly. Instead, it allows us to return a new object which is filled with the state that is passed to it and the payload sent by the user.

To make use of Object.assign(), it is important that the first argument is an empty object. Passing the state as the first argument will cause it to be mutated, which is what we’re trying to avoid in order to keep things consistent.

The spread operator

The alternative to object.assign() is to make use of the spread operator, like so:

const contactReducer = (state, action) => {
  switch (action.type) {
    case 'NEW_CONTACT':
    return {
        ...state, contacts:
        [...state.contacts, action.payload]
    }
    default:
      return state
  }
}

This ensures that the incoming state stays intact as we append the new item to the bottom.

Working with a switch statement

Earlier, we noted that the update that happens depends on the value of action.type. The switch statement conditionally determines the kind of update we’re dealing with, based on the value of the action.type.

That means that a typical reducer will look like this:

const addContact = (state, action) => {
  switch (action.type) {
    case 'NEW_CONTACT':
    return {
        ...state, contacts:
        [...state.contacts, action.payload]
    }
    case 'UPDATE_CONTACT':
      return {
        // Handle contact update
      }
    case 'DELETE_CONTACT':
      return {
        // Handle contact delete
      }
    case 'EMPTY_CONTACT_LIST':
      return {
        // Handle contact list
      }
    default:
      return state
  }
}

It’s important that we return state our default for when the value of action.type specified in the action object does not match what we have in the reducer — say, if for some unknown reason, the action looks like this:

const action = {
  type: 'UPDATE_USER_AGE',
  payload: {
    age: 19
  }
}

Since we don’t have this kind of action type, we’ll want to return what we have in the state (the current state of the application) instead. All that means is we’re unsure of what the user is trying to achieve at the moment.

Putting everything together

Here’s a simple example of how I implemented the reducer function in React.

See the Pen
reducer example
by Kingsley Silas Chijioke (@kinsomicrote)
on CodePen.

You can see that I didn’t make use of Redux, but this is very much the same way Redux uses reducers to store and update state changes. The primary state update happens in the reducer function, and the value it returns sets the updated state of the application.

Want to give it a try? You can extend the reducer function to allow the user to update the age of a contact. I’d like to see what you come up with in the comment section!

Understanding the role that reducers play in Redux should give you a better understanding of what happens underneath the hood. If you are interested in reading more about using reducers in Redux, it’s worth checking out the official documentation.

The post Understanding How Reducers are Used in Redux appeared first on CSS-Tricks.

Bidirectional Horizontal Rules in CSS

Post pobrano z: Bidirectional Horizontal Rules in CSS

Say you have a <blockquote> and the design calls for a thick border along the left side. Well, you might not necessarily mean left side, but actually mean on the side of the start of the text.

That’s exactly what CSS logical properties are meant to address, and Hussein Al Hammad has a nice article laying out some use cases, including the blockquote thing I mentioned above.

By using logical properties, you don’t have to mess around with manually writing selectors including [dir="rtl"] or needing to be aware of writing modes and such. The box model stuff (borders, padding, margin…) will adjust where it needs to be.

Hussein’s blockquote is a good baby step example for understanding of all this:

blockquote {
  /* Rather than... */
  border-left: 4px solid #aaa;
  padding-left: 1.75rem;

  /* You'd do... */
  border-inline-start: 4px solid #aaa;
  padding-inline-start: 1.75rem;
}

See the Pen
Logical properties demo: blockquote
by Hussein Al Hammad (@hus_hmd)
on CodePen.

Support is pretty good.

This browser support data is from Caniuse, which has more detail. A number indicates that browser supports the feature at that version and up.

Desktop

Chrome Opera Firefox IE Edge Safari
69 62* 41 No 76 12.1

Mobile / Tablet

iOS Safari Opera Mobile Opera Mini Android Android Chrome Android Firefox
12.2-12.4 46* No 76 76 68

One thing that threw me off in the article is the term „Horizontal Rules.” First I imagined the <hr> element. Then I imagined wanting to reverse the direction of the design with logical properties. Usually an <hr> is just a line so horizontal direction doesn’t matter, but let’s say it’s like a shorter line along the edge where new lines start after wrapping.

We could draw the shorter line with backgrounds that cover different parts of the box model, then use logical properties where the padding applies. This is a pretty unique edge case, but it’s fun to fiddle with:

See the Pen
<hr>s that are direction aware kinda
by Chris Coyier (@chriscoyier)
on CodePen.

It would be even easier if we had logical gradients.

Direct Link to ArticlePermalink

The post Bidirectional Horizontal Rules in CSS appeared first on CSS-Tricks.

The Landscape of Cross-Platform App Development

Post pobrano z: The Landscape of Cross-Platform App Development

I don’t track this stuff very well, but I get it. If you want a native app for Android and iOS, it sure would be nice to only have to write it once rather than two very different languages. Roughly double your reach without doubling the work. More and more of these things are reaching into desktop as well, meaning three targets for one.

Stuff like PhoneGap comes to mind. They say, „Reuse existing web development skills to quickly make hybrid applications built with HTML, CSS and JavaScript.” That’s obviously compelling for web developers who would have to learn minimal new things. My brain leans more toward, „Well if I’m going to write this thing in HTML, CSS, and JavaScript, why don’t I leave it at that?” Progressive Web Apps are doing great things. Still, I’m curious what the flagship PhoneGap apps are. Do I use any great ones and not even know it?

If you’re going to layer on a framework, but still stay in JavaScript-land, I’d think the biggest player is React Native. I hear it’s almost always used with Expo these days, which apparently has a thing to help React Native work on the web. Plus, there is literally React Native for Web.

In React-land, there is another new player: Ionic React. It targets all three platforms (iOS, Android, and Desktop) right out of the gate. Ionic isn’t new though — it’s long been a framework that does this in JavaScript (alternatively in Angular) and is apparently coming soon to Vue. Compelling. Nader Dabit has a first-look blog post that is pretty well done.

This all starts to get confusing to me as apparently Ionic ultimately uses Cordova under the hood… just like PhoneGap does? Or something? But now Ionic is moving to their own thing? I guess it makes sense that there are some low-level interpreter things that translate web primitives to native primitives and that people build developer tooling on top of that.

Google’s got a stake in this game with Flutter. Flutter is about hitting all three targets and helping you build the UI. Material design, animation and performance are all first-class citizens. It’s all in Dart though. Dart can compile to JavaScript (so it can be used for web stuff) but it also compiles to machine code. I imagine Flutter apps are compiled that way when they become native apps for bonus performance. I don’t have a good sense of how popular Dart is, but I’d assume web developers really won’t care what they’re writing in if great performance on all three targets is the outcome.

Ever further outside my wheelhouse is Xamarin, which is Microsoft’s take on unifying development on multiple platforms. The languages involved here are .NET and C#. It has all the same promises as everything else: build with this and it works everywhere! This is for developer convenience! It’s fast and you will make amazing things with it!

I’m always of two minds with all this stuff. Some part of me is envious of really nice native apps. Most of my favorite apps on my phone feel very native, although I’m not sure I could spot which framework created them, if any. For example, I have a Dribbble app on my phone and I quite like it. It’s simple and nice. I open it up and I’m logged in, which is usually not the case when I open a web app. It feels fast and has all the in-page animation stuff you expect from a native app. I totally wish we had an app like that for CodePen. Maybe if we were starting over today we’d write it in some cross-platform framework that targets all three platforms and maybe gives us some cool competitive advantage. Another part of me is like, meh, I’m a web guy on purpose. I think the native open web is the place to be and has the most longevity. A codebase that serves that well will be the least regrettable over time.

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Weekly Platform News: WebAPK Limited to Chrome, Discernible Focus Rectangles, Modal Window API

Post pobrano z: Weekly Platform News: WebAPK Limited to Chrome, Discernible Focus Rectangles, Modal Window API

In this week’s roundup: „Add to home screen” has different meanings in Android, Chrome and Edge add some pop to focus rectangles on form inputs, and how third-party sites may be coming to a modal near you.

Let’s get into the news.

WebAPKs are not available to Firefox on Android

On Android, both Chrome and Firefox have an “Add to home screen” option, but while Firefox merely adds a shortcut for the web app to the user’s home screen, Chrome actually installs the web app (as long as it meets the PWA install criteria) via a WebAPK.

Progressive Web Apps installed in such a way are added to the device’s app drawer, and URLs that are within the PWA’s scope (as specified in its manifest) open in the PWA instead of the default browser.

Tiger Oakes who is implementing PWA-related features at Mozilla, explains why Firefox cannot install PWAs on Android: “WebAPK is not available to us since we don’t own an app store like Google Play and Galaxy Apps.”

(via Tiger Oakes)

More accessible focus rectangles are coming to Chrome and Edge

Microsoft and Google have made accessibility improvements to various form controls. The two main changes are the larger touch targets on the time and date inputs, and the redesigned focus rectangles that are now easily discernible on any background.

The updated form controls are available in the preview version of Edge. Mac users may have to manually enable the “Web Platform Fluent Controls” flag on the about:flags page.

(via Microsoft Edge Dev)

A newly proposed API for loading third-parties in modal windows

The proposed Modal Window API would allow a website to load another website in a modal window (in a top-level browsing context) for the purposes of authentication, payments, sharing, access to third-party services, etc.

Only a single modal window would be allowed at a time, and the two websites could communicate with each other via message events (postMessage method).

This API is intended as a better alternative to existing methods, such as pop-ups, which can be confusing to users and blocked by browsers, and redirects, which cause the original context to be torn down and recreated (or completely lost in the case of an error in the third-party service).

(via Adrian Hope-Bailie)

More news…

Read even more news in my weekly Sunday issue that can be delivered to you via email every Monday morning.

More News →

The post Weekly Platform News: WebAPK Limited to Chrome, Discernible Focus Rectangles, Modal Window API appeared first on CSS-Tricks.

JAMstack Tools and The Spectrum of Classification

Post pobrano z: JAMstack Tools and The Spectrum of Classification

With the wonderful world of JAMstack getting big, all the categories of services and tools that help it along are as important as ever. There are static site generators, headless CMSs, and static file hosts.

I think those classifications are handy, and help conversations along. But there is a point where nuance is necessary and these classification buckets get a little leaky.

Note, these charts are just intended to paint a spectrum, not to be a comprehensive list of services.

Headless CMSs

A Headless CMS is a CMS that provides an admin area for creating and editing content, but offers no front-end to build the website from. All the content is accessed via APIs.

Imagine WordPress, which has an admin area, but it also has themes from which you build the website from on the server-side, with all kinds of PHP functions for you to use the content data. All that theming stuff is the „head”. So a headless CMS would be like WordPress with just the admin area. And indeed you can use it that way, as it offers APIs.

There is even more nuance here, as there are services that offer an admin area, but don’t actually store the data for you. Plus there is CMSs that are hosted for you, and CMSs where you have to bring your own hosting. Let’s have a peak.

Service Headless? Hosting Notes
Contentful Yes Cloud A classic headless CMS
Sanity JSON data structure, accessed via APIs, custom admin area is self-hosted
Cockpit Self Comes with admin UI
Strapi
KeystoneJS All code, not even an admin UI
WordPress Sorta – Usually used with head Self or Cloud Has a head, but you don’t have to use it, you choose to only use APIs to access content if you wish.
Drupal Self
CraftCMS Self Specifically has a headless mode and GraphQL API. Craft Cloud will bring a cloud-hosted headless varient
NetlifyCMS Sorta – Doesn’t actually store content, just helps edit it. GUI for Git-hosted Markdown
Forestry Cloud
Joomla No Self A classic headed CMS
Squarespace Cloud Site builder, meant to build hosted/headed sites
Wix

Static Site Hosts

This is tricky to talk about because literally, any web host will host static files, and probably do an OK job of it. I think it’s most useful to consider hosts that only do static hosting on purpose because it means they can optimize for that situation do other useful things.

Service Notes
Netlify The gold standard in static file hosts right now. Developer conviences galore.
Cloudflare Workers Sites CDN-first static file hosting alongside a cloud functions service.
Firebase Hosting Firebase is a whole suite of sub-products, but the hosting in particular is static and on a CDN.
GitHub Pages Static file host, but will also run Jekyll and other actions. Is not a CDN.
Neocities Static file host with online editor and community.
S3 Raw file storage. Can be configured to be a web host. Not a CDN unless you put CloudFront in front of it.
Bluehost Not really a static file host.
MediaTemple
Hostgator

Sometimes you’ll see people trying to use stuff like Dropbox or Google Drive to do static file hosting (for a website), but I’ve found these services generally ultimately don’t like that and prevent the use for that. If it works today, fine, but I wouldn’t count on any of them long term.

Static Site Generators

You would think this category would be straightforward, without much spectrum. A static site generator takes input and makes statically generated pages that can render without, say, needing to hit a database. But even here there is a spectrum.

The language the generator is in kinda matters. It affects speed. It affects installability on different local platforms. It affects your ability to write code to extend it and hack on it.

But perhaps more importantly, not all static site generators are only static site generators. Some can be run on the server as well, weirdly enough. And there are some that kinda look like static site generators, but are more correctly classified as flat-file CMSs.

Software Lang Notes
Jekyll Ruby One of the originals in this generation of static site generator.
Hugo Go Known for speed.
11ty Node Processes 11 different template languages out of the box.
Gatsby React Gatsby is truly a static site generator, but generally, the sites „hydrate” into SPAs, but remain static (nothing server-rendered). Big ecosystem of plugins to help with connecting data sources, handling images, etc.
Next Next can do static site generation, but it can also run live in Node and do server-side rendering on the fly („Isomorphic JavaScript”).
Nuxt Vue Nuxt is the spirtiual companion to Next but in Vue. It also can either be staticly generator or run isomorphicly.
Kirby PHP Kirby runs from static files (no database), but isn’t really a static site as the pages are rendered by PHP.
Statamic Statamic is similar to Kirby in that static files are used for data but the page themselves are rendered by PHP.
Perch Just an example of a CMS that keeps data in a database and isn’t trying to be a static site generator at all.

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